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authorJohannes Schickel2009-02-15 23:01:27 +0000
committerJohannes Schickel2009-02-15 23:01:27 +0000
commit49d90127b9bfbbcc4a079072dda17db1eff4ba89 (patch)
tree68491f20f01a81b248b15cb295a0746fc553babf
parentf3ab80b4e8eeb7f175c94c6c3e8b10410a268dd7 (diff)
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Removed OSystem_Dreamcast::fillScreen implementation after discussing it with Marcus.
svn-id: r38327
-rw-r--r--backends/platform/dc/dc.h3
-rw-r--r--backends/platform/dc/display.cpp6
2 files changed, 0 insertions, 9 deletions
diff --git a/backends/platform/dc/dc.h b/backends/platform/dc/dc.h
index 0b9b9112af..4893b5a37c 100644
--- a/backends/platform/dc/dc.h
+++ b/backends/platform/dc/dc.h
@@ -88,9 +88,6 @@ class OSystem_Dreamcast : public BaseBackend, public FilesystemFactory {
virtual Graphics::Surface *lockScreen();
virtual void unlockScreen();
- // Fill the screen with a given color
- void fillScreen(uint32 col);
-
// Update the dirty areas of the screen
void updateScreen();
diff --git a/backends/platform/dc/display.cpp b/backends/platform/dc/display.cpp
index aa51123682..d9c56c70ee 100644
--- a/backends/platform/dc/display.cpp
+++ b/backends/platform/dc/display.cpp
@@ -626,12 +626,6 @@ void OSystem_Dreamcast::unlockScreen()
_screen_dirty = true;
}
-void OSystem_Dreamcast::fillScreen(uint32 col)
-{
- memset(screen, col, SCREEN_W*SCREEN_H);
- _screen_dirty = true;
-}
-
int16 OSystem_Dreamcast::getOverlayHeight()
{
return OVL_H;