diff options
author | Einar Johan Trøan Sømåen | 2012-06-15 02:04:24 +0200 |
---|---|---|
committer | Einar Johan Trøan Sømåen | 2012-06-15 02:04:24 +0200 |
commit | 4b7201c7e1f92a620ed6bbc936d0b0f3648f1470 (patch) | |
tree | 3e1db1a0bd85b6469dcdf32ca87d3805f09f6473 | |
parent | 0fedd08714ac7ec36567db9dc4896a7513c0700f (diff) | |
download | scummvm-rg350-4b7201c7e1f92a620ed6bbc936d0b0f3648f1470.tar.gz scummvm-rg350-4b7201c7e1f92a620ed6bbc936d0b0f3648f1470.tar.bz2 scummvm-rg350-4b7201c7e1f92a620ed6bbc936d0b0f3648f1470.zip |
WINTERMUTE: Alphabetize the includes in AdGame
-rw-r--r-- | engines/wintermute/Ad/AdGame.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/engines/wintermute/Ad/AdGame.cpp b/engines/wintermute/Ad/AdGame.cpp index 32c037cba8..22400accfa 100644 --- a/engines/wintermute/Ad/AdGame.cpp +++ b/engines/wintermute/Ad/AdGame.cpp @@ -27,35 +27,35 @@ */
#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Ad/AdActor.h"
#include "engines/wintermute/Ad/AdGame.h"
-#include "engines/wintermute/Ad/AdResponseBox.h"
+#include "engines/wintermute/Ad/AdEntity.h"
+#include "engines/wintermute/Ad/AdInventory.h"
#include "engines/wintermute/Ad/AdInventoryBox.h"
+#include "engines/wintermute/Ad/AdItem.h"
+#include "engines/wintermute/Ad/AdResponse.h"
+#include "engines/wintermute/Ad/AdResponseBox.h"
+#include "engines/wintermute/Ad/AdResponseContext.h"
+#include "engines/wintermute/Ad/AdScene.h"
#include "engines/wintermute/Ad/AdSceneState.h"
-#include "engines/wintermute/Base/PartEmitter.h"
+#include "engines/wintermute/Ad/AdSentence.h"
+#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/Base/BFont.h"
+#include "engines/wintermute/Base/BObject.h"
#include "engines/wintermute/Base/BParser.h"
+#include "engines/wintermute/Base/BSound.h"
+#include "engines/wintermute/Base/BStringTable.h"
#include "engines/wintermute/Base/BSurfaceStorage.h"
#include "engines/wintermute/Base/BTransitionMgr.h"
-#include "engines/wintermute/Base/BObject.h"
-#include "engines/wintermute/Base/BSound.h"
-#include "engines/wintermute/UI/UIWindow.h"
-#include "engines/wintermute/Base/scriptables/ScValue.h"
-#include "engines/wintermute/UI/UIEntity.h"
-#include "engines/wintermute/Ad/AdScene.h"
-#include "engines/wintermute/Ad/AdEntity.h"
-#include "engines/wintermute/Ad/AdActor.h"
-#include "engines/wintermute/Ad/AdInventory.h"
-#include "engines/wintermute/Ad/AdResponseContext.h"
-#include "engines/wintermute/Ad/AdItem.h"
+#include "engines/wintermute/Base/BSprite.h"
#include "engines/wintermute/Base/BViewport.h"
-#include "engines/wintermute/Base/BFont.h"
+#include "engines/wintermute/Base/PartEmitter.h"
#include "engines/wintermute/Base/scriptables/ScEngine.h"
-#include "engines/wintermute/Base/BStringTable.h"
-#include "engines/wintermute/Ad/AdSentence.h"
-#include "engines/wintermute/Ad/AdResponse.h"
#include "engines/wintermute/Base/scriptables/ScScript.h"
#include "engines/wintermute/Base/scriptables/ScStack.h"
-#include "engines/wintermute/Base/BSprite.h"
-#include "engines/wintermute/Base/BFileManager.h"
+#include "engines/wintermute/Base/scriptables/ScValue.h"
+#include "engines/wintermute/UI/UIEntity.h"
+#include "engines/wintermute/UI/UIWindow.h"
#include "engines/wintermute/utils/utils.h"
#include "engines/wintermute/video/VidPlayer.h"
#include "engines/wintermute/video/VidTheoraPlayer.h"
|