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author | Filippos Karapetis | 2016-01-14 23:29:34 +0200 |
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committer | Filippos Karapetis | 2016-01-14 23:41:35 +0200 |
commit | 46fdd5e7a48e0312c3fb523058f98e1d11f068e5 (patch) | |
tree | 6253216ff3b87ee62f7ff1c5e26fba0aa4045c13 | |
parent | e8d1100fec554377d012da2d21eb88e19156274d (diff) | |
download | scummvm-rg350-46fdd5e7a48e0312c3fb523058f98e1d11f068e5.tar.gz scummvm-rg350-46fdd5e7a48e0312c3fb523058f98e1d11f068e5.tar.bz2 scummvm-rg350-46fdd5e7a48e0312c3fb523058f98e1d11f068e5.zip |
LAB: Clean up the trial warning handling code
-rw-r--r-- | engines/lab/engine.cpp | 39 | ||||
-rw-r--r-- | engines/lab/lab.cpp | 35 | ||||
-rw-r--r-- | engines/lab/lab.h | 3 |
3 files changed, 41 insertions, 36 deletions
diff --git a/engines/lab/engine.cpp b/engines/lab/engine.cpp index 3585134fde..b0b7d38e19 100644 --- a/engines/lab/engine.cpp +++ b/engines/lab/engine.cpp @@ -30,6 +30,8 @@ #include "common/config-manager.h" +#include "gui/message.h" + #include "lab/lab.h" #include "lab/anim.h" #include "lab/dispman.h" @@ -100,6 +102,40 @@ static char initColors[] = { '\x00', '\x00', '\x00', '\x30', '\x24', '\x24', '\x2c', '\x2c', '\x2c', '\x08', '\x08', '\x08' }; +void LabEngine::handleTrialWarning() { + // Check if this is the Wyrmkeep trial + Common::File roomFile; + bool knownVersion = true; + bool roomFileOpened = roomFile.open("rooms/48"); + + if (!roomFileOpened) + knownVersion = false; + else if (roomFile.size() != 892) + knownVersion = false; + else { + roomFile.seek(352); + byte checkByte = roomFile.readByte(); + if (checkByte == 0x00) { + // Full Windows version + } + else if (checkByte == 0x80) { + // Wyrmkeep trial version + _extraGameFeatures = GF_WINDOWS_TRIAL; + + GUI::MessageDialog trialMessage("This is a trial Windows version of the game. To play the full version, you will need to use the original interpreter and purchase a key from Wyrmkeep"); + trialMessage.runModal(); + } + else { + knownVersion = false; + } + + roomFile.close(); + } + + if (!knownVersion) + error("Unknown Windows version found, please report this version to the ScummVM team"); +} + uint16 LabEngine::getQuarters() { return _inventory[kItemQuarter]._quantity; } @@ -1001,6 +1037,9 @@ void LabEngine::performAction(uint16 actionMode, Common::Point curPos, uint16 &c } void LabEngine::go() { + if (getPlatform() == Common::kPlatformWindows) + handleTrialWarning(); + _isHiRes = ((getFeatures() & GF_LOWRES) == 0); _graphics->setUpScreens(); diff --git a/engines/lab/lab.cpp b/engines/lab/lab.cpp index 048082cce6..4eb0e4db56 100644 --- a/engines/lab/lab.cpp +++ b/engines/lab/lab.cpp @@ -33,7 +33,6 @@ #include "common/error.h" #include "engines/util.h" -#include "gui/message.h" #include "lab/lab.h" @@ -172,40 +171,6 @@ Common::Error LabEngine::run() { _console = new Console(this); _journalBackImage = new Image(this); - if (getPlatform() == Common::kPlatformWindows) { - // Check if this is the Wyrmkeep trial - Common::File roomFile; - bool knownVersion = true; - bool roomFileOpened = roomFile.open("rooms/48"); - - if (!roomFileOpened) - knownVersion = false; - else if (roomFile.size() != 892) - knownVersion = false; - else { - roomFile.seek(352); - byte checkByte = roomFile.readByte(); - if (checkByte == 0x00) { - // Full Windows version - } else if (checkByte == 0x80) { - // Wyrmkeep trial version - _extraGameFeatures = GF_WINDOWS_TRIAL; - - GUI::MessageDialog trialMessage("This is a trial Windows version of the game. To play the full version, you will need to use the original interpreter and purchase a key from Wyrmkeep"); - trialMessage.runModal(); - } else { - knownVersion = false; - } - - roomFile.close(); - - if (!knownVersion) { - warning("Unknown Windows version found, please report this version to the ScummVM team"); - return Common::kNoGameDataFoundError; - } - } - } - go(); return Common::kNoError; diff --git a/engines/lab/lab.h b/engines/lab/lab.h index c3a5d8bce8..3951f45127 100644 --- a/engines/lab/lab.h +++ b/engines/lab/lab.h @@ -487,7 +487,6 @@ private: void processAltButton(uint16 &curInv, uint16 &lastInv, uint16 buttonId, uint16 &actionMode); void performAction(uint16 actionMode, Common::Point curPos, uint16 &curInv); -private: /** * Writes the game out to disk. */ @@ -498,6 +497,8 @@ private: */ bool loadGame(int slot); void writeSaveGameHeader(Common::OutSaveFile *out, const Common::String &saveName); + + void handleTrialWarning(); }; bool readSaveGameHeader(Common::InSaveFile *in, SaveGameHeader &header); |