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| author | Alejandro Marzini | 2010-06-10 20:31:08 +0000 | 
|---|---|---|
| committer | Alejandro Marzini | 2010-06-10 20:31:08 +0000 | 
| commit | 475fe8a3bd19c9484472f850f82b54e7081d544d (patch) | |
| tree | a8d521295476f37292ef78d5ad4750715ce44c6b | |
| parent | 9e90858305d07e8d2970e660a327b533c18c8513 (diff) | |
| download | scummvm-rg350-475fe8a3bd19c9484472f850f82b54e7081d544d.tar.gz scummvm-rg350-475fe8a3bd19c9484472f850f82b54e7081d544d.tar.bz2 scummvm-rg350-475fe8a3bd19c9484472f850f82b54e7081d544d.zip  | |
Added ModularBackend base class for backends.
svn-id: r49584
| -rw-r--r-- | backends/modular-backend.cpp | 283 | ||||
| -rw-r--r-- | backends/modular-backend.h | 120 | 
2 files changed, 403 insertions, 0 deletions
diff --git a/backends/modular-backend.cpp b/backends/modular-backend.cpp new file mode 100644 index 0000000000..17514c7652 --- /dev/null +++ b/backends/modular-backend.cpp @@ -0,0 +1,283 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "backends/modular-backend.h" +#include "gui/message.h" + +ModularBackend::ModularBackend() +	: +	_fsFactory(0), +	_eventManager(0), +	_savefileManager(0), +	_timerManager(0), +	_mutexManager(0), +	_graphicsManager(0), +	_mixer(0), +	_audiocdManager(0) { + +} + +ModularBackend::~ModularBackend() { +	delete _eventManager; +	delete _mutexManager; +	delete _graphicsManager; +	delete _mixer; +	delete _audiocdManager; +} + +bool ModularBackend::hasFeature(Feature f) { +	return _graphicsManager->hasFeature(f); +} + +void ModularBackend::setFeatureState(Feature f, bool enable) { +	return _graphicsManager->setFeatureState(f, enable); +} + +bool ModularBackend::getFeatureState(Feature f) { +	return _graphicsManager->getFeatureState(f); +} + +const OSystem::GraphicsMode *ModularBackend::getSupportedGraphicsModes() const { +	return _graphicsManager->getSupportedGraphicsModes(); +} + +int ModularBackend::getDefaultGraphicsMode() const { +	return _graphicsManager->getDefaultGraphicsMode(); +} + +bool ModularBackend::setGraphicsMode(int mode) { +	return _graphicsManager->setGraphicsMode(mode); +} + +int ModularBackend::getGraphicsMode() const { +	return _graphicsManager->getGraphicsMode(); +} + +#ifdef USE_RGB_COLOR +Graphics::PixelFormat ModularBackend::getScreenFormat() const { +	return _graphicsManager->getScreenFormat(); +} + +Common::List<Graphics::PixelFormat> ModularBackend::getSupportedFormats() { +	return _graphicsManager->getSupportedFormats(); +} +#endif + +void ModularBackend::initSize(uint w, uint h, const Graphics::PixelFormat *format ) { +	_graphicsManager->initSize(w, h, format); +} + +/** TODO: Add getScreenChangeID, beginGFXTransaction and + ** endGFXTransaction to graphics manager +int ModularBackend::getScreenChangeID() const { +	return _graphicsManager->getScreenChangeID(); +} + +void ModularBackend::beginGFXTransaction() { +	_graphicsManager->beginGFXTransaction(); +} + +OSystem::TransactionError ModularBackend::endGFXTransaction() { +	return _graphicsManager->endGFXTransaction(); +}*/ + +int16 ModularBackend::getHeight() { +	return _graphicsManager->getHeight(); +} + +int16 ModularBackend::getWidth() { +	return _graphicsManager->getWidth(); +} + +void ModularBackend::setPalette(const byte *colors, uint start, uint num) { +	_graphicsManager->setPalette(colors, start, num); +} + +void ModularBackend::grabPalette(byte *colors, uint start, uint num) { +	_graphicsManager->grabPalette(colors, start, num); +} + +void ModularBackend::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { +	_graphicsManager->copyRectToScreen(buf, pitch, x, y, w, h); +} + +Graphics::Surface *ModularBackend::lockScreen() { +	return _graphicsManager->lockScreen(); +} + +void ModularBackend::unlockScreen() { +	_graphicsManager->unlockScreen(); +} + +void ModularBackend::fillScreen(uint32 col) { +	_graphicsManager->fillScreen(col); +} + +void ModularBackend::updateScreen() { +	_graphicsManager->updateScreen(); +} + +void ModularBackend::setShakePos(int shakeOffset) { +	_graphicsManager->setShakePos(shakeOffset); +} +/** TODO: Add setFocusRectangle and clearFocusRectangle + ** to graphics manager +void ModularBackend::setFocusRectangle(const Common::Rect& rect) { +	_graphicsManager->setFocusRectangle(rect); +} + +void ModularBackend::clearFocusRectangle() { +	_graphicsManager->clearFocusRectangle(); +}*/ + +void ModularBackend::showOverlay() { +	_graphicsManager->showOverlay(); +} + +void ModularBackend::hideOverlay() { +	_graphicsManager->hideOverlay(); +} + +Graphics::PixelFormat ModularBackend::getOverlayFormat() const { +	return _graphicsManager->getOverlayFormat(); +} + +void ModularBackend::clearOverlay() { +	_graphicsManager->clearOverlay(); +} + +void ModularBackend::grabOverlay(OverlayColor *buf, int pitch) { +	_graphicsManager->grabOverlay(buf, pitch); +} + +void ModularBackend::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) { +	_graphicsManager->copyRectToOverlay(buf, pitch, x, y, w, h); +} + +int16 ModularBackend::getOverlayHeight() { +	return _graphicsManager->getOverlayHeight(); +} + +int16 ModularBackend::getOverlayWidth() { +	return _graphicsManager->getOverlayWidth(); +} + +bool ModularBackend::showMouse(bool visible) { +	return _graphicsManager->showMouse(visible); +} + +void ModularBackend::warpMouse(int x, int y) { +	_graphicsManager->warpMouse(x, y); +} + +void ModularBackend::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format) { +	_graphicsManager->setMouseCursor(buf, w, h, hotspotX, hotspotY, keycolor, cursorTargetScale, format); +} + +/** TODO: Add setCursorPalette and disableCursorPalette + ** to graphics manager +void ModularBackend::setCursorPalette(const byte *colors, uint start, uint num) { +	_graphicsManager->setCursorPalette(colors, start, num); +} + +void ModularBackend::disableCursorPalette(bool disable) { +	_graphicsManager->disableCursorPalette(disable); +}*/ + +/** TODO: Add getMillis, delayMillis and getTimeAndDate + ** to timer manager +uint32 ModularBackend::getMillis() { +	assert(_timerManager); +	return _timerManager->getMillis(); +} + +void ModularBackend::delayMillis(uint msecs) { +	assert(_timerManager); +	_timerManager->delayMillis(msecs); +} + +void ModularBackend::getTimeAndDate(TimeDate &t) const { +	assert(_timerManager); +	return _timerManager->getTimeAndDate(t); +}*/ + +Common::TimerManager *ModularBackend::getTimerManager() { +	assert(_timerManager); +	return _timerManager; +} + +Common::EventManager *ModularBackend::getEventManager() { +	assert(_eventManager); +	return _eventManager; +} + +OSystem::MutexRef ModularBackend::createMutex() { +	assert(_mutexManager); +	return _mutexManager->createMutex(); +} + +void ModularBackend::lockMutex(MutexRef mutex) { +	assert(_mutexManager); +	_mutexManager->lockMutex(mutex); +} + +void ModularBackend::unlockMutex(MutexRef mutex) { +	assert(_mutexManager); +	_mutexManager->unlockMutex(mutex); +} + +void ModularBackend::deleteMutex(MutexRef mutex) { +	assert(_mutexManager); +	_mutexManager->deleteMutex(mutex); +} + +Audio::Mixer *ModularBackend::getMixer() { +	assert(_mixer); +	return (Audio::Mixer *)_mixer; +} + +AudioCDManager *ModularBackend::getAudioCD() { +	assert(_audiocdManager); +	return _audiocdManager; +} + +void ModularBackend::displayMessageOnOSD(const char *msg) { +#ifdef USE_OSD +	_graphicsManager->displayMessageOnOSD(msg); +#else +	GUI::TimedMessageDialog dialog(msg, 1500); +	dialog.runModal(); +#endif +} + +Common::SaveFileManager *ModularBackend::getSavefileManager() { +	assert(_savefileManager); +	return _savefileManager; +} + +FilesystemFactory *ModularBackend::getFilesystemFactory() { +	assert(_fsFactory); +	return _fsFactory; +} diff --git a/backends/modular-backend.h b/backends/modular-backend.h new file mode 100644 index 0000000000..96a4c78cde --- /dev/null +++ b/backends/modular-backend.h @@ -0,0 +1,120 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef BACKENDS_MODULAR_BACKEND_H +#define BACKENDS_MODULAR_BACKEND_H + +#include "common/system.h" +#include "backends/events/default/default-events.h" +#include "backends/audiocd/default/default-audiocd.h" +#include "backends/mutex/null/null-mutex.h" +#include "backends/graphics/null/null-graphics.h" + +class ModularBackend : public OSystem { +public: +	ModularBackend(); +	virtual ~ModularBackend(); + +	virtual bool hasFeature(Feature f); +	virtual void setFeatureState(Feature f, bool enable); +	virtual bool getFeatureState(Feature f); + +	virtual const GraphicsMode *getSupportedGraphicsModes() const; +	virtual int getDefaultGraphicsMode() const; +	virtual bool setGraphicsMode(int mode); +	virtual int getGraphicsMode() const; +#ifdef USE_RGB_COLOR +	virtual Graphics::PixelFormat getScreenFormat() const; +	virtual Common::List<Graphics::PixelFormat> getSupportedFormats(); +#endif +	virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format = NULL); +	//virtual int getScreenChangeID() const; + +	//virtual void beginGFXTransaction(); +	//virtual OSystem::TransactionError endGFXTransaction(); + +	virtual int16 getHeight(); +	virtual int16 getWidth(); +	virtual void setPalette(const byte *colors, uint start, uint num); +	virtual void grabPalette(byte *colors, uint start, uint num); +	virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h); +	virtual Graphics::Surface *lockScreen(); +	virtual void unlockScreen(); +	virtual void fillScreen(uint32 col); +	virtual void updateScreen(); +	virtual void setShakePos(int shakeOffset); +	//virtual void setFocusRectangle(const Common::Rect& rect); +	//virtual void clearFocusRectangle(); + +	virtual void showOverlay(); +	virtual void hideOverlay(); +	virtual Graphics::PixelFormat getOverlayFormat() const; +	virtual void clearOverlay(); +	virtual void grabOverlay(OverlayColor *buf, int pitch); +	virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); +	virtual int16 getOverlayHeight(); +	virtual int16 getOverlayWidth(); + +	virtual bool showMouse(bool visible); +	virtual void warpMouse(int x, int y); +	virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale = 1, const Graphics::PixelFormat *format = NULL); +	/*virtual void setCursorPalette(const byte *colors, uint start, uint num); +	virtual void disableCursorPalette(bool disable);*/ + +	/*virtual uint32 getMillis(); +	virtual void delayMillis(uint msecs); +	virtual void getTimeAndDate(TimeDate &t) const;*/ +	virtual Common::TimerManager *getTimerManager(); +	virtual Common::EventManager *getEventManager(); +	virtual Common::HardwareKeySet *getHardwareKeySet() { return 0; } + +	virtual MutexRef createMutex(); +	virtual void lockMutex(MutexRef mutex); +	virtual void unlockMutex(MutexRef mutex); +	virtual void deleteMutex(MutexRef mutex); + +	virtual Audio::Mixer *getMixer(); + +	virtual AudioCDManager *getAudioCD(); + +	virtual void quit() { exit(0); } +	virtual void setWindowCaption(const char *caption) {} +	virtual void displayMessageOnOSD(const char *msg); +	virtual Common::SaveFileManager *getSavefileManager(); +	virtual FilesystemFactory *getFilesystemFactory(); + +protected: +	FilesystemFactory *_fsFactory; +	Common::EventManager *_eventManager; +	Common::SaveFileManager *_savefileManager; +	Common::TimerManager *_timerManager; +	MutexManager *_mutexManager; +	GraphicsManager *_graphicsManager; +	Audio::Mixer *_mixer; +	AudioCDManager *_audiocdManager; +}; + + +#endif  | 
