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author | Travis Howell | 2003-08-27 06:49:01 +0000 |
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committer | Travis Howell | 2003-08-27 06:49:01 +0000 |
commit | 48606fc1aa901011fbb841c463db2951c3e3d41b (patch) | |
tree | 61f058f64192f96aa1d483ce8fd6369e8a6ee834 | |
parent | 8b91af78db1272af640a8fe162058151bf5d8f2c (diff) | |
download | scummvm-rg350-48606fc1aa901011fbb841c463db2951c3e3d41b.tar.gz scummvm-rg350-48606fc1aa901011fbb841c463db2951c3e3d41b.tar.bz2 scummvm-rg350-48606fc1aa901011fbb841c463db2951c3e3d41b.zip |
Update news
svn-id: r9876
-rw-r--r-- | NEWS | 7 |
1 files changed, 5 insertions, 2 deletions
@@ -2,8 +2,11 @@ For a more comprehensive changelog for the latest experimental CVS code, see: http://scummvm.sourceforge.net/daily/ChangeLog 0.5.3(CVS) (2003-??-??) -- Added (still unplayable) Broken Sword 2 engine -- Improved (still incomplete) V1 game support +- Added Broken Sword 2 engine +- Added option to choose between Adlib, PCJr and PC Speaker in earlier games. +- Added Adlib support for indy3ega and loom (ega) +- Added sound effects support for indy3/monkeyega/monkeyvga/pass +- Classic V1 versions of Maniac Mansion and Zak McKracken are now completable - Rewrote sound mixer, and several iMUSE bugs fixed - Adlib GM emulation table revamped, providing more accurate software MIDI - Added full and partial sound looping to Zak McKracken FmTowns |