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authorTarek Soliman2011-10-09 00:59:31 -0500
committerTarek Soliman2011-10-09 01:21:35 -0500
commit4a9b8ee7b964c79f71485dffcdf281032e38d4fb (patch)
treee310341818a9e1c41a188e162b8970d0b6df5ce7
parent450a4c867b6da5237d159412ab62eed612d7a448 (diff)
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CONFIGURE: Removed useless ENGINE_WIP_ defines from config.h
This is a holdover from when it was going to warn on a per-engine basis. This warning is now handled on a per-game basis with ADGF_UNSTABLE and ADGF_TESTING. It resulted in a lot of spam in config.h: a define for every single engine and subengine that looks like this: define ENGINE_WIP_SCUMM_7_8 false It was not being used in-tree and I don't see it being used in the near future.
-rwxr-xr-xconfigure4
1 files changed, 0 insertions, 4 deletions
diff --git a/configure b/configure
index 6d0a392009..7f76bee03c 100755
--- a/configure
+++ b/configure
@@ -3707,13 +3707,9 @@ done
for engine in $_engines; do
engine_build=`get_engine_build $engine`
engine_build_default=`get_engine_build_default $engine`
- engine_wip=false
if test $engine_build != no -a $engine_build_default = no ; then
- engine_wip=true
set_var _tainted_build "yes"
fi
- engine_wip_defname="ENGINE_WIP_`echo $engine | tr '[a-z]' '[A-Z]'`"
- add_line_to_config_h "#define $engine_wip_defname $engine_wip"
done
add_to_config_h_if_yes `get_var _tainted_build` '#define TAINTED_BUILD'