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author | Johannes Schickel | 2016-02-28 07:44:26 +0100 |
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committer | Johannes Schickel | 2016-02-28 07:44:26 +0100 |
commit | 470cdabc586956be53f768cb19e2c73b8405b502 (patch) | |
tree | a88c9696816d79faee8fdad1f6caf3ffda127394 | |
parent | ae9190735d8e3b911bd12c17c34032150835cdeb (diff) | |
download | scummvm-rg350-470cdabc586956be53f768cb19e2c73b8405b502.tar.gz scummvm-rg350-470cdabc586956be53f768cb19e2c73b8405b502.tar.bz2 scummvm-rg350-470cdabc586956be53f768cb19e2c73b8405b502.zip |
ENGINES: Fix Typos.
-rw-r--r-- | engines/metaengine.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/metaengine.h b/engines/metaengine.h index 3f8f56c1dd..e7bfebab71 100644 --- a/engines/metaengine.h +++ b/engines/metaengine.h @@ -96,8 +96,8 @@ public: /** * Return a list of all save states associated with the given target. * - * The list return is guarnateed to be sorted by slot numbers. That means - * lower slot numbers are always stored before bigger slot numbers. + * The returned list is guaranteed to be sorted by slot numbers. That + * means smaller slot numbers are always stored before bigger slot numbers. * * The caller has to ensure that this (Meta)Engine is responsible * for the specified target (by using findGame on it respectively |