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author | Vincent Hamm | 2002-02-19 22:44:23 +0000 |
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committer | Vincent Hamm | 2002-02-19 22:44:23 +0000 |
commit | 495be470074a55c29ac6b721ff6c67cde5395608 (patch) | |
tree | 6b2ca7a7bc4ac0c5f58a730da1965d4cf6cba2d4 | |
parent | 63f99e3dff55775fd9f494488a6a0fa7d4733817 (diff) | |
download | scummvm-rg350-495be470074a55c29ac6b721ff6c67cde5395608.tar.gz scummvm-rg350-495be470074a55c29ac6b721ff6c67cde5395608.tar.bz2 scummvm-rg350-495be470074a55c29ac6b721ff6c67cde5395608.zip |
Removed the walkaround in 'wait text' since it's not required anymore
svn-id: r3612
-rw-r--r-- | script_v1.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/script_v1.cpp b/script_v1.cpp index 23aa26cf57..e89b042c27 100644 --- a/script_v1.cpp +++ b/script_v1.cpp @@ -2269,7 +2269,6 @@ void Scumm::o5_wait() { break; return; case 2: /* wait for message */ - if (_gameId == GID_ZAK256) return; // FIXME: ZAK256 if (_vars[VAR_HAVE_MSG]) break; return; |