diff options
| author | Martin Kiewitz | 2017-07-30 22:09:24 +0200 | 
|---|---|---|
| committer | Martin Kiewitz | 2017-07-30 22:10:05 +0200 | 
| commit | 4668b1655cbb1a53f8ae8ef355f5fae661f675b4 (patch) | |
| tree | 0181cf91de066cb8669f68b30129d8ff4e5607d4 | |
| parent | 3980b9593a7df91f41a3f9be190371e2c33cdb7d (diff) | |
| download | scummvm-rg350-4668b1655cbb1a53f8ae8ef355f5fae661f675b4.tar.gz scummvm-rg350-4668b1655cbb1a53f8ae8ef355f5fae661f675b4.tar.bz2 scummvm-rg350-4668b1655cbb1a53f8ae8ef355f5fae661f675b4.zip  | |
SCI32: Add workaround entry for PQ4 floppy city hall room 390
To fix an uninitialized read when clicking somewhere to walk around
in city hall.
| -rw-r--r-- | engines/sci/engine/workarounds.cpp | 1 | 
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 9eab4b3aec..28cfe765b8 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -367,6 +367,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {  	{ GID_PQ4,           240, 64964, -1,              "DPath", "init",                            NULL,     1, { WORKAROUND_FAKE,   0 } }, // when encountering Sherry and the reporter outside the morgue at the end of day 3  	{ GID_PQ4,          2010,  2010, -1,         "enemyShip1", "cantBeHere",                      NULL,     7, { WORKAROUND_FAKE,   0 } }, // when crashing into a UFO in the asteroids minigame in the Shortstop Bar  	{ GID_PQ4,          2010,  2010, -1,         "enemyShip2", "cantBeHere",                      NULL,     7, { WORKAROUND_FAKE,   0 } }, // when crashing into a UFO in the asteroids minigame in the Shortstop Bar +	{ GID_PQ4,            -1, 64950, -1,            "Feature", "handleEvent",                     NULL,     0, { WORKAROUND_FAKE,   0 } }, // floppy: when walking within room 395 (city hall, day 3)  	{ GID_PQSWAT,         -1, 64950,  0,                 NULL, "handleEvent",                     NULL,     0, { WORKAROUND_FAKE,   0 } }, // Using any menus in-game  	{ GID_PQSWAT,         -1,    73,  0,   "theLashInterface", "transmit",                        NULL,     0, { WORKAROUND_FAKE,   0 } }, // Clicking the transmit button in LASH  	{ GID_PQSWAT,       2990,  2990,  0,    "talkToSchienbly", "changeState",                     NULL,     1, { WORKAROUND_FAKE,   0 } }, // When the video of Schienbly talking for the first time ends  | 
