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author | Paul Gilbert | 2011-11-17 22:04:10 +1100 |
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committer | Paul Gilbert | 2011-11-17 22:04:10 +1100 |
commit | 4c3c8f8ce3403f67d683959b947b8eb560c55bae (patch) | |
tree | b6e55161d2e28bdfc3ecdfc6b549c4f4bd2a8e12 | |
parent | 718e314601f84fd6b7d43b32fe05668ec28aed21 (diff) | |
download | scummvm-rg350-4c3c8f8ce3403f67d683959b947b8eb560c55bae.tar.gz scummvm-rg350-4c3c8f8ce3403f67d683959b947b8eb560c55bae.tar.bz2 scummvm-rg350-4c3c8f8ce3403f67d683959b947b8eb560c55bae.zip |
TSAGE: Added new properties and stubs needed for new R2RW functionality
-rw-r--r-- | engines/tsage/converse.cpp | 27 | ||||
-rw-r--r-- | engines/tsage/converse.h | 7 | ||||
-rw-r--r-- | engines/tsage/core.cpp | 30 | ||||
-rw-r--r-- | engines/tsage/core.h | 3 | ||||
-rw-r--r-- | engines/tsage/sound.h | 2 | ||||
-rw-r--r-- | engines/tsage/user_interface.cpp | 6 | ||||
-rw-r--r-- | engines/tsage/user_interface.h | 1 |
7 files changed, 63 insertions, 13 deletions
diff --git a/engines/tsage/converse.cpp b/engines/tsage/converse.cpp index 31a689b80c..b98f6f609d 100644 --- a/engines/tsage/converse.cpp +++ b/engines/tsage/converse.cpp @@ -551,6 +551,9 @@ void Obj44::synchronize(Serializer &s) { for (int idx = 0; idx < OBJ44_LIST_SIZE; ++idx) _list[idx].synchronize(s); s.syncAsUint32LE(_speakerOffset); + + if (g_vm->getGameID() == GType_Ringworld2) + s.syncAsSint16LE(_mode); } /*--------------------------------------------------------------------------*/ @@ -581,6 +584,11 @@ void StripManager::start(int stripNum, EventHandler *owner, StripCallback *callb owner->setAction(this, owner); } +void StripManager::start3(int stripNum, EventHandler *owner, byte *lookupList) { + _lookupList = lookupList; + start(stripNum, owner, NULL); +} + void StripManager::reset() { _actionIndex = 0; _delayFrames = 0; @@ -703,7 +711,12 @@ void StripManager::signal() { return; } else if (_obj44Index == 10000) { // Reached end of strip + EventHandler *endHandler = _endHandler; remove(); + + if ((g_vm->getGameID() == GType_Ringworld2) && endHandler) + endHandler->signal(); + return; } @@ -714,7 +727,19 @@ void StripManager::signal() { load(); Obj44 &obj44 = _obj44List[_obj44Index]; - _field2E8 = obj44._id; + + if (g_vm->getGameID() != GType_Ringworld2) { + _field2E8 = obj44._id; + } else { + if (obj44._id) + _field2E8 = obj44._id; + + switch (obj44._mode) { + case 1: + break; + } + } + Common::StringArray choiceList; // Build up a list of script entries diff --git a/engines/tsage/converse.h b/engines/tsage/converse.h index f82c07a7dd..db05913e08 100644 --- a/engines/tsage/converse.h +++ b/engines/tsage/converse.h @@ -185,6 +185,9 @@ public: int _field2[OBJ44_LIST_SIZE]; Obj0A _list[OBJ44_LIST_SIZE]; uint _speakerOffset; + + // Return to Ringworld specific field + int _mode; public: void load(const byte *dataP); virtual void synchronize(Serializer &s); @@ -215,6 +218,9 @@ public: Common::Array<byte> _script; StripProc _onBegin; StripProc _onEnd; + + // Ringworld 2 specific fields + byte *_lookupList; public: StripManager(); virtual ~StripManager(); @@ -225,6 +231,7 @@ public: virtual void process(Event &event); void start(int stripNum, EventHandler *owner, StripCallback *callback = NULL); + void start3(int stripNum, EventHandler *owner, byte *lookupList); void setCallback(StripCallback *callback) { _callbackObject = callback; } void setColors(int stdColor, int highlightColor) { _choiceDialog.setColors(stdColor, highlightColor); } void setFontNumber(int fontNum) { _choiceDialog.setFontNumber(fontNum); } diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp index 5a43a3b6c0..679fb59ef9 100644 --- a/engines/tsage/core.cpp +++ b/engines/tsage/core.cpp @@ -1061,6 +1061,8 @@ PaletteRotation::PaletteRotation() : PaletteModifierCached() { _percent = 0; _delayCtr = 0; _frameNumber = g_globals->_events.getFrameNumber(); + _idxChange = 1; + _countdown = 0; } void PaletteRotation::synchronize(Serializer &s) { @@ -1074,9 +1076,19 @@ void PaletteRotation::synchronize(Serializer &s) { s.syncAsSint32LE(_rotationMode); s.syncAsSint32LE(_duration); s.syncBytes(&_palette[0], 256 * 3); + + if (g_vm->getGameID() == GType_Ringworld2) { + s.syncAsSint16LE(_idxChange); + s.syncAsSint16LE(_countdown); + } } void PaletteRotation::signal() { + if (_countdown > 0) { + --_countdown; + return; + } + if (_delayCtr) { uint32 frameNumber = g_globals->_events.getFrameNumber(); @@ -1098,21 +1110,24 @@ void PaletteRotation::signal() { bool flag = true; switch (_rotationMode) { case -1: - if (--_currIndex < _start) { + _currIndex -= _idxChange; + if (_currIndex < _start) { flag = decDuration(); if (flag) _currIndex = _end - 1; } break; case 1: - if (++_currIndex >= _end) { + _currIndex += _idxChange; + if (_currIndex >= _end) { flag = decDuration(); if (flag) _currIndex = _start; } break; case 2: - if (++_currIndex >= _end) { + _currIndex += _idxChange; + if (_currIndex >= _end) { flag = decDuration(); if (flag) { _currIndex = _end - 2; @@ -1121,7 +1136,8 @@ void PaletteRotation::signal() { } break; case 3: - if (--_currIndex < _start) { + _currIndex -= _idxChange; + if (_currIndex < _start) { flag = decDuration(); if (flag) { _currIndex = _start + 1; @@ -1144,7 +1160,9 @@ void PaletteRotation::signal() { void PaletteRotation::remove() { Action *action = _action; - g_system->getPaletteManager()->setPalette((const byte *)&_palette[_start * 3], _start, _end - _start); + + if (_idxChange) + g_system->getPaletteManager()->setPalette((const byte *)&_palette[_start * 3], _start, _end - _start); _scenePalette->_listeners.remove(this); @@ -2961,6 +2979,7 @@ Player::Player(): SceneObject() { // Return to Ringworld specific fields _characterIndex = 0; _oldSceneNumber = 0; + _fieldBC = 0; for (int i = 0; i < MAX_CHARACTERS; ++i) { _characterScene[i] = 0; @@ -3064,6 +3083,7 @@ void Player::synchronize(Serializer &s) { if (g_vm->getGameID() == GType_Ringworld2) { s.syncAsSint16LE(_characterIndex); s.syncAsSint16LE(_oldSceneNumber); + s.syncAsSint16LE(_fieldBC); for (int i = 0; i < MAX_CHARACTERS; ++i) { s.syncAsSint16LE(_characterScene[i]); diff --git a/engines/tsage/core.h b/engines/tsage/core.h index 95ff1c145c..b2b491ce46 100644 --- a/engines/tsage/core.h +++ b/engines/tsage/core.h @@ -322,6 +322,8 @@ public: int _end; int _rotationMode; int _duration; + int _idxChange; + int _countdown; public: PaletteRotation(); @@ -630,6 +632,7 @@ public: // Return to Ringworld specific fields int _characterIndex; int _oldSceneNumber; + int _fieldBC; int _characterScene[MAX_CHARACTERS]; Common::Point _characterPos[MAX_CHARACTERS]; int _characterStrip[MAX_CHARACTERS]; diff --git a/engines/tsage/sound.h b/engines/tsage/sound.h index f4286565b0..c7b07e2cc3 100644 --- a/engines/tsage/sound.h +++ b/engines/tsage/sound.h @@ -419,7 +419,7 @@ public: Sound _sound; void setFile(const Common::String &filename) {} - void play(int soundNum, EventHandler *endAction) {} + bool play(int soundNum, EventHandler *endAction) { return false; } void stop() {} void proc1() {} bool isPlaying() const { return false; } diff --git a/engines/tsage/user_interface.cpp b/engines/tsage/user_interface.cpp index 807e788cb9..ef4eb29028 100644 --- a/engines/tsage/user_interface.cpp +++ b/engines/tsage/user_interface.cpp @@ -286,7 +286,6 @@ UIElements::UIElements(): UICollection() { else _cursorVisage.setVisage(1, 5); g_saver->addLoadNotifier(&UIElements::loadNotifierProc); - _characterIndex = 0; } void UIElements::synchronize(Serializer &s) { @@ -314,9 +313,6 @@ void UIElements::synchronize(Serializer &s) { s.syncAsSint16LE(itemId); } } - - if (g_vm->getGameID() == GType_Ringworld2) - s.syncAsSint16LE(_characterIndex); } void UIElements::process(Event &event) { @@ -427,7 +423,7 @@ void UIElements::setup(const Common::Point &pt) { break; case GType_Ringworld2: // Set up the character display - _character.setup(1, 5, _characterIndex, 285, 11, 255); + _character.setup(1, 5, R2_GLOBALS._player._characterIndex, 285, 11, 255); add(&_character); break; default: diff --git a/engines/tsage/user_interface.h b/engines/tsage/user_interface.h index 94a2444e39..0fbfc5a00f 100644 --- a/engines/tsage/user_interface.h +++ b/engines/tsage/user_interface.h @@ -129,7 +129,6 @@ public: Common::Array<int> _itemList; Visage _cursorVisage; UIElement _character; - int _characterIndex; UIElements(); virtual Common::String getClassName() { return "UIElements"; } |