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author | uruk | 2014-05-26 16:09:49 +0200 |
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committer | uruk | 2014-05-26 16:09:49 +0200 |
commit | 43ce991b84b75b290a9098c940a3d5294ff3eb66 (patch) | |
tree | a8121ebd6820727a75bd162258ceea2bee9dc54c | |
parent | 75546134c817a2f267c4ffff13b822ccf7e5e923 (diff) | |
download | scummvm-rg350-43ce991b84b75b290a9098c940a3d5294ff3eb66.tar.gz scummvm-rg350-43ce991b84b75b290a9098c940a3d5294ff3eb66.tar.bz2 scummvm-rg350-43ce991b84b75b290a9098c940a3d5294ff3eb66.zip |
CGE2: Rework loadUser().
-rw-r--r-- | engines/cge2/cge2_main.cpp | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/engines/cge2/cge2_main.cpp b/engines/cge2/cge2_main.cpp index 83569cc98a..3f8f8623e6 100644 --- a/engines/cge2/cge2_main.cpp +++ b/engines/cge2/cge2_main.cpp @@ -556,15 +556,10 @@ void CGE2Engine::runGame() { } void CGE2Engine::loadUser() { - // set scene - if (_mode == 0) { // user .SVG file found - warning("STUB: CGE2Engine::loadUser()"); - // Missing loading from save file. TODO: Implement it with the saving/loading! - } else if (_mode == 1) { - loadScript("CGE.INI"); - loadPos(); - // Missing saving to save file. TODO: Implement it with the saving/loading! - } + warning("STUB: CGE2Engine::loadUser()"); + // Missing loading from file. TODO: Implement it with the saving/loading! + loadScript("CGE.INI"); + loadPos(); } void CGE2Engine::loadPos() { |