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| author | Max Horn | 2002-10-23 00:24:54 +0000 | 
|---|---|---|
| committer | Max Horn | 2002-10-23 00:24:54 +0000 | 
| commit | 4129aaf3cd58cc8fc1e3244e2f9732ec2b15b840 (patch) | |
| tree | eeabb4821eb406eb9ae896df7d4579b1867d7b05 | |
| parent | ab13e67b0907fdb97b0dde3bb3344650d4d12946 (diff) | |
| download | scummvm-rg350-4129aaf3cd58cc8fc1e3244e2f9732ec2b15b840.tar.gz scummvm-rg350-4129aaf3cd58cc8fc1e3244e2f9732ec2b15b840.tar.bz2 scummvm-rg350-4129aaf3cd58cc8fc1e3244e2f9732ec2b15b840.zip | |
removed old GUI code
svn-id: r5271
| -rw-r--r-- | scumm/gfx.cpp | 3 | ||||
| -rw-r--r-- | scumm/scumm.h | 3 | ||||
| -rw-r--r-- | scumm/scummvm.cpp | 44 | 
3 files changed, 4 insertions, 46 deletions
| diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index cd37ae83ee..62022077b9 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -22,7 +22,6 @@  #include "stdafx.h"  #include "scumm.h"  #include "actor.h" -#include "gui/gui.h"  #include "gui/newgui.h"  #include "resource.h"  #include "util.h" @@ -168,7 +167,7 @@ void Scumm::drawDirtyScreenParts()  	}  	/* Handle shaking */ -	if (_shakeEnabled && !_gui->isActive() && !_newgui->isActive()) { +	if (_shakeEnabled && !_newgui->isActive()) {  		_shakeFrame = (_shakeFrame + 1) & (NUM_SHAKE_POSITIONS - 1);  		_system->set_shake_pos(shake_positions[_shakeFrame]);  	} else if (!_shakeEnabled &&_shakeFrame != 0) { diff --git a/scumm/scumm.h b/scumm/scumm.h index 18d04b4ac5..1db38a5bc9 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -28,7 +28,6 @@  #include "common/file.h"  class GameDetector; -class Gui;  class NewGui;  class Dialog;  class Scumm; @@ -395,7 +394,6 @@ public:  	// GUI -	Gui *_gui;  	NewGui *_newgui;  	Dialog *_pauseDialog; @@ -1351,7 +1349,6 @@ public:  	void go(); -	void setupGUIColors();  	byte getDefaultGUIColor(int color);  	void waitForTimer(int msec_delay); diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 9ab814888f..8006db19da 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -31,7 +31,6 @@  #include "debug.h"  #include "dialogs.h"  #include "gameDetector.h" -#include "gui/gui.h"  #include "gui/newgui.h"  #include "gui/message.h"  #include "object.h" @@ -101,9 +100,6 @@ Scumm::Scumm (GameDetector *detector, OSystem *syst)  		_realHeight = 200;  	} -	_gui = new Gui(); -	_gui->init(this); -	  	_newgui = g_gui;  	_bundle = new Bundle();  	_sound = new Sound(this); @@ -177,8 +173,6 @@ Scumm::~Scumm ()  	if (_saveLoadDialog)  		delete _saveLoadDialog; -	delete _gui; -  	delete _bundle;  	delete _sound;  	if (_imuse) @@ -935,13 +929,11 @@ int Scumm::checkKeyHit()  void Scumm::pauseGame(bool user)  { -	//_gui->pause();  	pauseDialog();  }  void Scumm::setOptions()  { -	_gui->options();  	//_newgui->optionsDialog();  } @@ -964,18 +956,7 @@ void Scumm::runDialog(Dialog *dialog)  void Scumm::pauseDialog()  {  	if (!_pauseDialog) { -#if 0 -	// HACK HACK -		const char *message = "This demonstrates MessageDialog's abilities.\n" -						      "For example it supports multi line text.\n" -						      "\n" -						      "Well, not much more right now, really :-)\n" -						      "And there are still some bugs in it, too\n"; -						      	// <- FIXME: This is needed due to a bug... -		_pauseDialog = new MessageDialog(_newgui, message); -#else  		_pauseDialog = new PauseDialog(_newgui, this); -#endif  	}  	runDialog(_pauseDialog); @@ -1065,7 +1046,6 @@ void Scumm::processKbd()  		if (_features & GF_AFTER_V7)  			runScript(_vars[VAR_UNK_SCRIPT], 0, 0, 0); -		//_gui->saveLoadDialog();	// FIXME: Old Gui  		saveloadDialog();		// Display NewGui  		if (_features & GF_AFTER_V7) @@ -1487,14 +1467,9 @@ void Scumm::mainRun()  		new_time = _system->get_msecs();  		waitForTimer(delta * 15 + last_time - new_time);  		last_time = _system->get_msecs(); -		if (_gui->isActive()) { -			_gui->loop(); -			delta = 5; -		} else { -			delta = scummLoop(delta); -			if (delta < 1)	// Ensure we don't get into a loop -				delta = 1;  // by not decreasing sleepers. -		} +		delta = scummLoop(delta); +		if (delta < 1)	// Ensure we don't get into a loop +			delta = 1;  // by not decreasing sleepers.  	}  } @@ -1562,7 +1537,6 @@ void Scumm::launch()  void Scumm::go() {  	launch(); -	setupGUIColors();  	mainRun();  } @@ -1581,18 +1555,6 @@ byte Scumm::getDefaultGUIColor(int color)  	}  } -void Scumm::setupGUIColors() { - -	/* FIXME: strange IF line? */ -	if (_gameId && !(_features & GF_SMALL_HEADER) && !(_features & GF_AFTER_V7)) { -		_gui->_bgcolor = getDefaultGUIColor(0); -		_gui->_color = getDefaultGUIColor(1); -		_gui->_textcolor = getDefaultGUIColor(2); -		_gui->_textcolorhi = getDefaultGUIColor(6); -		_gui->_shadowcolor = getDefaultGUIColor(8); -	} -} -  bool Scumm::checkFixedDisk() {  	return true;  } | 
