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author | Paul Gilbert | 2012-06-23 15:25:03 +1000 |
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committer | Paul Gilbert | 2012-06-23 15:25:03 +1000 |
commit | 46d87ef76a7e2b7b8c53c4dee2d043192accf159 (patch) | |
tree | aa71c69ef78521cfba2ea5fbe467f3bd25a5bfe2 | |
parent | 717756749df4a1effa2628d5a7c039401c1d1f47 (diff) | |
download | scummvm-rg350-46d87ef76a7e2b7b8c53c4dee2d043192accf159.tar.gz scummvm-rg350-46d87ef76a7e2b7b8c53c4dee2d043192accf159.tar.bz2 scummvm-rg350-46d87ef76a7e2b7b8c53c4dee2d043192accf159.zip |
TONY: Bugfix for loading ambient music when restoring a savegame
-rw-r--r-- | engines/tony/sound.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/engines/tony/sound.cpp b/engines/tony/sound.cpp index b0a2c69fd6..31e008eb62 100644 --- a/engines/tony/sound.cpp +++ b/engines/tony/sound.cpp @@ -486,8 +486,11 @@ bool FPStream::loadFile(const Common::String &fileName, uint32 dwCodType, int nB _dwCodec = dwCodType; // Open the file stream for reading - if (!_file.open(fileName)) - return false; + if (!_file.open(fileName)) { + // Fallback: try with an extra '0' prefix + if (!_file.open("0" + fileName)) + return false; + } // Save the size of the stream _dwSize = _file.size(); |