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author | Paul Gilbert | 2015-03-16 23:52:08 -0400 |
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committer | Paul Gilbert | 2015-03-16 23:52:08 -0400 |
commit | 4b5cbc58976c1ed2a58c496aeb5f327352fc38a6 (patch) | |
tree | ef7f449d86efcac6a2a8f171c0cf029764aaf861 | |
parent | cb874522e4fac3108070d5054977696a58ddb510 (diff) | |
download | scummvm-rg350-4b5cbc58976c1ed2a58c496aeb5f327352fc38a6.tar.gz scummvm-rg350-4b5cbc58976c1ed2a58c496aeb5f327352fc38a6.tar.bz2 scummvm-rg350-4b5cbc58976c1ed2a58c496aeb5f327352fc38a6.zip |
SHERLOCK: Split Screen class into it's own file
-rw-r--r-- | engines/sherlock/graphics.cpp | 84 | ||||
-rw-r--r-- | engines/sherlock/graphics.h | 29 | ||||
-rw-r--r-- | engines/sherlock/module.mk | 1 | ||||
-rw-r--r-- | engines/sherlock/screen.cpp | 107 | ||||
-rw-r--r-- | engines/sherlock/screen.h | 61 | ||||
-rw-r--r-- | engines/sherlock/sherlock.h | 2 | ||||
-rw-r--r-- | engines/sherlock/sprite.cpp | 2 |
7 files changed, 171 insertions, 115 deletions
diff --git a/engines/sherlock/graphics.cpp b/engines/sherlock/graphics.cpp index fbfd3b7b45..23d3b443e8 100644 --- a/engines/sherlock/graphics.cpp +++ b/engines/sherlock/graphics.cpp @@ -77,88 +77,4 @@ void Surface::fillRect(int x1, int y1, int x2, int y2, byte color) { Graphics::Surface::fillRect(Common::Rect(x1, y1, x2, y2), color); } -void Surface::drawSprite(int x, int y, SpriteFrame *spriteFrame, bool flipped, bool altFlag) { - - -} - -/*----------------------------------------------------------------*/ - -Screen::Screen(SherlockEngine *vm) : Surface(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT), _vm(vm), - _backBuffer1(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT), - _backBuffer2(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT) { - setFont(1); -} - -void Screen::setFont(int fontNumber) { - _fontNumber = fontNumber; - Common::String fname = Common::String::format("FONT%d.VGS", fontNumber); - Common::SeekableReadStream *stream = _vm->_res->load(fname); - - debug("TODO: Loading font %s, size - %d", fname.c_str(), stream->size()); - - delete stream; -} - -void Screen::update() { - g_system->copyRectToScreen(getPixels(), this->w, 0, 0, this->w, this->h); - g_system->updateScreen(); -} - -void Screen::getPalette(byte palette[PALETTE_SIZE]) { - g_system->getPaletteManager()->grabPalette(palette, 0, PALETTE_COUNT); -} - -void Screen::setPalette(const byte palette[PALETTE_SIZE]) { - g_system->getPaletteManager()->setPalette(palette, 0, PALETTE_COUNT); -} - -int Screen::equalizePalette(const byte palette[PALETTE_SIZE]) { - int total = 0; - byte tempPalette[PALETTE_SIZE]; - getPalette(tempPalette); - - // For any palette component that doesn't already match the given destination - // palette, change by 1 towards the reference palette component - for (int idx = 0; idx < PALETTE_SIZE; ++idx) { - if (tempPalette[idx] > palette[idx]) - { - --tempPalette[idx]; - ++total; - } else if (tempPalette[idx] < palette[idx]) { - ++tempPalette[idx]; - ++total; - } - } - - if (total > 0) - // Palette changed, so reload it - setPalette(tempPalette); - - return total; -} - -void Screen::fadeToBlack() { - const int FADE_AMOUNT = 2; - bool repeatFlag; - byte *srcP; - int count; - byte tempPalette[PALETTE_SIZE]; - - getPalette(tempPalette); - do { - repeatFlag = false; - for (srcP = &tempPalette[0], count = 0; count < PALETTE_SIZE; ++count, ++srcP) { - int v = *srcP; - if (v) { - repeatFlag = true; - *srcP = MAX(*srcP - FADE_AMOUNT, 0); - } - } - - setPalette(tempPalette); - _vm->_events->pollEventsAndWait(); - } while (repeatFlag && !_vm->shouldQuit()); -} - } // End of namespace Sherlock diff --git a/engines/sherlock/graphics.h b/engines/sherlock/graphics.h index 79cffa839a..1765cf04ae 100644 --- a/engines/sherlock/graphics.h +++ b/engines/sherlock/graphics.h @@ -26,15 +26,8 @@ #include "common/rect.h" #include "graphics/surface.h" -#include "sherlock/sprite.h" - namespace Sherlock { -#define PALETTE_SIZE 768 -#define PALETTE_COUNT 256 - -class SherlockEngine; - class Surface : public Graphics::Surface { protected: virtual void addDirtyRect(const Common::Rect &r) {} @@ -46,28 +39,6 @@ public: void copyFrom(const Graphics::Surface &src, const Common::Point &pt); void fillRect(int x1, int y1, int x2, int y2, byte color); - void drawSprite(int x, int y, SpriteFrame *spriteFrame, bool flipped = false, bool altFlag = false); -}; - -class Screen : public Surface { -private: - SherlockEngine *_vm; - int _fontNumber; - Surface _backBuffer1, _backBuffer2; -public: - Screen(SherlockEngine *vm); - - void setFont(int fontNumber); - - void update(); - - void getPalette(byte palette[PALETTE_SIZE]); - - void setPalette(const byte palette[PALETTE_SIZE]); - - int equalizePalette(const byte palette[PALETTE_SIZE]); - - void fadeToBlack(); }; } // End of namespace Sherlock diff --git a/engines/sherlock/module.mk b/engines/sherlock/module.mk index 7009f49d3f..06186f1504 100644 --- a/engines/sherlock/module.mk +++ b/engines/sherlock/module.mk @@ -12,6 +12,7 @@ MODULE_OBJS = \ journal.o \ resources.o \ room.o \ + screen.o \ sherlock.o \ sound.o \ sprite.o \ diff --git a/engines/sherlock/screen.cpp b/engines/sherlock/screen.cpp new file mode 100644 index 0000000000..d3fe68e367 --- /dev/null +++ b/engines/sherlock/screen.cpp @@ -0,0 +1,107 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "sherlock/screen.h" +#include "sherlock/sherlock.h" +#include "common/system.h" +#include "graphics/palette.h" + +namespace Sherlock { + +Screen::Screen(SherlockEngine *vm) : Surface(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT), _vm(vm), + _backBuffer1(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT), + _backBuffer2(SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT) { + setFont(1); +} + +void Screen::setFont(int fontNumber) { + _fontNumber = fontNumber; + Common::String fname = Common::String::format("FONT%d.VGS", fontNumber); + Common::SeekableReadStream *stream = _vm->_res->load(fname); + + debug("TODO: Loading font %s, size - %d", fname.c_str(), stream->size()); + + delete stream; +} + +void Screen::update() { + g_system->copyRectToScreen(getPixels(), this->w, 0, 0, this->w, this->h); + g_system->updateScreen(); +} + +void Screen::getPalette(byte palette[PALETTE_SIZE]) { + g_system->getPaletteManager()->grabPalette(palette, 0, PALETTE_COUNT); +} + +void Screen::setPalette(const byte palette[PALETTE_SIZE]) { + g_system->getPaletteManager()->setPalette(palette, 0, PALETTE_COUNT); +} + +int Screen::equalizePalette(const byte palette[PALETTE_SIZE]) { + int total = 0; + byte tempPalette[PALETTE_SIZE]; + getPalette(tempPalette); + + // For any palette component that doesn't already match the given destination + // palette, change by 1 towards the reference palette component + for (int idx = 0; idx < PALETTE_SIZE; ++idx) { + if (tempPalette[idx] > palette[idx]) + { + --tempPalette[idx]; + ++total; + } else if (tempPalette[idx] < palette[idx]) { + ++tempPalette[idx]; + ++total; + } + } + + if (total > 0) + // Palette changed, so reload it + setPalette(tempPalette); + + return total; +} + +void Screen::fadeToBlack() { + const int FADE_AMOUNT = 2; + bool repeatFlag; + byte *srcP; + int count; + byte tempPalette[PALETTE_SIZE]; + + getPalette(tempPalette); + do { + repeatFlag = false; + for (srcP = &tempPalette[0], count = 0; count < PALETTE_SIZE; ++count, ++srcP) { + int v = *srcP; + if (v) { + repeatFlag = true; + *srcP = MAX(*srcP - FADE_AMOUNT, 0); + } + } + + setPalette(tempPalette); + _vm->_events->pollEventsAndWait(); + } while (repeatFlag && !_vm->shouldQuit()); +} + +} // End of namespace Sherlock diff --git a/engines/sherlock/screen.h b/engines/sherlock/screen.h new file mode 100644 index 0000000000..3d1ad785e6 --- /dev/null +++ b/engines/sherlock/screen.h @@ -0,0 +1,61 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef SHERLOCK_SCREEN_H +#define SHERLOCK_SCREEN_H + +#include "common/rect.h" +#include "graphics/surface.h" + +#include "sherlock/graphics.h" + +namespace Sherlock { + +#define PALETTE_SIZE 768 +#define PALETTE_COUNT 256 + +class SherlockEngine; + +class Screen : public Surface { +private: + SherlockEngine *_vm; + int _fontNumber; + Surface _backBuffer1, _backBuffer2; +public: + Screen(SherlockEngine *vm); + + void setFont(int fontNumber); + + void update(); + + void getPalette(byte palette[PALETTE_SIZE]); + + void setPalette(const byte palette[PALETTE_SIZE]); + + int equalizePalette(const byte palette[PALETTE_SIZE]); + + void fadeToBlack(); +}; + +} // End of namespace Sherlock + +#endif diff --git a/engines/sherlock/sherlock.h b/engines/sherlock/sherlock.h index b04a14e8ac..8d24a78c81 100644 --- a/engines/sherlock/sherlock.h +++ b/engines/sherlock/sherlock.h @@ -33,10 +33,10 @@ #include "sherlock/animation.h" #include "sherlock/debugger.h" #include "sherlock/events.h" -#include "sherlock/graphics.h" #include "sherlock/journal.h" #include "sherlock/resources.h" #include "sherlock/room.h" +#include "sherlock/screen.h" #include "sherlock/sound.h" #include "sherlock/talk.h" diff --git a/engines/sherlock/sprite.cpp b/engines/sherlock/sprite.cpp index 9883d078ae..ca70932155 100644 --- a/engines/sherlock/sprite.cpp +++ b/engines/sherlock/sprite.cpp @@ -21,7 +21,7 @@ */ #include "sherlock/sprite.h" -#include "sherlock/graphics.h" +#include "sherlock/screen.h" #include "common/debug.h" namespace Sherlock { |