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authorwhiterandrek2018-06-18 04:22:24 +0300
committerEugene Sandulenko2018-06-28 23:51:32 +0200
commit425e034bee864fbfb47f015073f9aba1cea95cba (patch)
tree71b76dc4adb95e640e153d46c0d8125a9b4143e8
parent07e1621ebc897aa08e724172d2c1882096bc4998 (diff)
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PINK: add some debug output to simplify communication with testers
-rw-r--r--engines/pink/objects/pages/game_page.cpp3
-rw-r--r--engines/pink/objects/pages/page.cpp1
-rw-r--r--engines/pink/pink.cpp3
3 files changed, 7 insertions, 0 deletions
diff --git a/engines/pink/objects/pages/game_page.cpp b/engines/pink/objects/pages/game_page.cpp
index d383a9b066..4c05da012e 100644
--- a/engines/pink/objects/pages/game_page.cpp
+++ b/engines/pink/objects/pages/game_page.cpp
@@ -55,6 +55,7 @@ void GamePage::deserialize(Archive &archive) {
}
void GamePage::load(Archive &archive) {
+ debug("GamePage load started");
archive.mapObject(_cursorMgr);
archive.mapObject(_walkMgr);
archive.mapObject(_sequencer);
@@ -66,6 +67,7 @@ void GamePage::load(Archive &archive) {
_walkMgr->deserialize(archive);
_sequencer->deserialize(archive);
_handlers.deserialize(archive);
+ debug("GamePage load ended");
}
void GamePage::init(bool isLoadingSave) {
@@ -106,6 +108,7 @@ void GamePage::loadManagers() {
_walkMgr = new WalkMgr;
_sequencer = new Sequencer(this);
+ debug("ResMgr init");
_resMgr.init(_module->getGame(), this);
if (_memFile != nullptr) {
diff --git a/engines/pink/objects/pages/page.cpp b/engines/pink/objects/pages/page.cpp
index 086253de13..38165719bc 100644
--- a/engines/pink/objects/pages/page.cpp
+++ b/engines/pink/objects/pages/page.cpp
@@ -32,6 +32,7 @@ Page::~Page() {
}
void Page::load(Archive &archive) {
+ debug("Page load");
archive.mapObject(this);
NamedObject::deserialize(archive);
archive.readString(); //skip directory
diff --git a/engines/pink/pink.cpp b/engines/pink/pink.cpp
index 6ac377be8e..397d0b93e6 100644
--- a/engines/pink/pink.cpp
+++ b/engines/pink/pink.cpp
@@ -88,6 +88,7 @@ Common::Error PinkEngine::init() {
setCursor(kLoadingCursor);
_orb.loadGame(this);
+ debug("Modules are loaded");
syncSoundSettings();
@@ -151,6 +152,8 @@ void PinkEngine::initModule(const Common::String &moduleName, const Common::Stri
if (saveFile)
_module->loadState(*saveFile);
+ debug("Module added");
+
_module->init(saveFile ? kLoadingSave : kLoadingNewGame, pageName);
}