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authorMatthew Hoops2011-05-18 21:58:52 -0400
committerMatthew Hoops2011-05-18 23:21:20 -0400
commit410be8bb793e089cf0ef178a77ef28e001c877f3 (patch)
treeaa4585b0b3543a71a45065b0e33ce749ed69d2f4
parentcf107e24be28c7e6db65b5c7ffed120af4a7994b (diff)
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GRAPHICS: Update links to info on PICT+JPEG
-rw-r--r--graphics/pict.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/graphics/pict.cpp b/graphics/pict.cpp
index 9779d3231c..80bcb7a71e 100644
--- a/graphics/pict.cpp
+++ b/graphics/pict.cpp
@@ -324,8 +324,8 @@ void PictDecoder::outputPixelBuffer(byte *&out, byte value, byte bitsPerPixel) {
}
// Compressed QuickTime details can be found here:
-// http://developer.apple.com/documentation/QuickTime/Rm/CompressDecompress/ImageComprMgr/B-Chapter/2TheImageCompression.html
-// http://developer.apple.com/documentation/QuickTime/Rm/CompressDecompress/ImageComprMgr/F-Chapter/6WorkingwiththeImage.html
+// http://developer.apple.com/legacy/mac/library/#documentation/QuickTime/Rm/CompressDecompress/ImageComprMgr/B-Chapter/2TheImageCompression.html
+// http://developer.apple.com/legacy/mac/library/#documentation/QuickTime/Rm/CompressDecompress/ImageComprMgr/F-Chapter/6WorkingwiththeImage.html
// I'm just ignoring that because Myst ME uses none of that extra stuff. The offset is always the same.
void PictDecoder::decodeCompressedQuickTime(Common::SeekableReadStream *stream) {