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authorVincent Hamm2002-02-19 22:44:23 +0000
committerVincent Hamm2002-02-19 22:44:23 +0000
commit495be470074a55c29ac6b721ff6c67cde5395608 (patch)
tree6b2ca7a7bc4ac0c5f58a730da1965d4cf6cba2d4
parent63f99e3dff55775fd9f494488a6a0fa7d4733817 (diff)
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Removed the walkaround in 'wait text' since it's not required anymore
svn-id: r3612
-rw-r--r--script_v1.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/script_v1.cpp b/script_v1.cpp
index 23aa26cf57..e89b042c27 100644
--- a/script_v1.cpp
+++ b/script_v1.cpp
@@ -2269,7 +2269,6 @@ void Scumm::o5_wait() {
break;
return;
case 2: /* wait for message */
- if (_gameId == GID_ZAK256) return; // FIXME: ZAK256
if (_vars[VAR_HAVE_MSG])
break;
return;