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author | Paul Gilbert | 2009-05-12 10:20:12 +0000 |
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committer | Paul Gilbert | 2009-05-12 10:20:12 +0000 |
commit | 4aedfc75f8f6ca7b9d03fa2bb66f43bf50a240d1 (patch) | |
tree | 129947af77ccd8fbfcdcd32a84416af007ef96ef | |
parent | 17a68490be5478b982023382ef9637ea968dbceb (diff) | |
download | scummvm-rg350-4aedfc75f8f6ca7b9d03fa2bb66f43bf50a240d1.tar.gz scummvm-rg350-4aedfc75f8f6ca7b9d03fa2bb66f43bf50a240d1.tar.bz2 scummvm-rg350-4aedfc75f8f6ca7b9d03fa2bb66f43bf50a240d1.zip |
Changed the hardcoded 'Parler de..' string in the conversation dialog to use the correct language string
svn-id: r40477
-rw-r--r-- | engines/cruise/cruise.h | 2 | ||||
-rw-r--r-- | engines/cruise/cruise_main.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/cruise/cruise.h b/engines/cruise/cruise.h index 41d10f2b1d..18dfba7ccc 100644 --- a/engines/cruise/cruise.h +++ b/engines/cruise/cruise.h @@ -46,7 +46,7 @@ enum CruiseGameType { #define MAX_LANGUAGE_STRINGS 25 -enum LangStringId { ID_PAUSED = 0, ID_INVENTORY = 5, ID_PLAYER_MENU = 7, +enum LangStringId { ID_PAUSED = 0, ID_INVENTORY = 5, ID_SPEAK_ABOUT = 6, ID_PLAYER_MENU = 7, ID_SAVE = 9, ID_LOAD = 10, ID_RESTART = 11, ID_QUIT = 12}; struct CRUISEGameDescription; diff --git a/engines/cruise/cruise_main.cpp b/engines/cruise/cruise_main.cpp index 91398f1e6b..276ce79f06 100644 --- a/engines/cruise/cruise_main.cpp +++ b/engines/cruise/cruise_main.cpp @@ -799,7 +799,7 @@ bool createDialog(int objOvl, int objIdx, int x, int y) { getSingleObjectParam(objOvl, objIdx, 5, &objectState); - menuTable[0] = createMenu(x, y, "Parler de..."); + menuTable[0] = createMenu(x, y, _vm->langString(ID_SPEAK_ABOUT)); for (j = 1; j < numOfLoadedOverlay; j++) { if (overlayTable[j].alreadyLoaded) { |