diff options
author | Torbjörn Andersson | 2012-05-06 09:19:51 +0200 |
---|---|---|
committer | Torbjörn Andersson | 2012-05-06 09:19:51 +0200 |
commit | 44a076caf829b979fdc4799f958760fa93d9bcf0 (patch) | |
tree | b424dc4f9d64caaba843fdbe4aa8b5493c5615ef | |
parent | e5808c740a62cb87a1ceeef7873af3b21e912c73 (diff) | |
download | scummvm-rg350-44a076caf829b979fdc4799f958760fa93d9bcf0.tar.gz scummvm-rg350-44a076caf829b979fdc4799f958760fa93d9bcf0.tar.bz2 scummvm-rg350-44a076caf829b979fdc4799f958760fa93d9bcf0.zip |
TSAGE: Remove extra semicolons.
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 4 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes3.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index 304d3a4298..216444e722 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -5571,7 +5571,7 @@ void Scene1337::subCF979() { tmpVal = subC26CB(0, i); if (tmpVal != -1) { - bool flag = false;; + bool flag = false; for (int j = 0; j <= 7; j++) { if (_arrunkObj1337[0]._arr2[j]._field34 == _arrunkObj1337[0]._arr1[tmpVal]._field34) { flag = true; @@ -11068,7 +11068,7 @@ bool Scene1850::Actor5::startAction(CursorType action, Event &event) { case R2_REBREATHER_TANK: if (R2_INVENTORY.getObjectScene(R2_AIRBAG) == 1850) { if (R2_GLOBALS.getFlag(30)) - return SceneActor::startAction(action, event);; + return SceneActor::startAction(action, event); R2_GLOBALS._player.disableControl(); scene->_sceneMode = 1878; diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp index 3dd566c900..61711d0a4f 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp @@ -3294,7 +3294,7 @@ void Scene3500::Action1::signal() { NpcMover *mover = new NpcMover(); scene->_actor8.addMover(mover, &pt, this); - scene->_actor9.setPosition(Common::Point(160 + ((_field1E * 2) * 160), 73));; + scene->_actor9.setPosition(Common::Point(160 + ((_field1E * 2) * 160), 73)); scene->_actor9._moveDiff.x = 160 - scene->_field126E; scene->_fieldB9E = 160; Common::Point pt2(scene->_fieldB9E, 73); |