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authorPaul Gilbert2011-12-08 10:59:48 +1100
committerPaul Gilbert2011-12-08 10:59:48 +1100
commit481ebbf2d9636c3114d41b65f1e278acbcc1f399 (patch)
tree2e55f95e4dca4663401315fb77838680d2ed60a9
parent5ab404f5bae87b6aac031232259ead2b3cf6386b (diff)
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TSAGE: Bugfix to correctly horizontally center text in R2R
-rw-r--r--engines/tsage/core.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 0ad1c43e8c..6a84b2521b 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -1675,10 +1675,14 @@ void SceneItem::display(int resNum, int lineNum, ...) {
if (resNum) {
// Get required bounding size
- g_globals->gfxManager().getStringBounds(msg.c_str(), textRect, maxWidth);
- textRect.center(pos.x, pos.y);
+ GfxFont font;
+ font.setFontNumber(g_globals->_sceneText._fontNumber);
+ font.getStringBounds(msg.c_str(), textRect, maxWidth);
+ // Center the text at the specified position, and then constrain it to be-
+ textRect.center(pos.x, pos.y);
textRect.contain(g_globals->gfxManager()._bounds);
+
if (centerText) {
g_globals->_sceneText._color1 = g_globals->_sceneText._color2;
g_globals->_sceneText._color2 = 0;