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author | lukaslw | 2014-03-11 16:42:53 +0100 |
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committer | lukaslw | 2014-03-11 16:42:53 +0100 |
commit | 43e3a58c2cdba50e30a0eb8e758e1baa90b890c3 (patch) | |
tree | bc58f8ef28249a8447df0fee04eccc41cbcbcbfb | |
parent | 41285953605c0bc7a42988eff3b6f6de1038cda2 (diff) | |
download | scummvm-rg350-43e3a58c2cdba50e30a0eb8e758e1baa90b890c3.tar.gz scummvm-rg350-43e3a58c2cdba50e30a0eb8e758e1baa90b890c3.tar.bz2 scummvm-rg350-43e3a58c2cdba50e30a0eb8e758e1baa90b890c3.zip |
DRACI: Hero postion in first new room after loading.
-rw-r--r-- | engines/draci/script.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/draci/script.cpp b/engines/draci/script.cpp index 1149cdf717..09c74f5e0d 100644 --- a/engines/draci/script.cpp +++ b/engines/draci/script.cpp @@ -700,6 +700,10 @@ void Script::newRoom(const Common::Array<int> ¶ms) { return; } + if(_vm->_game->isPositionLoaded() == true) { + _vm->_game->setPositionLoaded(false); + } + int room = params[0] - 1; int gate = params[1] - 1; |