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author | Eugene Sandulenko | 2007-09-01 21:22:26 +0000 |
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committer | Eugene Sandulenko | 2007-09-01 21:22:26 +0000 |
commit | 41e72bfaaff114ceb68e3f377ea70ac75874f92f (patch) | |
tree | f1407b0578099def43db20d494a1b2e09228da81 | |
parent | bcabdc6caab957463dfe1eae0a3b02f17175cc2b (diff) | |
download | scummvm-rg350-41e72bfaaff114ceb68e3f377ea70ac75874f92f.tar.gz scummvm-rg350-41e72bfaaff114ceb68e3f377ea70ac75874f92f.tar.bz2 scummvm-rg350-41e72bfaaff114ceb68e3f377ea70ac75874f92f.zip |
Fix fallback detector
svn-id: r28808
-rw-r--r-- | engines/agi/detection.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp index 6be1573bc0..0213f84867 100644 --- a/engines/agi/detection.cpp +++ b/engines/agi/detection.cpp @@ -28,6 +28,7 @@ #include "base/plugins.h" #include "common/advancedDetector.h" +#include "common/config-manager.h" #include "common/file.h" #include "agi/agi.h" @@ -1887,8 +1888,13 @@ Common::EncapsulatedADGameDesc fallbackDetector(const FSList *fslist) { // Use the current directory for searching if fslist == NULL if (fslist == NULL) { - FilesystemNode fsCurrentDir("."); - fslistCurrentDir.push_back(fsCurrentDir); + Common::String path = ConfMan.get("path").c_str(); + + if (path.empty()) + path = "."; + + FilesystemNode fsCurrentDir(path); + fsCurrentDir.listDir(fslistCurrentDir, FilesystemNode::kListFilesOnly); fslist = &fslistCurrentDir; } |