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| author | Travis Howell | 2004-08-27 12:56:01 +0000 |
|---|---|---|
| committer | Travis Howell | 2004-08-27 12:56:01 +0000 |
| commit | 4aeb595967fb04d61b44bac29f1553e9d26e939f (patch) | |
| tree | 1170389e1ca4e01e9d063a4b80cb5596b0222b90 | |
| parent | ff6859b3bc234d8c941dd7b6e25d0e3988060ad7 (diff) | |
| download | scummvm-rg350-4aeb595967fb04d61b44bac29f1553e9d26e939f.tar.gz scummvm-rg350-4aeb595967fb04d61b44bac29f1553e9d26e939f.tar.bz2 scummvm-rg350-4aeb595967fb04d61b44bac29f1553e9d26e939f.zip | |
Applies to all HE 7.0+ games
svn-id: r14796
| -rw-r--r-- | scumm/script_v6he.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v6he.cpp b/scumm/script_v6he.cpp index 766f1fac28..55e9d4b447 100644 --- a/scumm/script_v6he.cpp +++ b/scumm/script_v6he.cpp @@ -463,7 +463,7 @@ void ScummEngine_v6he::o6_roomOps() { case 181: // SO_ROOM_FADE a = pop(); - if (_heversion == 70) { + if (_heversion >= 70) { // Defaults to 1 but doesn't use fade effects } else if (a) { _switchRoomEffect = (byte)(a & 0xFF); |
