diff options
author | Torbjörn Andersson | 2003-10-26 17:46:20 +0000 |
---|---|---|
committer | Torbjörn Andersson | 2003-10-26 17:46:20 +0000 |
commit | 4b52223eb85dd8de44871869e88b3ed9af83ca9c (patch) | |
tree | b075cbb377b803145f281d4df102639fe137a755 | |
parent | c86803c0c7ce636b4e3469552db100ba7303d526 (diff) | |
download | scummvm-rg350-4b52223eb85dd8de44871869e88b3ed9af83ca9c.tar.gz scummvm-rg350-4b52223eb85dd8de44871869e88b3ed9af83ca9c.tar.bz2 scummvm-rg350-4b52223eb85dd8de44871869e88b3ed9af83ca9c.zip |
Added a note about making the debugger more easily available to the various
game engines.
svn-id: r10980
-rw-r--r-- | TODO | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -19,6 +19,10 @@ General * Remove various parts from GameSettings struct: "id", "version", "detectname". Those are only needed internally by the plugins, and hence shouldn't be exported. On the long run, "midi" and "features" might be removed, too. +* Make the debug class (i.e. the one that handles tab completion, command + registration, etc.) more easily available to the various game engines. At + the moment, the BS2 engine contains a stripped down copy of the SCUMM + debugger, which is a pretty lousy form of code reuse. GUI === |