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authorJoseph-Eugene Winzer2017-06-20 06:59:26 +0200
committerThierry Crozat2018-01-22 23:34:49 +0000
commit495f12f815251db2d56ed2ae92d254112659716a (patch)
tree926166a6f53e900fccc26d2136e3cc7ac9ecaa6c
parentfbcb3d32037759cb2a8e7893f73cfcafb6812902 (diff)
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SUPERNOVA: Lifts encapsulation of GameManager Class
Room specific logic needs access to functions that currently are unavailable to them. Once no further extension or rearchitecture is rather unlikely, thoughts on encapsulation can be given but for now all members will be made public.
-rw-r--r--engines/supernova/supernova.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/supernova/supernova.h b/engines/supernova/supernova.h
index e6ccaa222b..2667d53995 100644
--- a/engines/supernova/supernova.h
+++ b/engines/supernova/supernova.h
@@ -135,7 +135,6 @@ public:
void processInput();
void executeRoom();
-private:
SupernovaEngine *_vm;
Common::Event *_event;
uint16 _key;