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authorRobert Crossfield2014-12-02 16:40:46 +1100
committerRobert Crossfield2014-12-02 16:40:46 +1100
commit4b1b9ec66f5889fd20d88f8f7f565e8448ac8389 (patch)
tree3dc73bd627fa3c79bf78c645640380a19208276c
parent814d9b1153df417c184be2b1a9072d0c7b37b201 (diff)
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SCUMM: Maniac V0: Remove workaround for bug #2971126 (this issue no longer occurs as walking is handled the same as the original)
-rw-r--r--engines/scumm/script_v5.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/engines/scumm/script_v5.cpp b/engines/scumm/script_v5.cpp
index 91afa859a9..4a53ca3fed 100644
--- a/engines/scumm/script_v5.cpp
+++ b/engines/scumm/script_v5.cpp
@@ -2497,10 +2497,6 @@ void ScummEngine_v5::walkActorToActor(int actor, int toActor, int dist) {
y = abr.y;
}
a->startWalkActor(x, y, -1);
-
- // WORKAROUND: See bug #2971126 for details on why this is here.
- if (_game.version == 0)
- o5_breakHere();
}
void ScummEngine_v5::o5_walkActorToActor() {