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author | Paul Gilbert | 2014-06-29 18:40:06 -0400 |
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committer | Paul Gilbert | 2014-06-29 18:40:06 -0400 |
commit | 462d8db30fd48adf010caaa945ba7bc3743062ee (patch) | |
tree | 538b986986a68d32386f9d80b96d0bf5f6b150ae | |
parent | 355c4d265e990a97f18c1fc825f907cc97945a77 (diff) | |
download | scummvm-rg350-462d8db30fd48adf010caaa945ba7bc3743062ee.tar.gz scummvm-rg350-462d8db30fd48adf010caaa945ba7bc3743062ee.tar.bz2 scummvm-rg350-462d8db30fd48adf010caaa945ba7bc3743062ee.zip |
MADS: Fix incorrect difficulty check for leaving ship without rebreather
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp index a81f11b8a5..ab072c1d3c 100644 --- a/engines/mads/nebular/nebular_scenes1.cpp +++ b/engines/mads/nebular/nebular_scenes1.cpp @@ -1033,7 +1033,7 @@ void Scene102::actions() { _action._inProgress = false; return; } - } else if (_action.isAction(VERB_LOOK) || (_game._difficulty != DIFFICULTY_EASY)) { + } else if (_action.isAction(VERB_LOOK) || (_game._difficulty != DIFFICULTY_HARD)) { _vm->_dialogs->show(10222); _action._inProgress = false; return; |