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authorMarisa-Chan2014-08-04 16:41:08 +0700
committerMarisa-Chan2014-08-04 16:41:08 +0700
commit49fc9eb5e665ad77512c3ea466ec34330022b776 (patch)
treeb17d7b07c06834978c8b2d207b714188dca129e9
parent5a5a32c84a67ce4c8466b069b6bb1c844d014577 (diff)
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ZVISION: Define ID's for system strings
-rw-r--r--engines/zvision/text/string_manager.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/engines/zvision/text/string_manager.h b/engines/zvision/text/string_manager.h
index e226fbeae8..5420e1f3ee 100644
--- a/engines/zvision/text/string_manager.h
+++ b/engines/zvision/text/string_manager.h
@@ -52,6 +52,13 @@ public:
Common::String text;
};
+ enum {
+ ZVISION_STR_SAVEEXIST = 23,
+ ZVISION_STR_SAVED = 4,
+ ZVISION_STR_SAVEEMPTY = 21,
+ ZVISION_STR_EXITPROMT = 6
+ };
+
private:
struct InGameText {
Common::List<TextFragment> fragments;