diff options
author | Strangerke | 2014-12-14 23:55:22 +0100 |
---|---|---|
committer | Strangerke | 2014-12-14 23:55:22 +0100 |
commit | 450deabd4536eb71671286e52e4b01a03a4e581a (patch) | |
tree | 69446fa5c2a7763202d3540046e01958ed0958e9 | |
parent | 66bf0ec7412949eee758c138be1f81571b1fc56d (diff) | |
download | scummvm-rg350-450deabd4536eb71671286e52e4b01a03a4e581a.tar.gz scummvm-rg350-450deabd4536eb71671286e52e4b01a03a4e581a.tar.bz2 scummvm-rg350-450deabd4536eb71671286e52e4b01a03a4e581a.zip |
ACCESS: Fix a couple of typos in comments
-rw-r--r-- | engines/access/amazon/amazon_room.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/access/amazon/amazon_room.cpp b/engines/access/amazon/amazon_room.cpp index 10b622c738..d026f7b6a5 100644 --- a/engines/access/amazon/amazon_room.cpp +++ b/engines/access/amazon/amazon_room.cpp @@ -204,8 +204,8 @@ void AmazonRoom::mainAreaClick() { void AmazonRoom::walkCursor() { // WORKAROUND: For scene 29, which is a normal walkable scene, but yet can be - // 'exitted'. This workaround ensures the scene will only be left if you click - // the Exit icon wgeb the cursor is already a walk cursor + // 'exited'. This workaround ensures the scene will only be left if you click + // the Exit icon when the cursor is already a walk cursor EventsManager &events = *_vm->_events; if (_vm->_events->_middleButton || (_vm->_player->_roomNumber == 29 && |