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author | Paul Gilbert | 2014-04-05 18:48:23 -0400 |
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committer | Paul Gilbert | 2014-04-05 18:48:23 -0400 |
commit | 41e527bb73c6166ce4ed49502de1d8bbee6e4bf6 (patch) | |
tree | 07c181dbf5e17e0c440dddc75235588329474e90 | |
parent | d3bc036a46ea83a0bd5a4d16577740b25e8eaec4 (diff) | |
download | scummvm-rg350-41e527bb73c6166ce4ed49502de1d8bbee6e4bf6.tar.gz scummvm-rg350-41e527bb73c6166ce4ed49502de1d8bbee6e4bf6.tar.bz2 scummvm-rg350-41e527bb73c6166ce4ed49502de1d8bbee6e4bf6.zip |
MADS: Fix incorrect parameter in turky explosion sequence
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.cpp | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp index 5e4d1691a8..f7a2a6031e 100644 --- a/engines/mads/nebular/nebular_scenes1.cpp +++ b/engines/mads/nebular/nebular_scenes1.cpp @@ -332,26 +332,30 @@ void Scene103::actions() { if (!_vm->_game->_trigger) _vm->_sound->command(31); - if (_vm->_game->_fx < 2) { + if (_vm->_game->_trigger < 2) { _globals._spriteIndexes[24] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[9], false, 6, _vm->_game->_trigger < 1 ? 1 : 0); if (_vm->_game->_trigger) { + // Lock the turkey into a permanent "exploded" frame + _scene->_sequences.setAnimRange(_globals._spriteIndexes[24], -1, -1); + // Rex says "Gads.." - _scene->_sequences.setAnimRange(_globals._spriteIndexes[24], -1, 0); Common::String msg = _game.getQuote(51); _scene->_kernelMessages.add(Common::Point(0, 0), 0x1110, 18, 0, 60, msg); _scene->_sequences.addTimer(120, _vm->_game->_trigger + 1); } else { - // Start initial explosion + // Initial turky explosion _scene->_sequences.addSubEntry(_globals._spriteIndexes[24], SM_0, 0, 1); } + } - _game._player._stepEnabled = _game._trigger == 2; - _globals[kTurkeyExploded] = -1; - if (_game._trigger == 2) { - // Show exposition dialog - _vm->_dialogs->show(10302); - _scene->_hotspots.activate(362, false); - } + // Re-enable player if sequence is ended, and set global flag + _game._player._stepEnabled = _game._trigger == 2; + _globals[kTurkeyExploded] = -1; + + if (_game._trigger == 2) { + // Show exposition dialog at end of sequence + _vm->_dialogs->show(10302); + _scene->_hotspots.activate(362, false); } } else if (_action.isAction(VERB_LOOK, 250)) { _vm->_dialogs->show(!_globals[kTurkeyExploded] ? 10323 : 10303); |