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author | Max Horn | 2003-07-28 11:54:26 +0000 |
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committer | Max Horn | 2003-07-28 11:54:26 +0000 |
commit | 43cd0cac87e35a219fc2db80a7dd32a407d3ddcc (patch) | |
tree | 5f1cd5e9aa2b2cbacd1cd3821740cd50f00ed854 | |
parent | a57263fa0a456578639d85a4c393e7e19c685b53 (diff) | |
download | scummvm-rg350-43cd0cac87e35a219fc2db80a7dd32a407d3ddcc.tar.gz scummvm-rg350-43cd0cac87e35a219fc2db80a7dd32a407d3ddcc.tar.bz2 scummvm-rg350-43cd0cac87e35a219fc2db80a7dd32a407d3ddcc.zip |
fixed const errors
svn-id: r9243
-rw-r--r-- | sword2/interpreter.cpp | 38 | ||||
-rw-r--r-- | sword2/interpreter.h | 2 |
2 files changed, 18 insertions, 22 deletions
diff --git a/sword2/interpreter.cpp b/sword2/interpreter.cpp index f7a5d51868..319ed2cb08 100644 --- a/sword2/interpreter.cpp +++ b/sword2/interpreter.cpp @@ -105,7 +105,6 @@ int32 FN_back_par0_sprite(int32 *params); int32 FN_back_par1_sprite(int32 *params); int32 FN_fore_par0_sprite(int32 *params); int32 FN_fore_par1_sprite(int32 *params); -int32 FN_fore_par1_sprite(int32 *params); int32 FN_set_player_action_event(int32 *params); int32 FN_set_scroll_coordinate(int32 *params); int32 FN_stand_at_anim(int32 *params); @@ -299,7 +298,7 @@ void SetGlobalInterpreterVariables(int32 *vars) #ifdef INSIDE_LINC // Are we running in linc? int RunScript ( MCBOVirtualSword &engine , const char * scriptData , char * objectData , uint32 *offset ) #else -int RunScript ( const char * scriptData , char * objectData , uint32 *offset ) +int RunScript ( char * scriptData , char * objectData , uint32 *offset ) #endif { #define STACK_SIZE 10 @@ -328,16 +327,13 @@ int RunScript ( const char * scriptData , char * objectData , uint32 *offset ) // Get the start of variables and start of code DEBUG3("Enter interpreter data %x, object %x, offset %d",scriptData,objectData,*offset); - // FIXME: The following is a fundamental (?) flaw in the code. - // Both "variables" and "scriptData" are const pointers. However, - // later the code actually writes code into "variables". Both can't - // be the case at the same time. Either the const qualifiers have - // to be removed, or the writes to *variables are bogus. - const char *variables = scriptData + sizeof(int); + // FIXME: 'scriptData' and 'variables' used to be const. However, + // this code writes into 'variables' so it can not be const. + char *variables = scriptData + sizeof(int); const char *code = scriptData + *((int *)scriptData) + sizeof(int); - uint32 noScripts = *((int32 *)code); + uint32 noScripts = *((const int32 *)code); if ( (*offset) < noScripts) - { ip = ((int *)code)[(*offset)+1]; + { ip = ((const int *)code)[(*offset)+1]; DEBUG2("Start script %d with offset %d",*offset,ip); } else @@ -355,7 +351,7 @@ int RunScript ( const char * scriptData , char * objectData , uint32 *offset ) #else // Code should nopw be pointing at an identifier and a checksum - int *checksumBlock = (int *)code; + const int *checksumBlock = (const int *)code; code += sizeof(int) * 3; if (checksumBlock[0] != 12345678) @@ -428,7 +424,7 @@ int RunScript ( const char * scriptData , char * objectData , uint32 *offset ) { Read16ip(parameter) ASSERT(parameter <= MAX_FN_NUMBER); - value = *((int8 *)(code+ip)); // amount to adjust stack by (no of parameters) + value = *((const int8 *)(code+ip)); // amount to adjust stack by (no of parameters) ip ++; DEBUG2("Call mcode %d with stack = %x",parameter,stack2+(stackPointer2-value)); #ifdef INSIDE_LINC @@ -503,10 +499,10 @@ int RunScript ( const char * scriptData , char * objectData , uint32 *offset ) int foundCase = 0; for (int count = 0 ; (count < caseCount) && (!foundCase) ; count++) { - if (value == *((int32 *)(code+ip))) + if (value == *((const int32 *)(code+ip))) { // We have found the case, so lets jump to it foundCase = 1; - ip += *((int32 *)(code+ip+sizeof(int32))); + ip += *((const int32 *)(code+ip+sizeof(int32))); } else ip += sizeof(int32) * 2; @@ -514,7 +510,7 @@ int RunScript ( const char * scriptData , char * objectData , uint32 *offset ) // If we found no matching case then use the default if (!foundCase) { - ip += *((int32 *)(code+ip)); + ip += *((const int32 *)(code+ip)); } } break; @@ -695,15 +691,15 @@ int RunScript ( const char * scriptData , char * objectData , uint32 *offset ) case CP_JUMP_ON_RETURNED: // 29 { // Jump to a part of the script depending on the return value from an mcode routine - parameter = *((int8 *)(code+ip)); // Get the maximum value + parameter = *((const int8 *)(code+ip)); // Get the maximum value ip++; #ifdef INSIDE_LINC TRACE("ip %d: Parameter %d skip %d\r\n", ip, parameterReturnedFromMcodeFunction, - ((int32*)(code+ip))[parameterReturnedFromMcodeFunction] ); + ((const int32 *)(code+ip))[parameterReturnedFromMcodeFunction] ); #endif - ip += ((int32 *)(code+ip))[parameterReturnedFromMcodeFunction]; + ip += ((const int32 *)(code+ip))[parameterReturnedFromMcodeFunction]; } break; @@ -732,7 +728,7 @@ int RunScript ( const char * scriptData , char * objectData , uint32 *offset ) int foundScript = 0; uint32 count = 0; for (count = 1 ; (count < noScripts) && (!foundScript) ; count++) - { if (ip < ((int *)tempScrPtr)[count+1]) + { if (ip < ((const int *)tempScrPtr)[count+1]) { scriptNumber = count - 1 ; foundScript = 1; } @@ -740,13 +736,13 @@ int RunScript ( const char * scriptData , char * objectData , uint32 *offset ) if (!foundScript) scriptNumber = count - 1 ; // So we know what script we are running, lets restart it - ip = ((int *)tempScrPtr)[scriptNumber+1]; + ip = ((const int *)tempScrPtr)[scriptNumber+1]; break; } case CP_PUSH_STRING: // 33 { // Push the address of a string on to the stack - parameter = *((int8 *)(code+ip)); // Get the string size + parameter = *((const int8 *)(code+ip)); // Get the string size ip += 1; // ip points to the string PUSHONSTACK( (int)(code+ip) ); diff --git a/sword2/interpreter.h b/sword2/interpreter.h index a996dfcb19..eea59f744e 100644 --- a/sword2/interpreter.h +++ b/sword2/interpreter.h @@ -70,7 +70,7 @@ void SetGlobalInterpreterVariables(int32 *vars); #ifdef INSIDE_LINC // Are we running in linc? int RunScript ( MCBOVirtualSword &engine , const char * scriptData , char * /*objectData*/ , uint32 *offset ); #else -int RunScript ( const char * scriptData , char * /*objectData*/ , uint32 *offset ); +int RunScript ( char * scriptData , char * /*objectData*/ , uint32 *offset ); #endif |