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authorMatthew Hoops2011-10-18 09:37:56 -0400
committerMatthew Hoops2011-10-18 09:37:56 -0400
commit4af1fe25af35ccd484e3ff4650cad74cf903e30b (patch)
tree8175a38dc632eae61e95ead0f5ade59c4c54a82a
parent81ace6e105406873905d36e1df82e33493edfbc9 (diff)
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PEGASUS: Add our TGWorldSaver replacement
The scoring on the death/pause screens are now shown
-rw-r--r--engines/pegasus/graphics.cpp1
-rw-r--r--engines/pegasus/graphics.h4
-rwxr-xr-xengines/pegasus/menu.cpp7
-rw-r--r--engines/pegasus/neighborhood/neighborhood.cpp6
-rwxr-xr-xengines/pegasus/surface.cpp4
5 files changed, 16 insertions, 6 deletions
diff --git a/engines/pegasus/graphics.cpp b/engines/pegasus/graphics.cpp
index 8b83ed7a32..74e2aed9c4 100644
--- a/engines/pegasus/graphics.cpp
+++ b/engines/pegasus/graphics.cpp
@@ -44,6 +44,7 @@ GraphicsManager::GraphicsManager(PegasusEngine *vm) : _vm(vm) {
_firstDisplayElement = _lastDisplayElement = 0;
_workArea.create(640, 480, _vm->_system->getScreenFormat());
_modifiedScreen = false;
+ _curSurface = &_workArea;
}
GraphicsManager::~GraphicsManager() {
diff --git a/engines/pegasus/graphics.h b/engines/pegasus/graphics.h
index c68c2dec76..18dfd3f262 100644
--- a/engines/pegasus/graphics.h
+++ b/engines/pegasus/graphics.h
@@ -54,6 +54,8 @@ public:
tDisplayOrder getBackOfActiveLayer() const { return _backLayer; }
tDisplayOrder getFrontOfActiveLayer() const { return _frontLayer; }
void updateDisplay();
+ Graphics::Surface *getCurSurface() { return _curSurface; }
+ void setCurSurface(Graphics::Surface *surface) { _curSurface = surface; }
Graphics::Surface *getWorkArea() { return &_workArea; }
void clearScreen();
DisplayElement *findDisplayElement(const tDisplayElementID id);
@@ -73,7 +75,7 @@ private:
Common::Rect _dirtyRect;
tDisplayOrder _backLayer, _frontLayer;
DisplayElement *_firstDisplayElement, *_lastDisplayElement;
- Graphics::Surface _workArea;
+ Graphics::Surface _workArea, *_curSurface;
// Shake Shake Shake!
static const int kMaxShakeOffsets = 17;
diff --git a/engines/pegasus/menu.cpp b/engines/pegasus/menu.cpp
index dfef67c27b..ce95e6b440 100755
--- a/engines/pegasus/menu.cpp
+++ b/engines/pegasus/menu.cpp
@@ -676,8 +676,11 @@ DeathMenu::DeathMenu(const tDeathReason deathReason) : GameMenu(kDeathMenuID), _
_deathBackground.initFromPICTFile(imageName);
_deathReason = deathReason;
- if (!isDemo)
+ if (!isDemo) {
+ vm->_gfx->setCurSurface(_deathBackground.getSurface());
drawAllScores();
+ vm->_gfx->setCurSurface(vm->_gfx->getWorkArea());
+ }
_deathBackground.setDisplayOrder(0);
_deathBackground.startDisplaying();
@@ -993,8 +996,10 @@ PauseMenu::PauseMenu() : GameMenu(kPauseMenuID), _pauseBackground(0), _saveButto
if (!vm->isDemo()) {
Surface numbers;
numbers.getImageFromPICTFile("Images/Pause Screen/Numbers.pict");
+ vm->_gfx->setCurSurface(_pauseBackground.getSurface());
drawScore(GameState.getTotalScore(), kMaxTotalScore,
Common::Rect(kPauseScoreLeft, kPauseScoreTop, kPauseScoreRight, kPauseScoreBottom), &numbers);
+ vm->_gfx->setCurSurface(vm->_gfx->getWorkArea());
}
_pauseBackground.setDisplayOrder(kPauseMenuOrder);
diff --git a/engines/pegasus/neighborhood/neighborhood.cpp b/engines/pegasus/neighborhood/neighborhood.cpp
index 5d8f386d15..fb95b07aef 100644
--- a/engines/pegasus/neighborhood/neighborhood.cpp
+++ b/engines/pegasus/neighborhood/neighborhood.cpp
@@ -727,8 +727,10 @@ void Neighborhood::turnTo(const tDirectionConstant direction) {
if (g_map)
g_map->moveToMapLocation(GameState.getCurrentNeighborhood(), GameState.getCurrentRoom(), direction);
- // FIXME: This isn't right. Crazy TGWorldSaver stuff
- //_pushIn.copyToCurrentPort();
+ // clone2727 says: Is this necessary?
+ _vm->_gfx->setCurSurface(_navMovie.getSurface());
+ _pushIn.copyToCurrentPort();
+ _vm->_gfx->setCurSurface(_vm->_gfx->getWorkArea());
// Added 2/10/97. Shouldn't this be here? Shouldn't we set the current activation to
// always when turning to a new view?
diff --git a/engines/pegasus/surface.cpp b/engines/pegasus/surface.cpp
index 43cf90af28..69eeb31edf 100755
--- a/engines/pegasus/surface.cpp
+++ b/engines/pegasus/surface.cpp
@@ -164,7 +164,7 @@ void Surface::copyToCurrentPortTransparent(const Common::Rect &rect) const {
}
void Surface::copyToCurrentPort(const Common::Rect &srcRect, const Common::Rect &dstRect) const {
- Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea();
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getCurSurface();
byte *src = (byte *)_surface->getBasePtr(srcRect.left, srcRect.top);
byte *dst = (byte *)screen->getBasePtr(dstRect.left, dstRect.top);
@@ -182,7 +182,7 @@ void Surface::copyToCurrentPortTransparent(const Common::Rect &srcRect, const Co
uint32 transColor1 = g_system->getScreenFormat().RGBToColor(0xff, 0xff, 0xff);
uint32 transColor2 = g_system->getScreenFormat().RGBToColor(0xf8, 0xf8, 0xf8);
- Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getWorkArea();
+ Graphics::Surface *screen = ((PegasusEngine *)g_engine)->_gfx->getCurSurface();
byte *src = (byte *)_surface->getBasePtr(srcRect.left, srcRect.top);
byte *dst = (byte *)screen->getBasePtr(dstRect.left, dstRect.top);