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authorJohannes Schickel2009-10-11 12:05:55 +0000
committerJohannes Schickel2009-10-11 12:05:55 +0000
commit47988039ea009940f20e56b79749d6800cfc806c (patch)
treeaa84140989e9961d82ecb59c9d748ac0472367a2
parente90f337bd20bcf04920c1eeae634892750aed363 (diff)
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Fix text input font for LoL PC98.
svn-id: r44912
-rw-r--r--engines/kyra/gui_lol.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/engines/kyra/gui_lol.cpp b/engines/kyra/gui_lol.cpp
index 04c597a534..f26c0d6576 100644
--- a/engines/kyra/gui_lol.cpp
+++ b/engines/kyra/gui_lol.cpp
@@ -2457,7 +2457,6 @@ int GUI_LoL::runMenu(Menu &menu) {
textCursorTimer = 0;
textCursorStatus = 0;
- Screen::FontId f = _screen->setFont(Screen::FID_9_FNT);
fC = _screen->getTextWidth(_saveDescription);
while (fC >= fW) {
_saveDescription[strlen(_saveDescription) - 1] = 0;
@@ -2465,7 +2464,6 @@ int GUI_LoL::runMenu(Menu &menu) {
}
_screen->fprintString("%s", (d->sx << 3), d->sy + 2, d->unk8, d->unkA, 0, _saveDescription);
- f = _screen->setFont(f);
_screen->fillRect((d->sx << 3) + fC, d->sy, (d->sx << 3) + fC + wW, d->sy + d->h - (_vm->gameFlags().use16ColorMode ? 2 : 1), d->unk8, 0);
_screen->setCurPage(pg);
}
@@ -2475,20 +2473,17 @@ int GUI_LoL::runMenu(Menu &menu) {
if (_currentMenu == &_savenameMenu) {
if (textCursorTimer <= _vm->_system->getMillis()) {
- Screen::FontId f = _screen->setFont(Screen::FID_9_FNT);
fC = _screen->getTextWidth(_saveDescription);
textCursorStatus ^= 1;
textCursorTimer = _vm->_system->getMillis() + 20 * _vm->_tickLength;
_screen->fillRect((d->sx << 3) + fC, d->sy, (d->sx << 3) + fC + wW, d->sy + d->h - (_vm->gameFlags().use16ColorMode ? 2 : 1), textCursorStatus ? d->unk8 : d->unkA, 0);
_screen->updateScreen();
- f = _screen->setFont(f);
}
}
if (getInput()) {
if (!_newMenu) {
if (_currentMenu == &_savenameMenu) {
- Screen::FontId f = _screen->setFont(Screen::FID_9_FNT);
_screen->fillRect((d->sx << 3) + fC, d->sy, (d->sx << 3) + fC + wW, d->sy + d->h - (_vm->gameFlags().use16ColorMode ? 2 : 1), d->unkA, 0);
fC = _screen->getTextWidth(_saveDescription);
while (fC >= fW) {
@@ -2497,7 +2492,6 @@ int GUI_LoL::runMenu(Menu &menu) {
}
_screen->fprintString("%s", (d->sx << 3), d->sy + 2, d->unk8, d->unkA, 0, _saveDescription);
_screen->fillRect((d->sx << 3) + fC, d->sy, (d->sx << 3) + fC + wW, d->sy + d->h - (_vm->gameFlags().use16ColorMode ? 2 : 1), textCursorStatus ? d->unk8 : d->unkA, 0);
- f = _screen->setFont(f);
textCursorTimer = 0;
textCursorStatus = 0;
} else {