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author | Alexander Tkachev | 2016-08-31 14:12:45 +0600 |
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committer | Alexander Tkachev | 2016-08-31 14:12:45 +0600 |
commit | 489489b12768a94505ce5605bb811a549b32b1df (patch) | |
tree | a9dd85ba76258da4df0399bbbd1e95a3d71e0163 | |
parent | ac93dd99fe5a151fde4dfe12c55eac9290643a5f (diff) | |
download | scummvm-rg350-489489b12768a94505ce5605bb811a549b32b1df.tar.gz scummvm-rg350-489489b12768a94505ce5605bb811a549b32b1df.tar.bz2 scummvm-rg350-489489b12768a94505ce5605bb811a549b32b1df.zip |
PS2: Fix Ps2SaveFileManager
* updateSavefilesList() stub;
* openRawFile();
* Common::OutSaveFile in openForLoading().
-rw-r--r-- | backends/platform/ps2/savefilemgr.cpp | 15 | ||||
-rw-r--r-- | backends/platform/ps2/savefilemgr.h | 3 |
2 files changed, 15 insertions, 3 deletions
diff --git a/backends/platform/ps2/savefilemgr.cpp b/backends/platform/ps2/savefilemgr.cpp index 569d0e13e3..4cd988074e 100644 --- a/backends/platform/ps2/savefilemgr.cpp +++ b/backends/platform/ps2/savefilemgr.cpp @@ -82,7 +82,11 @@ void Ps2SaveFileManager::mcSplit(char *full, char *game, char *ext) { // TODO } -Common::InSaveFile *Ps2SaveFileManager::openForLoading(const Common::String &filename) { +void Ps2SaveFileManager::updateSavefilesList(Common::StringArray &lockedFiles) { + // TODO: implement this (locks files, preventing them from being listed, saved or loaded) +} + +Common::InSaveFile *Ps2SaveFileManager::openRawFile(const Common::String &filename) { Common::FSNode savePath(ConfMan.get("savepath")); // TODO: is this fast? Common::SeekableReadStream *sf; @@ -141,7 +145,12 @@ Common::InSaveFile *Ps2SaveFileManager::openForLoading(const Common::String &fil // _screen->wantAnim(false); - return Common::wrapCompressedReadStream(sf); + return sf; +} + +Common::InSaveFile *Ps2SaveFileManager::openForLoading(const Common::String &filename) { + Common::SeekableReadStream *sf = openRawFile(filename); + return (sf == NULL ? NULL : Common::wrapCompressedReadStream(sf)); } Common::OutSaveFile *Ps2SaveFileManager::openForSaving(const Common::String &filename, bool compress) { @@ -192,7 +201,7 @@ Common::OutSaveFile *Ps2SaveFileManager::openForSaving(const Common::String &fil } _screen->wantAnim(false); - return new OutSaveFile(compress ? Common::wrapCompressedWriteStream(sf) : sf); + return new Common::OutSaveFile(compress ? Common::wrapCompressedWriteStream(sf) : sf); } bool Ps2SaveFileManager::removeSavefile(const Common::String &filename) { diff --git a/backends/platform/ps2/savefilemgr.h b/backends/platform/ps2/savefilemgr.h index 547f16fa77..3d45382c64 100644 --- a/backends/platform/ps2/savefilemgr.h +++ b/backends/platform/ps2/savefilemgr.h @@ -34,6 +34,9 @@ public: Ps2SaveFileManager(OSystem_PS2 *system, Gs2dScreen *screen); virtual ~Ps2SaveFileManager(); + virtual void updateSavefilesList(Common::StringArray &lockedFiles); + virtual Common::InSaveFile *openRawFile(const Common::String &filename); + virtual Common::InSaveFile *openForLoading(const Common::String &filename); virtual Common::OutSaveFile *openForSaving(const Common::String &filename, bool compress = true); virtual Common::StringArray listSavefiles(const Common::String &pattern); |