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author | Max Lingua | 2014-01-23 00:34:00 -0500 |
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committer | Max Lingua | 2014-01-23 18:34:26 -0500 |
commit | 487e642d00e3282a83e7510d356ff684f0c1aa51 (patch) | |
tree | 129a7641fa5585f505e5b719bba67ef7176fe2b1 | |
parent | 4ccdb3e2a30ead1fa015437306b046b69b69035b (diff) | |
download | scummvm-rg350-487e642d00e3282a83e7510d356ff684f0c1aa51.tar.gz scummvm-rg350-487e642d00e3282a83e7510d356ff684f0c1aa51.tar.bz2 scummvm-rg350-487e642d00e3282a83e7510d356ff684f0c1aa51.zip |
PS2: Support for latest SDK with -D__NEW_PS2SDK__
-rw-r--r-- | backends/platform/ps2/Gs2dScreen.cpp | 9 | ||||
-rw-r--r-- | backends/platform/ps2/Makefile.ps2 | 2 | ||||
-rw-r--r-- | backends/platform/ps2/systemps2.cpp | 14 |
3 files changed, 23 insertions, 2 deletions
diff --git a/backends/platform/ps2/Gs2dScreen.cpp b/backends/platform/ps2/Gs2dScreen.cpp index 4d4143e860..8015eab08f 100644 --- a/backends/platform/ps2/Gs2dScreen.cpp +++ b/backends/platform/ps2/Gs2dScreen.cpp @@ -378,7 +378,12 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height) { createAnimTextures(); // create animation thread + #ifdef __NEW_PS2SDK__ + ee_thread_t animThread; + ee_thread_status_t thisThread; + #else ee_thread_t animThread, thisThread; + #endif ReferThreadStatus(GetThreadId(), &thisThread); _animStack = memalign(64, ANIM_STACK_SIZE); @@ -395,7 +400,11 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height) { void Gs2dScreen::quit(void) { _systemQuit = true; + #ifdef __NEW_PS2SDK__ + ee_thread_status_t statAnim; + #else ee_thread_t statAnim; + #endif do { // wait until thread called ExitThread() SignalSema(g_AnimSema); ReferThreadStatus(_animTid, &statAnim); diff --git a/backends/platform/ps2/Makefile.ps2 b/backends/platform/ps2/Makefile.ps2 index 364f93e52a..2ee47c9a4d 100644 --- a/backends/platform/ps2/Makefile.ps2 +++ b/backends/platform/ps2/Makefile.ps2 @@ -98,7 +98,7 @@ FLAGS += -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-unused-paramete CFLAGS = $(FLAGS) -std=c99 CXXFLAGS = $(FLAGS) -Wnon-virtual-dtor -Wno-reorder -fno-exceptions -fno-rtti -DEFINES = -D_EE -D__PLAYSTATION2__ -DUSE_ZLIB -DFORCE_RTL -DDATA_PATH=\"host:data\" +DEFINES = -D_EE -D__PLAYSTATION2__ -D__NEW_PS2SDK__ -DUSE_ZLIB -DFORCE_RTL -DDATA_PATH=\"host:data\" DEFINES += -DDISABLE_SAVEGAME_SORTING -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DDISABLE_DOSBOX_OPL -DDISABLE_SID -DDISABLE_NES_APU INCDIR := $(PS2SDK)/ee/include $(PS2SDK)/common/include $(PS2SDK)/ports/include . $(srcdir) $(srcdir)/engines diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp index e19aa46abc..80130fc679 100644 --- a/backends/platform/ps2/systemps2.cpp +++ b/backends/platform/ps2/systemps2.cpp @@ -111,7 +111,11 @@ extern "C" int scummvm_main(int argc, char *argv[]); extern "C" int main(int argc, char *argv[]) { SifInitRpc(0); + #ifdef __NEW_PS2SDK__ + ee_thread_status_t thisThread; + #else ee_thread_t thisThread; + #endif int tid = GetThreadId(); ReferThreadStatus(tid, &thisThread); @@ -452,8 +456,12 @@ void OSystem_PS2::initTimer(void) { g_TimerThreadSema = CreateSema(&threadSema); g_SoundThreadSema = CreateSema(&threadSema); assert((g_TimerThreadSema >= 0) && (g_SoundThreadSema >= 0)); - + #ifdef __NEW_PS2SDK__ + ee_thread_t timerThread, soundThread; + ee_thread_status_t thisThread; + #else ee_thread_t timerThread, soundThread, thisThread; + #endif ReferThreadStatus(GetThreadId(), &thisThread); _timerStack = (uint8 *)memalign(64, TIMER_STACK_SIZE); @@ -885,7 +893,11 @@ void OSystem_PS2::quit(void) { //setTimerCallback(NULL, 0); _screen->wantAnim(false); _systemQuit = true; + #ifdef __NEW_PS2SDK__ + ee_thread_status_t statSound, statTimer; + #else ee_thread_t statSound, statTimer; + #endif printf("Waiting for timer and sound thread to end\n"); do { // wait until both threads called ExitThread() ReferThreadStatus(_timerTid, &statTimer); |