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author | Marisa-Chan | 2014-08-04 16:41:08 +0700 |
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committer | Marisa-Chan | 2014-08-04 16:41:08 +0700 |
commit | 49fc9eb5e665ad77512c3ea466ec34330022b776 (patch) | |
tree | b17d7b07c06834978c8b2d207b714188dca129e9 | |
parent | 5a5a32c84a67ce4c8466b069b6bb1c844d014577 (diff) | |
download | scummvm-rg350-49fc9eb5e665ad77512c3ea466ec34330022b776.tar.gz scummvm-rg350-49fc9eb5e665ad77512c3ea466ec34330022b776.tar.bz2 scummvm-rg350-49fc9eb5e665ad77512c3ea466ec34330022b776.zip |
ZVISION: Define ID's for system strings
-rw-r--r-- | engines/zvision/text/string_manager.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/engines/zvision/text/string_manager.h b/engines/zvision/text/string_manager.h index e226fbeae8..5420e1f3ee 100644 --- a/engines/zvision/text/string_manager.h +++ b/engines/zvision/text/string_manager.h @@ -52,6 +52,13 @@ public: Common::String text; }; + enum { + ZVISION_STR_SAVEEXIST = 23, + ZVISION_STR_SAVED = 4, + ZVISION_STR_SAVEEMPTY = 21, + ZVISION_STR_EXITPROMT = 6 + }; + private: struct InGameText { Common::List<TextFragment> fragments; |