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author | Strangerke | 2013-12-14 22:51:27 +0100 |
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committer | Strangerke | 2013-12-14 22:51:27 +0100 |
commit | 4b53cb3dd86bf35a5312774119cbd214b2e23b5e (patch) | |
tree | bae342b3b580076d9fcc729fda69486991cadf6f | |
parent | c06d301ebcc6a619a8a104355c25ad855e4b7478 (diff) | |
download | scummvm-rg350-4b53cb3dd86bf35a5312774119cbd214b2e23b5e.tar.gz scummvm-rg350-4b53cb3dd86bf35a5312774119cbd214b2e23b5e.tar.bz2 scummvm-rg350-4b53cb3dd86bf35a5312774119cbd214b2e23b5e.zip |
TSAGE: R2R - More renaming in scene 1337
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 69 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.h | 8 |
2 files changed, 40 insertions, 37 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index 6d95948952..be5c9100fa 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -3598,7 +3598,7 @@ void Scene1337::Action5::signal() { } /** - * Animations for playing a card + * Animations for playing a platform card */ void Scene1337::Action6::signal() { Scene1337 *scene = (Scene1337 *)R2_GLOBALS._sceneManager._scene; @@ -3637,6 +3637,9 @@ void Scene1337::Action6::signal() { } } +/** + * Upgrade platform to station by playing a station card on top of it + */ void Scene1337::Action7::signal() { Scene1337 *scene = (Scene1337 *)R2_GLOBALS._sceneManager._scene; @@ -4743,8 +4746,8 @@ int Scene1337::checkThieftCard(int playerId) { return -1; } -int Scene1337::subC27B5(int arg1) { - switch (arg1) { +int Scene1337::subC27B5(int cardId) { + switch (cardId) { case 11: // No break on purpose case 14: @@ -4752,7 +4755,7 @@ int Scene1337::subC27B5(int arg1) { case 16: // No break on purpose case 24: - return arg1; + return cardId; break; default: return -1; @@ -4783,13 +4786,13 @@ int Scene1337::isSlowCard(int cardId) { } } -void Scene1337::subC2835(int arg1) { +void Scene1337::subC2835(int playerId) { int i; bool found = false; - switch (arg1) { + switch (playerId) { case 0: for (i = 0; i <= 3; i++) { - if (isSlowCard(_gameBoardSide[arg1]._handCard[i]._cardId) != -1) { + if (isSlowCard(_gameBoardSide[playerId]._handCard[i]._cardId) != -1) { found = true; break; } @@ -4799,7 +4802,7 @@ void Scene1337::subC2835(int arg1) { break; for (i = 0; i <= 3; i++) { - if (subC27B5(_gameBoardSide[arg1]._handCard[i]._cardId) != -1) { + if (subC27B5(_gameBoardSide[playerId]._handCard[i]._cardId) != -1) { found = true; break; } @@ -4809,7 +4812,7 @@ void Scene1337::subC2835(int arg1) { break; for (i = 0; i <= 3; i++) { - if ((_gameBoardSide[arg1]._handCard[i]._cardId > 1) && (_gameBoardSide[arg1]._handCard[i]._cardId <= 9)) { + if ((_gameBoardSide[playerId]._handCard[i]._cardId > 1) && (_gameBoardSide[playerId]._handCard[i]._cardId <= 9)) { found = true; break; } @@ -4819,7 +4822,7 @@ void Scene1337::subC2835(int arg1) { break; for (i = 0; i <= 3; i++) { - if ((_gameBoardSide[arg1]._handCard[i]._cardId >= 26) && (_gameBoardSide[arg1]._handCard[i]._cardId <= 33)) { + if ((_gameBoardSide[playerId]._handCard[i]._cardId >= 26) && (_gameBoardSide[playerId]._handCard[i]._cardId <= 33)) { found = true; break; } @@ -4829,7 +4832,7 @@ void Scene1337::subC2835(int arg1) { break; for (i = 0; i <= 3; i++) { - if (_gameBoardSide[arg1]._handCard[i]._cardId == 1) { + if (_gameBoardSide[playerId]._handCard[i]._cardId == 1) { found = true; break; } @@ -4839,7 +4842,7 @@ void Scene1337::subC2835(int arg1) { break; for (i = 0; i <= 3; i++) { - if (_gameBoardSide[arg1]._handCard[i]._cardId == 25) { + if (_gameBoardSide[playerId]._handCard[i]._cardId == 25) { found = true; break; } @@ -4849,7 +4852,7 @@ void Scene1337::subC2835(int arg1) { break; for (i = 0; i <= 3; i++) { - if (_gameBoardSide[arg1]._handCard[i]._cardId == 13) { + if (_gameBoardSide[playerId]._handCard[i]._cardId == 13) { found = true; break; } @@ -4857,7 +4860,7 @@ void Scene1337::subC2835(int arg1) { break; case 1: for (i = 0; i <= 3; i++) { - if ((_gameBoardSide[arg1]._handCard[i]._cardId >= 26) && (_gameBoardSide[arg1]._handCard[i]._cardId <= 33)) { + if ((_gameBoardSide[playerId]._handCard[i]._cardId >= 26) && (_gameBoardSide[playerId]._handCard[i]._cardId <= 33)) { found = true; break; } @@ -4867,7 +4870,7 @@ void Scene1337::subC2835(int arg1) { break; for (i = 0; i <= 3; i++) { - if (_gameBoardSide[arg1]._handCard[i]._cardId == 1) { + if (_gameBoardSide[playerId]._handCard[i]._cardId == 1) { found = true; break; } @@ -4877,7 +4880,7 @@ void Scene1337::subC2835(int arg1) { break; for (i = 0; i <= 3; i++) { - if ((_gameBoardSide[arg1]._handCard[i]._cardId > 1) && (_gameBoardSide[arg1]._handCard[i]._cardId <= 9)) { + if ((_gameBoardSide[playerId]._handCard[i]._cardId > 1) && (_gameBoardSide[playerId]._handCard[i]._cardId <= 9)) { found = true; break; } @@ -4887,7 +4890,7 @@ void Scene1337::subC2835(int arg1) { break; for (i = 0; i <= 3; i++) { - if (isSlowCard(_gameBoardSide[arg1]._handCard[i]._cardId) != -1) { + if (isSlowCard(_gameBoardSide[playerId]._handCard[i]._cardId) != -1) { found = true; break; } @@ -4897,7 +4900,7 @@ void Scene1337::subC2835(int arg1) { break; for (i = 0; i <= 3; i++) { - if (subC27B5(_gameBoardSide[arg1]._handCard[i]._cardId) != -1) { + if (subC27B5(_gameBoardSide[playerId]._handCard[i]._cardId) != -1) { found = true; break; } @@ -4907,7 +4910,7 @@ void Scene1337::subC2835(int arg1) { break; for (i = 0; i <= 3; i++) { - if (_gameBoardSide[arg1]._handCard[i]._cardId == 25) { + if (_gameBoardSide[playerId]._handCard[i]._cardId == 25) { found = true; break; } @@ -4917,7 +4920,7 @@ void Scene1337::subC2835(int arg1) { break; for (i = 0; i <= 3; i++) { - if (_gameBoardSide[arg1]._handCard[i]._cardId == 13) { + if (_gameBoardSide[playerId]._handCard[i]._cardId == 13) { found = true; break; } @@ -4928,7 +4931,7 @@ void Scene1337::subC2835(int arg1) { return; } - discardCard(&_gameBoardSide[arg1]._handCard[i]); + discardCard(&_gameBoardSide[playerId]._handCard[i]); } void Scene1337::playThieftCard(int playerId, Card *card, int victimId) { @@ -5036,9 +5039,9 @@ bool Scene1337::checkAntiDelayCard(int delayCardId, int cardId) { return false; } -void Scene1337::subC33C0(Card *subObj1, Card *subObj2) { - _actionCard1 = subObj1; - _actionCard2 = subObj2; +void Scene1337::playStationCard(Card *station, Card *platform) { + _actionCard1 = station; + _actionCard2 = platform; _item1.setAction(&_action7); } @@ -5059,7 +5062,7 @@ int Scene1337::getFreeHandCard(int playerId) { return randIndx; } -void Scene1337::playCard(Card *card, Card *dest) { +void Scene1337::playPlatformCard(Card *card, Card *dest) { _actionCard1 = card; _actionCard2 = dest; @@ -5822,7 +5825,7 @@ void Scene1337::handlePlayer0() { if (stationCount == 7) _winnerId = 0; - subC33C0(&_gameBoardSide[0]._handCard[tmpVal], &_gameBoardSide[0]._outpostStation[j]); + playStationCard(&_gameBoardSide[0]._handCard[tmpVal], &_gameBoardSide[0]._outpostStation[j]); return; } } @@ -5835,7 +5838,7 @@ void Scene1337::handlePlayer0() { if (tmpVal != -1) { for (int i = 0; i <= 7; i++) { if ((_gameBoardSide[0]._outpostStation[i]._cardId == 0) && (!subC2687(_gameBoardSide[0]._delayCard._cardId))) { - playCard(&_gameBoardSide[0]._handCard[tmpVal], &_gameBoardSide[0]._outpostStation[i]); + playPlatformCard(&_gameBoardSide[0]._handCard[tmpVal], &_gameBoardSide[0]._outpostStation[i]); return; } } @@ -6008,7 +6011,7 @@ void Scene1337::handlePlayer1() { if (stationCount == 7) _winnerId = 1; - subC33C0(&_gameBoardSide[1]._handCard[tmpIndx], &_gameBoardSide[1]._outpostStation[j]); + playStationCard(&_gameBoardSide[1]._handCard[tmpIndx], &_gameBoardSide[1]._outpostStation[j]); return; } } @@ -6018,7 +6021,7 @@ void Scene1337::handlePlayer1() { if (normalCardId != -1) { for (int i = 0; i <= 7; i++) { if ((_gameBoardSide[1]._outpostStation[i]._cardId == 0) && (!subC2687(_gameBoardSide[1]._delayCard._cardId))) { - playCard(&_gameBoardSide[1]._handCard[normalCardId], &_gameBoardSide[1]._outpostStation[i]); + playPlatformCard(&_gameBoardSide[1]._handCard[normalCardId], &_gameBoardSide[1]._outpostStation[i]); return; } } @@ -6171,7 +6174,7 @@ void Scene1337::handlePlayer3() { for (int i = 0; i <= 7; i++) { if ((_gameBoardSide[3]._outpostStation[i]._cardId == 0) && (!subC2687(_gameBoardSide[3]._delayCard._cardId))) { - playCard(&_gameBoardSide[3]._handCard[randIndx], &_gameBoardSide[3]._outpostStation[i]); + playPlatformCard(&_gameBoardSide[3]._handCard[randIndx], &_gameBoardSide[3]._outpostStation[i]); found = true; break; } @@ -6202,7 +6205,7 @@ void Scene1337::handlePlayer3() { if (stationCount == 7) _winnerId = 3; - subC33C0(&_gameBoardSide[3]._handCard[randIndx], &_gameBoardSide[3]._outpostStation[i]); + playStationCard(&_gameBoardSide[3]._handCard[randIndx], &_gameBoardSide[3]._outpostStation[i]); found = true; break; } @@ -6451,7 +6454,7 @@ void Scene1337::subD02CA() { if (subC27B5(_gameBoardSide[2]._delayCard._cardId) != -1) { actionDisplay(1330, 55, 159, 10, 1, 200, 0, 7, 0, 154, 154); } else { - playCard(&_selectedCard, &_gameBoardSide[2]._outpostStation[i]); + playPlatformCard(&_selectedCard, &_gameBoardSide[2]._outpostStation[i]); return; } } else { @@ -6490,7 +6493,7 @@ void Scene1337::subD02CA() { if (stationCount == 7) _winnerId = 2; - subC33C0(&_selectedCard, &_gameBoardSide[2]._outpostStation[i]); + playStationCard(&_selectedCard, &_gameBoardSide[2]._outpostStation[i]); return; } } else { diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h index bd8159d615..6ec25a84b7 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.h +++ b/engines/tsage/ringworld2/ringworld2_scenes1.h @@ -339,17 +339,17 @@ public: int findNormalCardInHand(int playerId); int findCard13InHand(int playerId); int checkThieftCard(int playerId); - int subC27B5(int arg1); + int subC27B5(int cardId); int isSlowCard(int cardId); - void subC2835(int arg1); + void subC2835(int playerId); void playThieftCard(int playerId, Card *card, int victimId); int subC3257(int cardId); bool subC32B1(int victimId, int cardId); int getPlayerWithOutpost(int playerId); bool checkAntiDelayCard(int delayCardId, int cardId); - void subC33C0(Card *subObj1, Card *subObj2); + void playStationCard(Card *subObj1, Card *subObj2); void playDelayCard(Card *card, Card *dest); - void playCard(Card *card, Card *dest); + void playPlatformCard(Card *card, Card *dest); void playAntiDelayCard(Card *card, Card *dest); Card *subC34EC(int arg1); void playCounterTrickCard(Card *card, int playerId); |