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authorJamieson Christian2003-05-19 05:04:38 +0000
committerJamieson Christian2003-05-19 05:04:38 +0000
commit417dc08484c6ecfc0b3aa64a18decfc85f2b95d4 (patch)
treef177dc64c2151718a25c7bf03e48843e0c973deb
parentff418964800f14c6041b072c8d510005929c19f2 (diff)
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Proof of concept for XMIDI parser in Humongous games.
You must still uncomment the VAR_SOUNDPARAM setting for this to work...? svn-id: r7670
-rw-r--r--scumm/imuse.cpp21
-rw-r--r--scumm/imuse.h1
-rw-r--r--scumm/sound.cpp23
3 files changed, 45 insertions, 0 deletions
diff --git a/scumm/imuse.cpp b/scumm/imuse.cpp
index 2662b6c039..4be77f7669 100644
--- a/scumm/imuse.cpp
+++ b/scumm/imuse.cpp
@@ -408,6 +408,7 @@ public:
void setBase(byte **base);
uint32 property(int prop, uint32 value);
+ MidiDriver *getMidiDriver();
static IMuseInternal *create(OSystem *syst, MidiDriver *midi);
};
@@ -526,6 +527,25 @@ IMuseInternal::~IMuseInternal() {
terminate();
}
+MidiDriver *IMuseInternal::getMidiDriver() {
+ MidiDriver *driver = NULL;
+
+ if (_midi_native) {
+ driver = _midi_native;
+#if !defined(__PALM_OS__) // Adlib not supported on PalmOS
+ } else {
+ // Route it through Adlib anyway.
+ if (!_midi_adlib) {
+ _midi_adlib = MidiDriver_ADLIB_create();
+ initMidiDriver (_midi_adlib);
+ }
+ driver = _midi_adlib;
+#endif
+ }
+
+ return driver;
+}
+
byte *IMuseInternal::findTag(int sound, char *tag, int index) {
byte *ptr = NULL;
int32 size, pos;
@@ -3488,6 +3508,7 @@ int32 IMuse::doCommand(int a, int b, int c, int d, int e, int f, int g, int h) {
int IMuse::clear_queue() { in(); int ret = _target->clear_queue(); out(); return ret; }
void IMuse::setBase(byte **base) { in(); _target->setBase (base); out(); }
uint32 IMuse::property(int prop, uint32 value) { in(); uint32 ret = _target->property (prop, value); out(); return ret; }
+MidiDriver *IMuse::getMidiDriver() { in(); MidiDriver *ret = _target->getMidiDriver(); out(); return ret; }
// The IMuse::create method provides a front-end factory
// for creating IMuseInternal without exposing that class
diff --git a/scumm/imuse.h b/scumm/imuse.h
index b14a877e1f..bb5c85a3ea 100644
--- a/scumm/imuse.h
+++ b/scumm/imuse.h
@@ -66,6 +66,7 @@ public:
int clear_queue();
void setBase(byte **base);
uint32 property(int prop, uint32 value);
+ MidiDriver *getMidiDriver();
// Factory methods
static IMuse *create(OSystem *syst, MidiDriver *midi);
diff --git a/scumm/sound.cpp b/scumm/sound.cpp
index 60e549bbe8..3f2ea63ed1 100644
--- a/scumm/sound.cpp
+++ b/scumm/sound.cpp
@@ -31,6 +31,8 @@
#include "common/config-file.h"
#include "common/util.h"
+#include "sound/midiparser.h"
+
Sound::Sound(Scumm *parent) {
memset(this,0,sizeof(Sound)); // palmos
@@ -174,6 +176,8 @@ void Sound::playSound(int soundID) {
int rate;
byte flags = SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE;
+debug (0, "playSound (%d)", soundID);
+
debug(3,"playSound #%d (room %d)", soundID, _scumm->getResourceRoomNr(rtSound, soundID));
ptr = _scumm->getResourceAddress(rtSound, soundID);
if (ptr) {
@@ -244,6 +248,25 @@ void Sound::playSound(int soundID) {
// XMI playing stuff goes here
// ptr should be pointing to XMI file in memory
+ // HACK (Jamieson630): Just to see if it works.
+ static MidiParser *parser = 0;
+
+ MidiDriver *driver = 0;
+ if (_scumm && _scumm->_imuse)
+ driver = _scumm->_imuse->getMidiDriver();
+ if (driver) {
+ driver->setTimerCallback (0, 0);
+ if (parser) {
+ delete parser;
+ parser = 0;
+ }
+ parser = MidiParser::createParser_XMIDI();
+ parser->setMidiDriver (driver);
+ parser->setTimerRate (driver->getBaseTempo());
+ parser->loadMusic (ptr, size);
+ driver->open();
+ driver->setTimerCallback (parser, &MidiParser::timerCallback);
+ }
// FIXME: dumping xmi files for testing, remove when working
if (1) {