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authorEugene Sandulenko2018-03-08 21:42:34 +0100
committerEugene Sandulenko2018-03-08 21:42:34 +0100
commit49b22d5b02cc484efe63789dc5755fa1b003c9a0 (patch)
tree91a84f9834e29c0fbcd1b1b133da0846b356833e
parent0cc3b2a1faa0ff2234905c4f46c64df9241ad54d (diff)
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BLADERUNNER: Added Newscaster actor
-rw-r--r--engines/bladerunner/module.mk1
-rw-r--r--engines/bladerunner/script/ai/newscaster.cpp123
-rw-r--r--engines/bladerunner/script/ai_script.cpp1
-rw-r--r--engines/bladerunner/script/ai_script.h3
4 files changed, 128 insertions, 0 deletions
diff --git a/engines/bladerunner/module.mk b/engines/bladerunner/module.mk
index 36aabddbdf..7cbda0b7a7 100644
--- a/engines/bladerunner/module.mk
+++ b/engines/bladerunner/module.mk
@@ -60,6 +60,7 @@ MODULE_OBJS = \
script/ai/maggie.o \
script/ai/male_announcer.o \
script/ai/mccoy.o \
+ script/ai/newscaster.o \
script/ai/officer_leary.o \
script/ai/runciter.o \
script/ai/sergeant_walls.o \
diff --git a/engines/bladerunner/script/ai/newscaster.cpp b/engines/bladerunner/script/ai/newscaster.cpp
new file mode 100644
index 0000000000..00829a6b14
--- /dev/null
+++ b/engines/bladerunner/script/ai/newscaster.cpp
@@ -0,0 +1,123 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "bladerunner/script/ai_script.h"
+
+namespace BladeRunner {
+
+AIScriptNewscaster::AIScriptNewscaster(BladeRunnerEngine *vm) : AIScriptBase(vm) {
+}
+
+void AIScriptNewscaster::Initialize() {
+ _animationFrame = 0;
+ _animationState = 0;
+ _animationStateNext = 0;
+ _animationNext = 0;
+}
+
+bool AIScriptNewscaster::Update() {
+ return false;
+}
+
+void AIScriptNewscaster::TimerExpired(int timer) {
+ //return false;
+}
+
+void AIScriptNewscaster::CompletedMovementTrack() {
+ //return false;
+}
+
+void AIScriptNewscaster::ReceivedClue(int clueId, int fromActorId) {
+ //return false;
+}
+
+void AIScriptNewscaster::ClickedByPlayer() {
+ //return false;
+}
+
+void AIScriptNewscaster::EnteredScene(int sceneId) {
+ // return false;
+}
+
+void AIScriptNewscaster::OtherAgentEnteredThisScene(int otherActorId) {
+ // return false;
+}
+
+void AIScriptNewscaster::OtherAgentExitedThisScene(int otherActorId) {
+ // return false;
+}
+
+void AIScriptNewscaster::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) {
+ // return false;
+}
+
+void AIScriptNewscaster::ShotAtAndMissed() {
+ // return false;
+}
+
+bool AIScriptNewscaster::ShotAtAndHit() {
+ return false;
+}
+
+void AIScriptNewscaster::Retired(int byActorId) {
+ // return false;
+}
+
+int AIScriptNewscaster::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
+ return 0;
+}
+
+bool AIScriptNewscaster::GoalChanged(int currentGoalNumber, int newGoalNumber) {
+ return false;
+}
+
+bool AIScriptNewscaster::UpdateAnimation(int *animation, int *frame) {
+ return true;
+}
+
+bool AIScriptNewscaster::ChangeAnimationMode(int mode) {
+ return true;
+}
+
+void AIScriptNewscaster::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *animationNext) {
+ *animationState = _animationState;
+ *animationFrame = _animationFrame;
+ *animationStateNext = _animationStateNext;
+ *animationNext = _animationNext;
+}
+
+void AIScriptNewscaster::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int animationNext) {
+ _animationState = animationState;
+ _animationFrame = animationFrame;
+ _animationStateNext = animationStateNext;
+ _animationNext = animationNext;
+}
+
+bool AIScriptNewscaster::ReachedMovementTrackWaypoint(int waypointId) {
+ return true;
+}
+
+void AIScriptNewscaster::FledCombat() {
+ // return false;
+}
+
+} // End of namespace BladeRunner
diff --git a/engines/bladerunner/script/ai_script.cpp b/engines/bladerunner/script/ai_script.cpp
index 3123b2948e..59efd90725 100644
--- a/engines/bladerunner/script/ai_script.cpp
+++ b/engines/bladerunner/script/ai_script.cpp
@@ -47,6 +47,7 @@ AIScripts::AIScripts(BladeRunnerEngine *vm, int actorCount) {
_AIScripts[kActorKlein] = new AIScriptKlein(_vm);
_AIScripts[kActorSergeantWalls] = new AIScriptSergeantWalls(_vm);
_AIScripts[kActorGaff] = new AIScriptGaff(_vm);
+ _AIScripts[kActorNewscaster] = new AIScriptNewscaster(_vm);
_AIScripts[kActorLeon] = new AIScriptLeon(_vm);
_AIScripts[kActorMaleAnnouncer] = new AIScriptMaleAnnouncer(_vm);
_AIScripts[kActorMaggie] = new AIScriptMaggie(_vm);
diff --git a/engines/bladerunner/script/ai_script.h b/engines/bladerunner/script/ai_script.h
index 195de0765a..67e9b7dca7 100644
--- a/engines/bladerunner/script/ai_script.h
+++ b/engines/bladerunner/script/ai_script.h
@@ -159,6 +159,9 @@ END_SCRIPT
DECLARE_SCRIPT(Gaff)
END_SCRIPT
+DECLARE_SCRIPT(Newscaster)
+END_SCRIPT
+
DECLARE_SCRIPT(Leon)
int var_45EDAC;
float var_45EDA0_z;