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author | Max Horn | 2003-07-04 12:35:08 +0000 |
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committer | Max Horn | 2003-07-04 12:35:08 +0000 |
commit | 470b406587d21fc7322c36424da046497af5c8de (patch) | |
tree | f57ebbdb37d8740589f812d921f806cd76cffa0e | |
parent | fb16fb3e24160ba2472661167eca671bd4f5848b (diff) | |
download | scummvm-rg350-470b406587d21fc7322c36424da046497af5c8de.tar.gz scummvm-rg350-470b406587d21fc7322c36424da046497af5c8de.tar.bz2 scummvm-rg350-470b406587d21fc7322c36424da046497af5c8de.zip |
oops
svn-id: r8738
-rw-r--r-- | scumm/sound.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp index 5a9904f9c6..516cedbf89 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -407,7 +407,7 @@ void Sound::playSound(int soundID) { } - if (_scumm->_gameId = GID_LOOM && (READ_LE_UINT16(ptr + 4) == 'so')) { + if (_scumm->_gameId == GID_LOOM && (READ_LE_UINT16(ptr + 4) == 'so')) { // Mac version of Loom uses yet another sound format /* playSound #9 (room 70) |