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author | Max Horn | 2002-05-11 20:00:32 +0000 |
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committer | Max Horn | 2002-05-11 20:00:32 +0000 |
commit | 429008dc26fa90cce378871fb5fd79f0893c607b (patch) | |
tree | dfabc24079ad503cd3db289282fa674df7947529 | |
parent | d63e03a00e4db2389e7d72c0c6b9f9f13b05a5de (diff) | |
download | scummvm-rg350-429008dc26fa90cce378871fb5fd79f0893c607b.tar.gz scummvm-rg350-429008dc26fa90cce378871fb5fd79f0893c607b.tar.bz2 scummvm-rg350-429008dc26fa90cce378871fb5fd79f0893c607b.zip |
fixed Indy 4 crash with a hack
svn-id: r4281
-rw-r--r-- | resource.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/resource.cpp b/resource.cpp index a617595c51..e4cdf2fc6c 100644 --- a/resource.cpp +++ b/resource.cpp @@ -419,7 +419,9 @@ void Scumm::loadCharset(int no) debug(9, "loadCharset(%d)", no); - + /* FIXME - hack around crash in Indy4 (occurs if you try to load after dieing) */ + if (_gameId == GID_INDY4 && no == 0) + no = 1; memset(_charsetData, 0, sizeof(_charsetData)); |