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authorMax Horn2010-04-27 21:40:52 +0000
committerMax Horn2010-04-27 21:40:52 +0000
commit460d69e8855f849e2200c49b198936b1201e0c91 (patch)
tree31bfcaf8c2603d01c9d971fb3b40390e0798ec02
parent445dccd59bc77e760e649bae982d78f0c3ca6b04 (diff)
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COMMON: Move DebugChannel stuff into a new DebugMan singleton
svn-id: r48821
-rw-r--r--base/main.cpp4
-rw-r--r--common/debug.cpp31
-rw-r--r--common/debug.h20
-rw-r--r--engines/agi/agi.cpp20
-rw-r--r--engines/agi/preagi.cpp20
-rw-r--r--engines/cine/cine.cpp8
-rw-r--r--engines/cruise/cruise.cpp4
-rw-r--r--engines/draci/draci.cpp16
-rw-r--r--engines/gob/gob.cpp24
-rw-r--r--engines/groovie/debug.cpp2
-rw-r--r--engines/groovie/groovie.cpp22
-rw-r--r--engines/groovie/script.cpp8
-rw-r--r--engines/groovie/vdx.cpp8
-rw-r--r--engines/kyra/kyra_lok.cpp2
-rw-r--r--engines/kyra/kyra_v1.cpp22
-rw-r--r--engines/lure/lure.cpp14
-rw-r--r--engines/m4/m4.cpp4
-rw-r--r--engines/mohawk/myst.cpp20
-rw-r--r--engines/parallaction/parallaction.cpp20
-rw-r--r--engines/sci/decompressor.cpp2
-rw-r--r--engines/sci/engine/kpathing.cpp8
-rw-r--r--engines/sci/engine/vm.cpp2
-rw-r--r--engines/sci/sci.cpp50
-rw-r--r--engines/scumm/debugger.cpp10
-rw-r--r--engines/scumm/scumm.cpp4
-rw-r--r--engines/tinsel/tinsel.cpp8
-rw-r--r--engines/touche/touche.cpp12
-rw-r--r--gui/debugger.cpp8
28 files changed, 194 insertions, 179 deletions
diff --git a/base/main.cpp b/base/main.cpp
index fb456f38a2..b78f1be154 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -198,7 +198,7 @@ static Common::Error runGame(const EnginePlugin *plugin, OSystem &system, const
Common::StringTokenizer tokenizer(edebuglevels, " ,");
while (!tokenizer.empty()) {
Common::String token = tokenizer.nextToken();
- if (!enableDebugChannel(token))
+ if (!DebugMan.enableDebugChannel(token))
warning("Engine does not support debug level '%s'", token.c_str());
}
@@ -212,7 +212,7 @@ static Common::Error runGame(const EnginePlugin *plugin, OSystem &system, const
system.engineDone();
// We clear all debug levels again even though the engine should do it
- Common::clearAllDebugChannels();
+ DebugMan.clearAllDebugChannels();
// Free up memory
delete engine;
diff --git a/common/debug.cpp b/common/debug.cpp
index 86371f4091..30f4534f56 100644
--- a/common/debug.cpp
+++ b/common/debug.cpp
@@ -24,8 +24,6 @@
#include "common/debug.h"
#include "common/util.h"
-#include "common/hashmap.h"
-#include "common/hash-str.h"
#include <stdarg.h> // For va_list etc.
@@ -48,24 +46,21 @@
// TODO: Move gDebugLevel into namespace Common.
int gDebugLevel = -1;
+DECLARE_SINGLETON(Common::DebugManager)
+
namespace Common {
namespace {
-typedef HashMap<String, DebugChannel, IgnoreCase_Hash, IgnoreCase_EqualTo> DebugChannelMap;
-
-static DebugChannelMap gDebugChannels;
-static uint32 gDebugChannelsEnabled = 0;
-
struct DebugLevelComperator {
- bool operator()(const DebugChannel &l, const DebugChannel &r) {
+ bool operator()(const DebugManager::DebugChannel &l, const DebugManager::DebugChannel &r) {
return (l.name.compareToIgnoreCase(r.name) < 0);
}
};
} // end of anonymous namespace
-bool addDebugChannel(uint32 channel, const String &name, const String &description) {
+bool DebugManager::addDebugChannel(uint32 channel, const String &name, const String &description) {
if (gDebugChannels.contains(name))
warning("Duplicate declaration of engine debug channel '%s'", name.c_str());
@@ -74,12 +69,12 @@ bool addDebugChannel(uint32 channel, const String &name, const String &descripti
return true;
}
-void clearAllDebugChannels() {
+void DebugManager::clearAllDebugChannels() {
gDebugChannelsEnabled = 0;
gDebugChannels.clear();
}
-bool enableDebugChannel(const String &name) {
+bool DebugManager::enableDebugChannel(const String &name) {
DebugChannelMap::iterator i = gDebugChannels.find(name);
if (i != gDebugChannels.end()) {
@@ -92,7 +87,7 @@ bool enableDebugChannel(const String &name) {
}
}
-bool disableDebugChannel(const String &name) {
+bool DebugManager::disableDebugChannel(const String &name) {
DebugChannelMap::iterator i = gDebugChannels.find(name);
if (i != gDebugChannels.end()) {
@@ -106,7 +101,7 @@ bool disableDebugChannel(const String &name) {
}
-DebugChannelList listDebugChannels() {
+DebugManager::DebugChannelList DebugManager::listDebugChannels() {
DebugChannelList tmp;
for (DebugChannelMap::iterator i = gDebugChannels.begin(); i != gDebugChannels.end(); ++i)
tmp.push_back(i->_value);
@@ -115,7 +110,7 @@ DebugChannelList listDebugChannels() {
return tmp;
}
-bool isDebugChannelEnabled(uint32 channel) {
+bool DebugManager::isDebugChannelEnabled(uint32 channel) {
// Debug level 11 turns on all special debug level messages
if (gDebugLevel == 11)
return true;
@@ -206,7 +201,7 @@ void debugC(int level, uint32 debugChannels, const char *s, ...) {
// Debug level 11 turns on all special debug level messages
if (gDebugLevel != 11)
- if (level > gDebugLevel || !(Common::gDebugChannelsEnabled & debugChannels))
+ if (level > gDebugLevel || !(DebugMan.isDebugChannelEnabled(debugChannels)))
return;
va_start(va, s);
@@ -219,7 +214,7 @@ void debugCN(int level, uint32 debugChannels, const char *s, ...) {
// Debug level 11 turns on all special debug level messages
if (gDebugLevel != 11)
- if (level > gDebugLevel || !(Common::gDebugChannelsEnabled & debugChannels))
+ if (level > gDebugLevel || !(DebugMan.isDebugChannelEnabled(debugChannels)))
return;
va_start(va, s);
@@ -232,7 +227,7 @@ void debugC(uint32 debugChannels, const char *s, ...) {
// Debug level 11 turns on all special debug level messages
if (gDebugLevel != 11)
- if (!(Common::gDebugChannelsEnabled & debugChannels))
+ if (!(DebugMan.isDebugChannelEnabled(debugChannels)))
return;
va_start(va, s);
@@ -245,7 +240,7 @@ void debugCN(uint32 debugChannels, const char *s, ...) {
// Debug level 11 turns on all special debug level messages
if (gDebugLevel != 11)
- if (!(Common::gDebugChannelsEnabled & debugChannels))
+ if (!(DebugMan.isDebugChannelEnabled(debugChannels)))
return;
va_start(va, s);
diff --git a/common/debug.h b/common/debug.h
index d1c89ebd9c..ffb674e40d 100644
--- a/common/debug.h
+++ b/common/debug.h
@@ -26,13 +26,20 @@
#define COMMON_DEBUG_H
#include "common/scummsys.h"
+#include "common/singleton.h"
#include "common/textconsole.h"
#include "common/list.h"
#include "common/str.h"
+#include "common/hashmap.h"
+#include "common/hash-str.h"
+
namespace Common {
+// TODO: Find a better name for this
+class DebugManager : public Singleton<DebugManager> {
+public:
struct DebugChannel {
DebugChannel() : channel(0), enabled(false) {}
@@ -109,6 +116,19 @@ DebugChannelList listDebugChannels();
bool isDebugChannelEnabled(uint32 channel);
+private:
+ typedef HashMap<String, DebugChannel, IgnoreCase_Hash, IgnoreCase_EqualTo> DebugChannelMap;
+
+ DebugChannelMap gDebugChannels;
+ uint32 gDebugChannelsEnabled;
+
+ friend class Singleton<SingletonBaseType>;
+ DebugManager() : gDebugChannelsEnabled(0) {}
+};
+
+/** Shortcut for accessing the debug manager. */
+#define DebugMan Common::DebugManager::instance()
+
/**
* Set the output formatter used by debug() and related functions.
*/
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp
index c7b45871b7..2a67b5a16f 100644
--- a/engines/agi/agi.cpp
+++ b/engines/agi/agi.cpp
@@ -515,16 +515,16 @@ AgiEngine::AgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) : AgiBas
_rnd = new Common::RandomSource();
g_eventRec.registerRandomSource(*_rnd, "agi");
- Common::addDebugChannel(kDebugLevelMain, "Main", "Generic debug level");
- Common::addDebugChannel(kDebugLevelResources, "Resources", "Resources debugging");
- Common::addDebugChannel(kDebugLevelSprites, "Sprites", "Sprites debugging");
- Common::addDebugChannel(kDebugLevelInventory, "Inventory", "Inventory debugging");
- Common::addDebugChannel(kDebugLevelInput, "Input", "Input events debugging");
- Common::addDebugChannel(kDebugLevelMenu, "Menu", "Menu debugging");
- Common::addDebugChannel(kDebugLevelScripts, "Scripts", "Scripts debugging");
- Common::addDebugChannel(kDebugLevelSound, "Sound", "Sound debugging");
- Common::addDebugChannel(kDebugLevelText, "Text", "Text output debugging");
- Common::addDebugChannel(kDebugLevelSavegame, "Savegame", "Saving & restoring game debugging");
+ DebugMan.addDebugChannel(kDebugLevelMain, "Main", "Generic debug level");
+ DebugMan.addDebugChannel(kDebugLevelResources, "Resources", "Resources debugging");
+ DebugMan.addDebugChannel(kDebugLevelSprites, "Sprites", "Sprites debugging");
+ DebugMan.addDebugChannel(kDebugLevelInventory, "Inventory", "Inventory debugging");
+ DebugMan.addDebugChannel(kDebugLevelInput, "Input", "Input events debugging");
+ DebugMan.addDebugChannel(kDebugLevelMenu, "Menu", "Menu debugging");
+ DebugMan.addDebugChannel(kDebugLevelScripts, "Scripts", "Scripts debugging");
+ DebugMan.addDebugChannel(kDebugLevelSound, "Sound", "Sound debugging");
+ DebugMan.addDebugChannel(kDebugLevelText, "Text", "Text output debugging");
+ DebugMan.addDebugChannel(kDebugLevelSavegame, "Savegame", "Saving & restoring game debugging");
memset(&_game, 0, sizeof(struct AgiGame));
diff --git a/engines/agi/preagi.cpp b/engines/agi/preagi.cpp
index d455bc9dc4..76fe901705 100644
--- a/engines/agi/preagi.cpp
+++ b/engines/agi/preagi.cpp
@@ -46,16 +46,16 @@ PreAgiEngine::PreAgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) :
_rnd = new Common::RandomSource();
- Common::addDebugChannel(kDebugLevelMain, "Main", "Generic debug level");
- Common::addDebugChannel(kDebugLevelResources, "Resources", "Resources debugging");
- Common::addDebugChannel(kDebugLevelSprites, "Sprites", "Sprites debugging");
- Common::addDebugChannel(kDebugLevelInventory, "Inventory", "Inventory debugging");
- Common::addDebugChannel(kDebugLevelInput, "Input", "Input events debugging");
- Common::addDebugChannel(kDebugLevelMenu, "Menu", "Menu debugging");
- Common::addDebugChannel(kDebugLevelScripts, "Scripts", "Scripts debugging");
- Common::addDebugChannel(kDebugLevelSound, "Sound", "Sound debugging");
- Common::addDebugChannel(kDebugLevelText, "Text", "Text output debugging");
- Common::addDebugChannel(kDebugLevelSavegame, "Savegame", "Saving & restoring game debugging");
+ DebugMan.addDebugChannel(kDebugLevelMain, "Main", "Generic debug level");
+ DebugMan.addDebugChannel(kDebugLevelResources, "Resources", "Resources debugging");
+ DebugMan.addDebugChannel(kDebugLevelSprites, "Sprites", "Sprites debugging");
+ DebugMan.addDebugChannel(kDebugLevelInventory, "Inventory", "Inventory debugging");
+ DebugMan.addDebugChannel(kDebugLevelInput, "Input", "Input events debugging");
+ DebugMan.addDebugChannel(kDebugLevelMenu, "Menu", "Menu debugging");
+ DebugMan.addDebugChannel(kDebugLevelScripts, "Scripts", "Scripts debugging");
+ DebugMan.addDebugChannel(kDebugLevelSound, "Sound", "Sound debugging");
+ DebugMan.addDebugChannel(kDebugLevelText, "Text", "Text output debugging");
+ DebugMan.addDebugChannel(kDebugLevelSavegame, "Savegame", "Saving & restoring game debugging");
memset(&_game, 0, sizeof(struct AgiGame));
memset(&_debug, 0, sizeof(struct AgiDebug));
diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp
index 0d684ba715..ee4bccf3fb 100644
--- a/engines/cine/cine.cpp
+++ b/engines/cine/cine.cpp
@@ -51,9 +51,9 @@ Common::SaveFileManager *g_saveFileMan;
CineEngine *g_cine;
CineEngine::CineEngine(OSystem *syst, const CINEGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) {
- Common::addDebugChannel(kCineDebugScript, "Script", "Script debug level");
- Common::addDebugChannel(kCineDebugPart, "Part", "Part debug level");
- Common::addDebugChannel(kCineDebugSound, "Sound", "Sound debug level");
+ DebugMan.addDebugChannel(kCineDebugScript, "Script", "Script debug level");
+ DebugMan.addDebugChannel(kCineDebugPart, "Part", "Part debug level");
+ DebugMan.addDebugChannel(kCineDebugSound, "Sound", "Sound debug level");
// Setup mixer
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
@@ -72,7 +72,7 @@ CineEngine::~CineEngine() {
if (g_cine->getGameType() == Cine::GType_OS) {
freeErrmessDat();
}
- Common::clearAllDebugChannels();
+ DebugMan.clearAllDebugChannels();
}
Common::Error CineEngine::run() {
diff --git a/engines/cruise/cruise.cpp b/engines/cruise/cruise.cpp
index 569f5bbf02..0f6421ff3c 100644
--- a/engines/cruise/cruise.cpp
+++ b/engines/cruise/cruise.cpp
@@ -53,8 +53,8 @@ CruiseEngine::CruiseEngine(OSystem * syst, const CRUISEGameDescription *gameDesc
_currentVolumeFile = new Common::File();
#endif
- Common::addDebugChannel(kCruiseDebugScript, "scripts", "Scripts debug level");
- Common::addDebugChannel(kCruiseDebugSound, "sound", "Sound debug level");
+ DebugMan.addDebugChannel(kCruiseDebugScript, "scripts", "Scripts debug level");
+ DebugMan.addDebugChannel(kCruiseDebugSound, "sound", "Sound debug level");
// Setup mixer
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType,
diff --git a/engines/draci/draci.cpp b/engines/draci/draci.cpp
index 882b845f08..40659589b6 100644
--- a/engines/draci/draci.cpp
+++ b/engines/draci/draci.cpp
@@ -82,13 +82,13 @@ DraciEngine::DraciEngine(OSystem *syst, const ADGameDescription *gameDesc)
//SearchMan.addSubDirectoryMatching(_gameDataDir, "sound");
// Here is the right place to set up the engine specific debug levels
- Common::addDebugChannel(kDraciGeneralDebugLevel, "general", "Draci general debug info");
- Common::addDebugChannel(kDraciBytecodeDebugLevel, "bytecode", "GPL bytecode instructions");
- Common::addDebugChannel(kDraciArchiverDebugLevel, "archiver", "BAR archiver debug info");
- Common::addDebugChannel(kDraciLogicDebugLevel, "logic", "Game logic debug info");
- Common::addDebugChannel(kDraciAnimationDebugLevel, "animation", "Animation debug info");
- Common::addDebugChannel(kDraciSoundDebugLevel, "sound", "Sound debug info");
- Common::addDebugChannel(kDraciWalkingDebugLevel, "walking", "Walking debug info");
+ DebugMan.addDebugChannel(kDraciGeneralDebugLevel, "general", "Draci general debug info");
+ DebugMan.addDebugChannel(kDraciBytecodeDebugLevel, "bytecode", "GPL bytecode instructions");
+ DebugMan.addDebugChannel(kDraciArchiverDebugLevel, "archiver", "BAR archiver debug info");
+ DebugMan.addDebugChannel(kDraciLogicDebugLevel, "logic", "Game logic debug info");
+ DebugMan.addDebugChannel(kDraciAnimationDebugLevel, "animation", "Animation debug info");
+ DebugMan.addDebugChannel(kDraciSoundDebugLevel, "sound", "Sound debug info");
+ DebugMan.addDebugChannel(kDraciWalkingDebugLevel, "walking", "Walking debug info");
// Don't forget to register your random source
g_eventRec.registerRandomSource(_rnd, "draci");
@@ -349,7 +349,7 @@ DraciEngine::~DraciEngine() {
delete _dubbingArchive;
// Remove all of our debug levels here
- Common::clearAllDebugChannels();
+ DebugMan.clearAllDebugChannels();
}
Common::Error DraciEngine::run() {
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp
index 024728a1d1..ca6266e321 100644
--- a/engines/gob/gob.cpp
+++ b/engines/gob/gob.cpp
@@ -130,18 +130,18 @@ GobEngine::GobEngine(OSystem *syst) : Engine(syst) {
_copyProtection = ConfMan.getBool("copy_protection");
- Common::addDebugChannel(kDebugFuncOp, "FuncOpcodes", "Script FuncOpcodes debug level");
- Common::addDebugChannel(kDebugDrawOp, "DrawOpcodes", "Script DrawOpcodes debug level");
- Common::addDebugChannel(kDebugGobOp, "GoblinOpcodes", "Script GoblinOpcodes debug level");
- Common::addDebugChannel(kDebugSound, "Sound", "Sound output debug level");
- Common::addDebugChannel(kDebugExpression, "Expression", "Expression parser debug level");
- Common::addDebugChannel(kDebugGameFlow, "Gameflow", "Gameflow debug level");
- Common::addDebugChannel(kDebugFileIO, "FileIO", "File Input/Output debug level");
- Common::addDebugChannel(kDebugSaveLoad, "SaveLoad", "Saving/Loading debug level");
- Common::addDebugChannel(kDebugGraphics, "Graphics", "Graphics debug level");
- Common::addDebugChannel(kDebugVideo, "Video", "IMD/VMD video debug level");
- Common::addDebugChannel(kDebugHotspots, "Hotspots", "Hotspots debug level");
- Common::addDebugChannel(kDebugDemo, "Demo", "Demo script debug level");
+ DebugMan.addDebugChannel(kDebugFuncOp, "FuncOpcodes", "Script FuncOpcodes debug level");
+ DebugMan.addDebugChannel(kDebugDrawOp, "DrawOpcodes", "Script DrawOpcodes debug level");
+ DebugMan.addDebugChannel(kDebugGobOp, "GoblinOpcodes", "Script GoblinOpcodes debug level");
+ DebugMan.addDebugChannel(kDebugSound, "Sound", "Sound output debug level");
+ DebugMan.addDebugChannel(kDebugExpression, "Expression", "Expression parser debug level");
+ DebugMan.addDebugChannel(kDebugGameFlow, "Gameflow", "Gameflow debug level");
+ DebugMan.addDebugChannel(kDebugFileIO, "FileIO", "File Input/Output debug level");
+ DebugMan.addDebugChannel(kDebugSaveLoad, "SaveLoad", "Saving/Loading debug level");
+ DebugMan.addDebugChannel(kDebugGraphics, "Graphics", "Graphics debug level");
+ DebugMan.addDebugChannel(kDebugVideo, "Video", "IMD/VMD video debug level");
+ DebugMan.addDebugChannel(kDebugHotspots, "Hotspots", "Hotspots debug level");
+ DebugMan.addDebugChannel(kDebugDemo, "Demo", "Demo script debug level");
g_eventRec.registerRandomSource(_rnd, "gob");
}
diff --git a/engines/groovie/debug.cpp b/engines/groovie/debug.cpp
index 00eb5c994c..2a4eaf4894 100644
--- a/engines/groovie/debug.cpp
+++ b/engines/groovie/debug.cpp
@@ -46,7 +46,7 @@ Debugger::Debugger(GroovieEngine *vm) :
}
Debugger::~Debugger() {
- Common::clearAllDebugChannels();
+ DebugMan.clearAllDebugChannels();
}
int Debugger::getNumber(const char *arg) {
diff --git a/engines/groovie/groovie.cpp b/engines/groovie/groovie.cpp
index 5b42df143a..35aa4721e7 100644
--- a/engines/groovie/groovie.cpp
+++ b/engines/groovie/groovie.cpp
@@ -46,17 +46,17 @@ GroovieEngine::GroovieEngine(OSystem *syst, const GroovieGameDescription *gd) :
SearchMan.addSubDirectoryMatching(_gameDataDir, "system");
// Initialize the custom debug levels
- Common::addDebugChannel(kGroovieDebugAll, "All", "Debug everything");
- Common::addDebugChannel(kGroovieDebugVideo, "Video", "Debug video and audio playback");
- Common::addDebugChannel(kGroovieDebugResource, "Resource", "Debug resouce management");
- Common::addDebugChannel(kGroovieDebugScript, "Script", "Debug the scripts");
- Common::addDebugChannel(kGroovieDebugUnknown, "Unknown", "Report values of unknown data in files");
- Common::addDebugChannel(kGroovieDebugHotspots, "Hotspots", "Show the hotspots");
- Common::addDebugChannel(kGroovieDebugCursor, "Cursor", "Debug cursor decompression / switching");
- Common::addDebugChannel(kGroovieDebugMIDI, "MIDI", "Debug MIDI / XMIDI files");
- Common::addDebugChannel(kGroovieDebugScriptvars, "Scriptvars", "Print out any change to script variables");
- Common::addDebugChannel(kGroovieDebugCell, "Cell", "Debug the cell game (in the microscope)");
- Common::addDebugChannel(kGroovieDebugFast, "Fast", "Play videos quickly, with no sound (unstable)");
+ DebugMan.addDebugChannel(kGroovieDebugAll, "All", "Debug everything");
+ DebugMan.addDebugChannel(kGroovieDebugVideo, "Video", "Debug video and audio playback");
+ DebugMan.addDebugChannel(kGroovieDebugResource, "Resource", "Debug resouce management");
+ DebugMan.addDebugChannel(kGroovieDebugScript, "Script", "Debug the scripts");
+ DebugMan.addDebugChannel(kGroovieDebugUnknown, "Unknown", "Report values of unknown data in files");
+ DebugMan.addDebugChannel(kGroovieDebugHotspots, "Hotspots", "Show the hotspots");
+ DebugMan.addDebugChannel(kGroovieDebugCursor, "Cursor", "Debug cursor decompression / switching");
+ DebugMan.addDebugChannel(kGroovieDebugMIDI, "MIDI", "Debug MIDI / XMIDI files");
+ DebugMan.addDebugChannel(kGroovieDebugScriptvars, "Scriptvars", "Print out any change to script variables");
+ DebugMan.addDebugChannel(kGroovieDebugCell, "Cell", "Debug the cell game (in the microscope)");
+ DebugMan.addDebugChannel(kGroovieDebugFast, "Fast", "Play videos quickly, with no sound (unstable)");
}
GroovieEngine::~GroovieEngine() {
diff --git a/engines/groovie/script.cpp b/engines/groovie/script.cpp
index ea211a62f2..2ff14f2706 100644
--- a/engines/groovie/script.cpp
+++ b/engines/groovie/script.cpp
@@ -45,8 +45,8 @@ static void debugScript(int level, bool nl, const char *s, ...) {
char buf[STRINGBUFLEN];
va_list va;
- if (!Common::isDebugChannelEnabled(kGroovieDebugScript) &&
- !Common::isDebugChannelEnabled(kGroovieDebugAll))
+ if (!DebugMan.isDebugChannelEnabled(kGroovieDebugScript) &&
+ !DebugMan.isDebugChannelEnabled(kGroovieDebugAll))
return;
va_start(va, s);
@@ -357,8 +357,8 @@ bool Script::hotspot(Common::Rect rect, uint16 address, uint8 cursor) {
bool contained = rect.contains(mousepos);
// Show hotspots when debugging
- if (Common::isDebugChannelEnabled(kGroovieDebugHotspots) ||
- Common::isDebugChannelEnabled(kGroovieDebugAll)) {
+ if (DebugMan.isDebugChannelEnabled(kGroovieDebugHotspots) ||
+ DebugMan.isDebugChannelEnabled(kGroovieDebugAll)) {
rect.translate(0, -80);
_vm->_graphicsMan->_foreground.frameRect(rect, 250);
_vm->_system->copyRectToScreen((byte*)_vm->_graphicsMan->_foreground.getBasePtr(0, 0), _vm->_graphicsMan->_foreground.pitch, 0, 80, 640, 320);
diff --git a/engines/groovie/vdx.cpp b/engines/groovie/vdx.cpp
index 75c42ef174..a8aba47ec6 100644
--- a/engines/groovie/vdx.cpp
+++ b/engines/groovie/vdx.cpp
@@ -54,8 +54,8 @@ void VDXPlayer::setOrigin(int16 x, int16 y) {
}
uint16 VDXPlayer::loadInternal() {
- if (Common::isDebugChannelEnabled(kGroovieDebugVideo) ||
- Common::isDebugChannelEnabled(kGroovieDebugAll)) {
+ if (DebugMan.isDebugChannelEnabled(kGroovieDebugVideo) ||
+ DebugMan.isDebugChannelEnabled(kGroovieDebugAll)) {
int8 i;
debugN(1, "Groovie::VDX: New VDX: bitflags are ");
for (i = 15; i >= 0; i--) {
@@ -175,7 +175,7 @@ bool VDXPlayer::playFrameInternal() {
// Wait until the current frame can be shown
- if (!Common::isDebugChannelEnabled(kGroovieDebugFast)) {
+ if (!DebugMan.isDebugChannelEnabled(kGroovieDebugFast)) {
waitFrame();
}
// TODO: Move it to a better place
@@ -506,7 +506,7 @@ void VDXPlayer::chunkSound(Common::ReadStream *in) {
byte *data = (byte *)malloc(60000);
int chunksize = in->read(data, 60000);
- if (!Common::isDebugChannelEnabled(kGroovieDebugFast)) {
+ if (!DebugMan.isDebugChannelEnabled(kGroovieDebugFast)) {
_audioStream->queueBuffer(data, chunksize, DisposeAfterUse::YES, Audio::FLAG_UNSIGNED);
}
}
diff --git a/engines/kyra/kyra_lok.cpp b/engines/kyra/kyra_lok.cpp
index 7cfa7bd29e..4f2246d264 100644
--- a/engines/kyra/kyra_lok.cpp
+++ b/engines/kyra/kyra_lok.cpp
@@ -111,7 +111,7 @@ KyraEngine_LoK::~KyraEngine_LoK() {
_emc->unload(&_scriptClickData);
}
- Common::clearAllDebugChannels();
+ DebugMan.clearAllDebugChannels();
delete _screen;
delete _sprites;
diff --git a/engines/kyra/kyra_v1.cpp b/engines/kyra/kyra_v1.cpp
index 4c87ff4173..e43c4381b8 100644
--- a/engines/kyra/kyra_v1.cpp
+++ b/engines/kyra/kyra_v1.cpp
@@ -73,17 +73,17 @@ KyraEngine_v1::KyraEngine_v1(OSystem *system, const GameFlags &flags)
_mouseX = _mouseY = 0;
// sets up all engine specific debug levels
- Common::addDebugChannel(kDebugLevelScriptFuncs, "ScriptFuncs", "Script function debug level");
- Common::addDebugChannel(kDebugLevelScript, "Script", "Script interpreter debug level");
- Common::addDebugChannel(kDebugLevelSprites, "Sprites", "Sprite debug level");
- Common::addDebugChannel(kDebugLevelScreen, "Screen", "Screen debug level");
- Common::addDebugChannel(kDebugLevelSound, "Sound", "Sound debug level");
- Common::addDebugChannel(kDebugLevelAnimator, "Animator", "Animator debug level");
- Common::addDebugChannel(kDebugLevelMain, "Main", "Generic debug level");
- Common::addDebugChannel(kDebugLevelGUI, "GUI", "GUI debug level");
- Common::addDebugChannel(kDebugLevelSequence, "Sequence", "Sequence debug level");
- Common::addDebugChannel(kDebugLevelMovie, "Movie", "Movie debug level");
- Common::addDebugChannel(kDebugLevelTimer, "Timer", "Timer debug level");
+ DebugMan.addDebugChannel(kDebugLevelScriptFuncs, "ScriptFuncs", "Script function debug level");
+ DebugMan.addDebugChannel(kDebugLevelScript, "Script", "Script interpreter debug level");
+ DebugMan.addDebugChannel(kDebugLevelSprites, "Sprites", "Sprite debug level");
+ DebugMan.addDebugChannel(kDebugLevelScreen, "Screen", "Screen debug level");
+ DebugMan.addDebugChannel(kDebugLevelSound, "Sound", "Sound debug level");
+ DebugMan.addDebugChannel(kDebugLevelAnimator, "Animator", "Animator debug level");
+ DebugMan.addDebugChannel(kDebugLevelMain, "Main", "Generic debug level");
+ DebugMan.addDebugChannel(kDebugLevelGUI, "GUI", "GUI debug level");
+ DebugMan.addDebugChannel(kDebugLevelSequence, "Sequence", "Sequence debug level");
+ DebugMan.addDebugChannel(kDebugLevelMovie, "Movie", "Movie debug level");
+ DebugMan.addDebugChannel(kDebugLevelTimer, "Timer", "Timer debug level");
g_eventRec.registerRandomSource(_rnd, "kyra");
}
diff --git a/engines/lure/lure.cpp b/engines/lure/lure.cpp
index 7ab9a0be60..f74f5f818a 100644
--- a/engines/lure/lure.cpp
+++ b/engines/lure/lure.cpp
@@ -42,12 +42,12 @@ static LureEngine *int_engine = NULL;
LureEngine::LureEngine(OSystem *system, const LureGameDescription *gameDesc): Engine(system), _gameDescription(gameDesc) {
g_eventRec.registerRandomSource(_rnd, "lure");
- Common::addDebugChannel(kLureDebugScripts, "scripts", "Scripts debugging");
- Common::addDebugChannel(kLureDebugAnimations, "animations", "Animations debugging");
- Common::addDebugChannel(kLureDebugHotspots, "hotspots", "Hotspots debugging");
- Common::addDebugChannel(kLureDebugFights, "fights", "Fights debugging");
- Common::addDebugChannel(kLureDebugSounds, "sounds", "Sounds debugging");
- Common::addDebugChannel(kLureDebugStrings, "strings", "Strings debugging");
+ DebugMan.addDebugChannel(kLureDebugScripts, "scripts", "Scripts debugging");
+ DebugMan.addDebugChannel(kLureDebugAnimations, "animations", "Animations debugging");
+ DebugMan.addDebugChannel(kLureDebugHotspots, "hotspots", "Hotspots debugging");
+ DebugMan.addDebugChannel(kLureDebugFights, "fights", "Fights debugging");
+ DebugMan.addDebugChannel(kLureDebugSounds, "sounds", "Sounds debugging");
+ DebugMan.addDebugChannel(kLureDebugStrings, "strings", "Strings debugging");
}
Common::Error LureEngine::init() {
@@ -97,7 +97,7 @@ Common::Error LureEngine::init() {
LureEngine::~LureEngine() {
// Remove all of our debug levels here
- Common::clearAllDebugChannels();
+ DebugMan.clearAllDebugChannels();
if (_initialised) {
// Delete and deinitialise subsystems
diff --git a/engines/m4/m4.cpp b/engines/m4/m4.cpp
index 0e6dd48e17..4411a808ca 100644
--- a/engines/m4/m4.cpp
+++ b/engines/m4/m4.cpp
@@ -114,8 +114,8 @@ MadsM4Engine::MadsM4Engine(OSystem *syst, const M4GameDescription *gameDesc) :
SearchMan.addSubDirectoryMatching(_gameDataDir, "goodstuf");
SearchMan.addSubDirectoryMatching(_gameDataDir, "resource");
- Common::addDebugChannel(kDebugScript, "script", "Script debug level");
- Common::addDebugChannel(kDebugConversations, "conversations", "Conversations debugging");
+ DebugMan.addDebugChannel(kDebugScript, "script", "Script debug level");
+ DebugMan.addDebugChannel(kDebugConversations, "conversations", "Conversations debugging");
_resourceManager = NULL;
_globals = NULL;
diff --git a/engines/mohawk/myst.cpp b/engines/mohawk/myst.cpp
index f935e576b7..849440774b 100644
--- a/engines/mohawk/myst.cpp
+++ b/engines/mohawk/myst.cpp
@@ -37,16 +37,16 @@
namespace Mohawk {
MohawkEngine_Myst::MohawkEngine_Myst(OSystem *syst, const MohawkGameDescription *gamedesc) : MohawkEngine(syst, gamedesc) {
- Common::addDebugChannel(kDebugVariable, "Variable", "Track Variable Accesses");
- Common::addDebugChannel(kDebugSaveLoad, "SaveLoad", "Track Save/Load Function");
- Common::addDebugChannel(kDebugView, "View", "Track Card File (VIEW) Parsing");
- Common::addDebugChannel(kDebugHint, "Hint", "Track Cursor Hints (HINT) Parsing");
- Common::addDebugChannel(kDebugResource, "Resource", "Track Resource (RLST) Parsing");
- Common::addDebugChannel(kDebugINIT, "Init", "Track Card Init Script (INIT) Parsing");
- Common::addDebugChannel(kDebugEXIT, "Exit", "Track Card Exit Script (EXIT) Parsing");
- Common::addDebugChannel(kDebugScript, "Script", "Track Script Execution");
- Common::addDebugChannel(kDebugHelp, "Help", "Track Help File (HELP) Parsing");
- Common::addDebugChannel(kDebugCache, "Cache", "Track Resource Cache Accesses");
+ DebugMan.addDebugChannel(kDebugVariable, "Variable", "Track Variable Accesses");
+ DebugMan.addDebugChannel(kDebugSaveLoad, "SaveLoad", "Track Save/Load Function");
+ DebugMan.addDebugChannel(kDebugView, "View", "Track Card File (VIEW) Parsing");
+ DebugMan.addDebugChannel(kDebugHint, "Hint", "Track Cursor Hints (HINT) Parsing");
+ DebugMan.addDebugChannel(kDebugResource, "Resource", "Track Resource (RLST) Parsing");
+ DebugMan.addDebugChannel(kDebugINIT, "Init", "Track Card Init Script (INIT) Parsing");
+ DebugMan.addDebugChannel(kDebugEXIT, "Exit", "Track Card Exit Script (EXIT) Parsing");
+ DebugMan.addDebugChannel(kDebugScript, "Script", "Track Script Execution");
+ DebugMan.addDebugChannel(kDebugHelp, "Help", "Track Help File (HELP) Parsing");
+ DebugMan.addDebugChannel(kDebugCache, "Cache", "Track Resource Cache Accesses");
_zipMode = false;
_transitionsEnabled = false;
diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp
index edfd14e6c7..885c01fccc 100644
--- a/engines/parallaction/parallaction.cpp
+++ b/engines/parallaction/parallaction.cpp
@@ -60,16 +60,16 @@ Parallaction::Parallaction(OSystem *syst, const PARALLACTIONGameDescription *gam
Engine(syst), _gameDescription(gameDesc), _location(getGameType()) {
_vm = this;
- Common::addDebugChannel(kDebugDialogue, "dialogue", "Dialogues debug level");
- Common::addDebugChannel(kDebugParser, "parser", "Parser debug level");
- Common::addDebugChannel(kDebugDisk, "disk", "Disk debug level");
- Common::addDebugChannel(kDebugWalk, "walk", "Walk debug level");
- Common::addDebugChannel(kDebugGraphics, "gfx", "Gfx debug level");
- Common::addDebugChannel(kDebugExec, "exec", "Execution debug level");
- Common::addDebugChannel(kDebugInput, "input", "Input debug level");
- Common::addDebugChannel(kDebugAudio, "audio", "Audio debug level");
- Common::addDebugChannel(kDebugMenu, "menu", "Menu debug level");
- Common::addDebugChannel(kDebugInventory, "inventory", "Inventory debug level");
+ DebugMan.addDebugChannel(kDebugDialogue, "dialogue", "Dialogues debug level");
+ DebugMan.addDebugChannel(kDebugParser, "parser", "Parser debug level");
+ DebugMan.addDebugChannel(kDebugDisk, "disk", "Disk debug level");
+ DebugMan.addDebugChannel(kDebugWalk, "walk", "Walk debug level");
+ DebugMan.addDebugChannel(kDebugGraphics, "gfx", "Gfx debug level");
+ DebugMan.addDebugChannel(kDebugExec, "exec", "Execution debug level");
+ DebugMan.addDebugChannel(kDebugInput, "input", "Input debug level");
+ DebugMan.addDebugChannel(kDebugAudio, "audio", "Audio debug level");
+ DebugMan.addDebugChannel(kDebugMenu, "menu", "Menu debug level");
+ DebugMan.addDebugChannel(kDebugInventory, "inventory", "Inventory debug level");
g_eventRec.registerRandomSource(_rnd, "parallaction");
}
diff --git a/engines/sci/decompressor.cpp b/engines/sci/decompressor.cpp
index 3d978eb94b..6ceb4c4f54 100644
--- a/engines/sci/decompressor.cpp
+++ b/engines/sci/decompressor.cpp
@@ -870,7 +870,7 @@ int DecompressorDCL::unpackDCL(byte* dest) {
for (uint32 i = 0; i < copy_length; i++)
putByte(dest[pos + i]);
- if (Common::isDebugChannelEnabled(kDebugLevelDclInflate)) {
+ if (DebugMan.isDebugChannelEnabled(kDebugLevelDclInflate)) {
for (uint32 i = 0; i < copy_length; i++)
debugC(kDebugLevelDclInflate, "\33[32;31m%02x\33[37;37m ", dest[pos + i]);
debugC(kDebugLevelDclInflate, "\n");
diff --git a/engines/sci/engine/kpathing.cpp b/engines/sci/engine/kpathing.cpp
index e2c9ef2444..9746bbada1 100644
--- a/engines/sci/engine/kpathing.cpp
+++ b/engines/sci/engine/kpathing.cpp
@@ -1351,7 +1351,7 @@ static reg_t output_path(PathfindingState *p, EngineState *s) {
// Sentinel
writePoint(arrayRef, offset, Common::Point(POLY_LAST_POINT, POLY_LAST_POINT));
- if (Common::isDebugChannelEnabled(kDebugLevelAvoidPath)) {
+ if (DebugMan.isDebugChannelEnabled(kDebugLevelAvoidPath)) {
debug("\nReturning path:");
for (int i = 0; i < offset; i++) {
Common::Point pt = read_point(s->_segMan, output, i);
@@ -1407,7 +1407,7 @@ reg_t kAvoidPath(EngineState *s, int argc, reg_t *argv) {
opt = argv[6].toUint16();
}
- if (Common::isDebugChannelEnabled(kDebugLevelAvoidPath)) {
+ if (DebugMan.isDebugChannelEnabled(kDebugLevelAvoidPath)) {
debug("[avoidpath] Pathfinding input:");
draw_point(s, start, 1, width, height);
draw_point(s, end, 0, width, height);
@@ -1578,7 +1578,7 @@ reg_t kIntersections(EngineState *s, int argc, reg_t *argv) {
int32 pDestX = inpBuf[curIndex].toSint16() & 0x1ff;
int32 pDestY = inpBuf[curIndex + 1].toSint16();
- if (Common::isDebugChannelEnabled(kDebugLevelAvoidPath)) {
+ if (DebugMan.isDebugChannelEnabled(kDebugLevelAvoidPath)) {
draw_line(s, Common::Point(pSourceX, pSourceY),
Common::Point(pDestX, pDestY), 2, 320, 190);
debugN(-1, " (%i, %i)[%i]", pDestX, pDestY, curIndex);
@@ -1657,7 +1657,7 @@ reg_t kIntersections(EngineState *s, int argc, reg_t *argv) {
if (curIndex == doneIndex) {
// End of polyline/polygon reached
- if (Common::isDebugChannelEnabled(kDebugLevelAvoidPath)) {
+ if (DebugMan.isDebugChannelEnabled(kDebugLevelAvoidPath)) {
debug(";");
debugN(-1, "Found %i intersections", outCount);
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index 6934a6f481..d32b2babc5 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -1680,7 +1680,7 @@ static EngineState *_game_run(EngineState *&s) {
EngineState *successor = NULL;
int game_is_finished = 0;
- if (Common::isDebugChannelEnabled(kDebugLevelOnStartup))
+ if (DebugMan.isDebugChannelEnabled(kDebugLevelOnStartup))
g_sci->getSciDebugger()->attach();
do {
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 28bc003478..87f156bc67 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -69,30 +69,30 @@ SciEngine::SciEngine(OSystem *syst, const ADGameDescription *desc)
_features = 0;
// Set up the engine specific debug levels
- Common::addDebugChannel(kDebugLevelError, "Error", "Script error debugging");
- Common::addDebugChannel(kDebugLevelNodes, "Lists", "Lists and nodes debugging");
- Common::addDebugChannel(kDebugLevelGraphics, "Graphics", "Graphics debugging");
- Common::addDebugChannel(kDebugLevelStrings, "Strings", "Strings debugging");
- Common::addDebugChannel(kDebugLevelMemory, "Memory", "Memory debugging");
- Common::addDebugChannel(kDebugLevelFuncCheck, "Func", "Function parameter debugging");
- Common::addDebugChannel(kDebugLevelBresen, "Bresenham", "Bresenham algorithms debugging");
- Common::addDebugChannel(kDebugLevelSound, "Sound", "Sound debugging");
- Common::addDebugChannel(kDebugLevelGfxDriver, "Gfxdriver", "Gfx driver debugging");
- Common::addDebugChannel(kDebugLevelBaseSetter, "Base", "Base Setter debugging");
- Common::addDebugChannel(kDebugLevelParser, "Parser", "Parser debugging");
- Common::addDebugChannel(kDebugLevelMenu, "Menu", "Menu handling debugging");
- Common::addDebugChannel(kDebugLevelSaid, "Said", "Said specs debugging");
- Common::addDebugChannel(kDebugLevelFile, "File", "File I/O debugging");
- Common::addDebugChannel(kDebugLevelTime, "Time", "Time debugging");
- Common::addDebugChannel(kDebugLevelRoom, "Room", "Room number debugging");
- Common::addDebugChannel(kDebugLevelAvoidPath, "Pathfinding", "Pathfinding debugging");
- Common::addDebugChannel(kDebugLevelDclInflate, "DCL", "DCL inflate debugging");
- Common::addDebugChannel(kDebugLevelVM, "VM", "VM debugging");
- Common::addDebugChannel(kDebugLevelScripts, "Scripts", "Notifies when scripts are unloaded");
- Common::addDebugChannel(kDebugLevelGC, "GC", "Garbage Collector debugging");
- Common::addDebugChannel(kDebugLevelSci0Pic, "Sci0Pic", "SCI0 pic drawing debugging");
- Common::addDebugChannel(kDebugLevelResMan, "ResMan", "Resource manager debugging");
- Common::addDebugChannel(kDebugLevelOnStartup, "OnStartup", "Enter debugger at start of game");
+ DebugMan.addDebugChannel(kDebugLevelError, "Error", "Script error debugging");
+ DebugMan.addDebugChannel(kDebugLevelNodes, "Lists", "Lists and nodes debugging");
+ DebugMan.addDebugChannel(kDebugLevelGraphics, "Graphics", "Graphics debugging");
+ DebugMan.addDebugChannel(kDebugLevelStrings, "Strings", "Strings debugging");
+ DebugMan.addDebugChannel(kDebugLevelMemory, "Memory", "Memory debugging");
+ DebugMan.addDebugChannel(kDebugLevelFuncCheck, "Func", "Function parameter debugging");
+ DebugMan.addDebugChannel(kDebugLevelBresen, "Bresenham", "Bresenham algorithms debugging");
+ DebugMan.addDebugChannel(kDebugLevelSound, "Sound", "Sound debugging");
+ DebugMan.addDebugChannel(kDebugLevelGfxDriver, "Gfxdriver", "Gfx driver debugging");
+ DebugMan.addDebugChannel(kDebugLevelBaseSetter, "Base", "Base Setter debugging");
+ DebugMan.addDebugChannel(kDebugLevelParser, "Parser", "Parser debugging");
+ DebugMan.addDebugChannel(kDebugLevelMenu, "Menu", "Menu handling debugging");
+ DebugMan.addDebugChannel(kDebugLevelSaid, "Said", "Said specs debugging");
+ DebugMan.addDebugChannel(kDebugLevelFile, "File", "File I/O debugging");
+ DebugMan.addDebugChannel(kDebugLevelTime, "Time", "Time debugging");
+ DebugMan.addDebugChannel(kDebugLevelRoom, "Room", "Room number debugging");
+ DebugMan.addDebugChannel(kDebugLevelAvoidPath, "Pathfinding", "Pathfinding debugging");
+ DebugMan.addDebugChannel(kDebugLevelDclInflate, "DCL", "DCL inflate debugging");
+ DebugMan.addDebugChannel(kDebugLevelVM, "VM", "VM debugging");
+ DebugMan.addDebugChannel(kDebugLevelScripts, "Scripts", "Notifies when scripts are unloaded");
+ DebugMan.addDebugChannel(kDebugLevelGC, "GC", "Garbage Collector debugging");
+ DebugMan.addDebugChannel(kDebugLevelSci0Pic, "Sci0Pic", "SCI0 pic drawing debugging");
+ DebugMan.addDebugChannel(kDebugLevelResMan, "ResMan", "Resource manager debugging");
+ DebugMan.addDebugChannel(kDebugLevelOnStartup, "OnStartup", "Enter debugger at start of game");
_gamestate = 0;
@@ -112,7 +112,7 @@ SciEngine::SciEngine(OSystem *syst, const ADGameDescription *desc)
SciEngine::~SciEngine() {
// Remove all of our debug levels here
- Common::clearAllDebugChannels();
+ DebugMan.clearAllDebugChannels();
delete _audio;
delete _kernel;
diff --git a/engines/scumm/debugger.cpp b/engines/scumm/debugger.cpp
index 0adc05d662..035f97350f 100644
--- a/engines/scumm/debugger.cpp
+++ b/engines/scumm/debugger.cpp
@@ -47,7 +47,7 @@ void debugC(int channel, const char *s, ...) {
// FIXME: Still spew all debug at -d9, for crashes in startup etc.
// Add setting from commandline ( / abstract channel interface)
- if (!Common::isDebugChannelEnabled(channel) && (gDebugLevel < 9))
+ if (!DebugMan.isDebugChannelEnabled(channel) && (gDebugLevel < 9))
return;
va_start(va, s);
@@ -505,12 +505,12 @@ bool ScummDebugger::Cmd_Object(int argc, const char **argv) {
}
bool ScummDebugger::Cmd_Debug(int argc, const char **argv) {
- const Common::DebugChannelList &lvls = Common::listDebugChannels();
+ const Common::DebugManager::DebugChannelList &lvls = DebugMan.listDebugChannels();
// No parameters given: Print out a list of all channels and their status
if (argc <= 1) {
DebugPrintf("Available debug channels:\n");
- for (Common::DebugChannelList::const_iterator i = lvls.begin(); i != lvls.end(); ++i) {
+ for (Common::DebugManager::DebugChannelList::const_iterator i = lvls.begin(); i != lvls.end(); ++i) {
DebugPrintf("%c%s - %s (%s)\n", i->enabled ? '+' : ' ',
i->name.c_str(), i->description.c_str(),
i->enabled ? "enabled" : "disabled");
@@ -521,9 +521,9 @@ bool ScummDebugger::Cmd_Debug(int argc, const char **argv) {
// Enable or disable channel?
bool result = false;
if (argv[1][0] == '+') {
- result = Common::enableDebugChannel(argv[1] + 1);
+ result = DebugMan.enableDebugChannel(argv[1] + 1);
} else if (argv[1][0] == '-') {
- result = Common::disableDebugChannel(argv[1] + 1);
+ result = DebugMan.disableDebugChannel(argv[1] + 1);
}
if (result) {
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 5555d961b2..d858b6c1e5 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -547,14 +547,14 @@ ScummEngine::ScummEngine(OSystem *syst, const DetectorResult &dr)
// Add debug levels
for (int i = 0; i < ARRAYSIZE(debugChannels); ++i)
- Common::addDebugChannel(debugChannels[i].flag, debugChannels[i].channel, debugChannels[i].desc);
+ DebugMan.addDebugChannel(debugChannels[i].flag, debugChannels[i].channel, debugChannels[i].desc);
g_eventRec.registerRandomSource(_rnd, "scumm");
}
ScummEngine::~ScummEngine() {
- Common::clearAllDebugChannels();
+ DebugMan.clearAllDebugChannels();
delete _musicEngine;
diff --git a/engines/tinsel/tinsel.cpp b/engines/tinsel/tinsel.cpp
index f3e52c929d..559c2ee3eb 100644
--- a/engines/tinsel/tinsel.cpp
+++ b/engines/tinsel/tinsel.cpp
@@ -823,10 +823,10 @@ TinselEngine::TinselEngine(OSystem *syst, const TinselGameDescription *gameDesc)
_config = new Config(this);
// Register debug flags
- Common::addDebugChannel(kTinselDebugAnimations, "animations", "Animations debugging");
- Common::addDebugChannel(kTinselDebugActions, "actions", "Actions debugging");
- Common::addDebugChannel(kTinselDebugSound, "sound", "Sound debugging");
- Common::addDebugChannel(kTinselDebugMusic, "music", "Music debugging");
+ DebugMan.addDebugChannel(kTinselDebugAnimations, "animations", "Animations debugging");
+ DebugMan.addDebugChannel(kTinselDebugActions, "actions", "Actions debugging");
+ DebugMan.addDebugChannel(kTinselDebugSound, "sound", "Sound debugging");
+ DebugMan.addDebugChannel(kTinselDebugMusic, "music", "Music debugging");
// Setup mixer
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
diff --git a/engines/touche/touche.cpp b/engines/touche/touche.cpp
index 3289afe00f..185ad34753 100644
--- a/engines/touche/touche.cpp
+++ b/engines/touche/touche.cpp
@@ -68,17 +68,17 @@ ToucheEngine::ToucheEngine(OSystem *system, Common::Language language)
_menuRedrawCounter = 0;
memset(_paletteBuffer, 0, sizeof(_paletteBuffer));
- Common::addDebugChannel(kDebugEngine, "Engine", "Engine debug level");
- Common::addDebugChannel(kDebugGraphics, "Graphics", "Graphics debug level");
- Common::addDebugChannel(kDebugResource, "Resource", "Resource debug level");
- Common::addDebugChannel(kDebugOpcodes, "Opcodes", "Opcodes debug level");
- Common::addDebugChannel(kDebugMenu, "Menu", "Menu debug level");
+ DebugMan.addDebugChannel(kDebugEngine, "Engine", "Engine debug level");
+ DebugMan.addDebugChannel(kDebugGraphics, "Graphics", "Graphics debug level");
+ DebugMan.addDebugChannel(kDebugResource, "Resource", "Resource debug level");
+ DebugMan.addDebugChannel(kDebugOpcodes, "Opcodes", "Opcodes debug level");
+ DebugMan.addDebugChannel(kDebugMenu, "Menu", "Menu debug level");
g_eventRec.registerRandomSource(_rnd, "touche");
}
ToucheEngine::~ToucheEngine() {
- Common::clearAllDebugChannels();
+ DebugMan.clearAllDebugChannels();
delete _midiPlayer;
}
diff --git a/gui/debugger.cpp b/gui/debugger.cpp
index fa1c12f28e..24c908716f 100644
--- a/gui/debugger.cpp
+++ b/gui/debugger.cpp
@@ -471,7 +471,7 @@ bool Debugger::Cmd_Help(int argc, const char **argv) {
}
bool Debugger::Cmd_DebugFlagsList(int argc, const char **argv) {
- const Common::DebugChannelList &debugLevels = Common::listDebugChannels();
+ const Common::DebugManager::DebugChannelList &debugLevels = DebugMan.listDebugChannels();
DebugPrintf("Engine debug levels:\n");
DebugPrintf("--------------------\n");
@@ -479,7 +479,7 @@ bool Debugger::Cmd_DebugFlagsList(int argc, const char **argv) {
DebugPrintf("No engine debug levels\n");
return true;
}
- for (Common::DebugChannelList::const_iterator i = debugLevels.begin(); i != debugLevels.end(); ++i) {
+ for (Common::DebugManager::DebugChannelList::const_iterator i = debugLevels.begin(); i != debugLevels.end(); ++i) {
DebugPrintf("%c%s - %s (%s)\n", i->enabled ? '+' : ' ',
i->name.c_str(), i->description.c_str(),
i->enabled ? "enabled" : "disabled");
@@ -492,7 +492,7 @@ bool Debugger::Cmd_DebugFlagEnable(int argc, const char **argv) {
if (argc < 2) {
DebugPrintf("debugflag_enable <flag>\n");
} else {
- if (Common::enableDebugChannel(argv[1])) {
+ if (DebugMan.enableDebugChannel(argv[1])) {
DebugPrintf("Enabled debug flag '%s'\n", argv[1]);
} else {
DebugPrintf("Failed to enable debug flag '%s'\n", argv[1]);
@@ -505,7 +505,7 @@ bool Debugger::Cmd_DebugFlagDisable(int argc, const char **argv) {
if (argc < 2) {
DebugPrintf("debugflag_disable <flag>\n");
} else {
- if (Common::disableDebugChannel(argv[1])) {
+ if (DebugMan.disableDebugChannel(argv[1])) {
DebugPrintf("Disabled debug flag '%s'\n", argv[1]);
} else {
DebugPrintf("Failed to disable debug flag '%s'\n", argv[1]);