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authorPaul Gilbert2016-08-16 21:04:19 -0400
committerPaul Gilbert2016-08-16 21:04:19 -0400
commit4c7985c3c9cb1e8023c6d1be5b5ed09fbfba2011 (patch)
tree92c4b2f298aaa4a4783de1395e13ae5890cc0477
parent80fd795b80d9e9f5f6ca444b844d867f2172d74e (diff)
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TITANIC: Implemented various pellerator classes
-rw-r--r--engines/titanic/core/saveable_object.cpp2
-rw-r--r--engines/titanic/game/broken_pell_base.cpp2
-rw-r--r--engines/titanic/game/broken_pell_base.h4
-rw-r--r--engines/titanic/game/broken_pellerator.cpp107
-rw-r--r--engines/titanic/game/broken_pellerator.h5
-rw-r--r--engines/titanic/game/broken_pellerator_froz.cpp103
-rw-r--r--engines/titanic/game/broken_pellerator_froz.h5
-rw-r--r--engines/titanic/game/transport/pellerator.cpp97
-rw-r--r--engines/titanic/game/transport/pellerator.h8
-rw-r--r--engines/titanic/module.mk2
-rw-r--r--engines/titanic/moves/call_pellerator.cpp (renamed from engines/titanic/game/call_pellerator.cpp)47
-rw-r--r--engines/titanic/moves/call_pellerator.h (renamed from engines/titanic/game/call_pellerator.h)6
-rw-r--r--engines/titanic/moves/exit_pellerator.cpp86
-rw-r--r--engines/titanic/moves/exit_pellerator.h6
14 files changed, 465 insertions, 15 deletions
diff --git a/engines/titanic/core/saveable_object.cpp b/engines/titanic/core/saveable_object.cpp
index 2d44126363..5fc2d7e738 100644
--- a/engines/titanic/core/saveable_object.cpp
+++ b/engines/titanic/core/saveable_object.cpp
@@ -103,7 +103,6 @@
#include "titanic/game/broken_pellerator.h"
#include "titanic/game/broken_pellerator_froz.h"
#include "titanic/game/cage.h"
-#include "titanic/game/call_pellerator.h"
#include "titanic/game/captains_wheel.h"
#include "titanic/game/cdrom.h"
#include "titanic/game/cdrom_computer.h"
@@ -333,6 +332,7 @@
#include "titanic/messages/pet_messages.h"
#include "titanic/messages/service_elevator_door.h"
+#include "titanic/moves/call_pellerator.h"
#include "titanic/moves/enter_bomb_room.h"
#include "titanic/moves/enter_bridge.h"
#include "titanic/moves/enter_exit_first_class_state.h"
diff --git a/engines/titanic/game/broken_pell_base.cpp b/engines/titanic/game/broken_pell_base.cpp
index 59e2b9bca1..02c2d873ac 100644
--- a/engines/titanic/game/broken_pell_base.cpp
+++ b/engines/titanic/game/broken_pell_base.cpp
@@ -26,7 +26,7 @@ namespace Titanic {
EMPTY_MESSAGE_MAP(CBrokenPellBase, CBackground);
-int CBrokenPellBase::_v1;
+bool CBrokenPellBase::_v1;
int CBrokenPellBase::_v2;
void CBrokenPellBase::save(SimpleFile *file, int indent) {
diff --git a/engines/titanic/game/broken_pell_base.h b/engines/titanic/game/broken_pell_base.h
index f63cd0112b..4ca7eddd20 100644
--- a/engines/titanic/game/broken_pell_base.h
+++ b/engines/titanic/game/broken_pell_base.h
@@ -29,8 +29,8 @@ namespace Titanic {
class CBrokenPellBase : public CBackground {
DECLARE_MESSAGE_MAP;
-private:
- static int _v1;
+protected:
+ static bool _v1;
static int _v2;
int _fieldE0;
diff --git a/engines/titanic/game/broken_pellerator.cpp b/engines/titanic/game/broken_pellerator.cpp
index d3b204b1e5..8fb7244b7e 100644
--- a/engines/titanic/game/broken_pellerator.cpp
+++ b/engines/titanic/game/broken_pellerator.cpp
@@ -21,9 +21,17 @@
*/
#include "titanic/game/broken_pellerator.h"
+#include "titanic/core/view_item.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CBrokenPellerator, CBrokenPellBase)
+ ON_MESSAGE(MouseButtonDownMsg)
+ ON_MESSAGE(LeaveViewMsg)
+ ON_MESSAGE(ActMsg)
+ ON_MESSAGE(MovieEndMsg)
+END_MESSAGE_MAP()
+
void CBrokenPellerator::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_string2, indent);
@@ -44,4 +52,103 @@ void CBrokenPellerator::load(SimpleFile *file) {
CBrokenPellBase::load(file);
}
+bool CBrokenPellerator::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ if (_v1) {
+ changeView(_v2 ? _string5 : _string4);
+ } else {
+ if (_v2) {
+ playMovie(28, 43, 0);
+ } else {
+ playMovie(0, 14, MOVIE_NOTIFY_OBJECT);
+ }
+
+ _v1 = true;
+ }
+
+ return true;
+}
+
+bool CBrokenPellerator::LeaveViewMsg(CLeaveViewMsg *msg) {
+ CString name = msg->_newView->getNodeViewName();
+ if (name == "Node 3.S" || name == "Node 3.N") {
+ _v1 = false;
+ loadFrame(0);
+ }
+
+ return true;
+}
+
+bool CBrokenPellerator::ActMsg(CActMsg *msg) {
+ if (msg->_action == "PlayerGetsHose") {
+ _v2 = 1;
+ loadFrame(43);
+
+ CStatusChangeMsg statusMsg;
+ statusMsg.execute("PickupHose");
+ } else {
+ _fieldE0 = 0;
+ bool closeFlag = msg->_action == "Close";
+ if (msg->_action == "CloseLeft") {
+ closeFlag = true;
+ _fieldE0 = 1;
+ }
+ if (msg->_action == "CloseRight") {
+ closeFlag = true;
+ _fieldE0 = 2;
+ }
+
+ if (closeFlag) {
+ if (_v1) {
+ _v1 = false;
+ if (_v2)
+ playMovie(43, 57, MOVIE_NOTIFY_OBJECT);
+ else
+ playMovie(14, 28, MOVIE_NOTIFY_OBJECT);
+ } else {
+ switch (_fieldE0) {
+ case 1:
+ changeView(_string2);
+ break;
+ case 2:
+ changeView(_string3);
+ break;
+ default:
+ break;
+ }
+
+ _fieldE0 = 0;
+ }
+ }
+ }
+
+ return true;
+}
+
+bool CBrokenPellerator::MovieEndMsg(CMovieEndMsg *msg) {
+ if (msg->_endFrame == 14) {
+ CStatusChangeMsg statusMsg;
+ statusMsg._newStatus = 1;
+ statusMsg.execute("PickUpHose");
+ }
+
+ if (msg->_endFrame == 28) {
+ CStatusChangeMsg statusMsg;
+ statusMsg._newStatus = 0;
+ statusMsg.execute("PickUpHose");
+ }
+
+ switch (_fieldE0) {
+ case 1:
+ changeView(_string2);
+ break;
+ case 2:
+ changeView(_string3);
+ break;
+ default:
+ break;
+ }
+
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/broken_pellerator.h b/engines/titanic/game/broken_pellerator.h
index 6fbde91053..3b8c3ba587 100644
--- a/engines/titanic/game/broken_pellerator.h
+++ b/engines/titanic/game/broken_pellerator.h
@@ -28,6 +28,11 @@
namespace Titanic {
class CBrokenPellerator : public CBrokenPellBase {
+ DECLARE_MESSAGE_MAP;
+ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
+ bool LeaveViewMsg(CLeaveViewMsg *msg);
+ bool ActMsg(CActMsg *msg);
+ bool MovieEndMsg(CMovieEndMsg *msg);
private:
CString _string2;
CString _string3;
diff --git a/engines/titanic/game/broken_pellerator_froz.cpp b/engines/titanic/game/broken_pellerator_froz.cpp
index 4b21ea93d0..690ab76820 100644
--- a/engines/titanic/game/broken_pellerator_froz.cpp
+++ b/engines/titanic/game/broken_pellerator_froz.cpp
@@ -21,9 +21,17 @@
*/
#include "titanic/game/broken_pellerator_froz.h"
+#include "titanic/core/view_item.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CBrokenPelleratorFroz, CBrokenPellBase)
+ ON_MESSAGE(MouseButtonDownMsg)
+ ON_MESSAGE(LeaveViewMsg)
+ ON_MESSAGE(ActMsg)
+ ON_MESSAGE(MovieEndMsg)
+END_MESSAGE_MAP()
+
void CBrokenPelleratorFroz::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_string2, indent);
@@ -44,4 +52,99 @@ void CBrokenPelleratorFroz::load(SimpleFile *file) {
CBrokenPellBase::load(file);
}
+bool CBrokenPelleratorFroz::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ if (_v1) {
+ changeView(_v2 ? _string5 : _string4);
+ } else {
+ _v1 = true;
+ if (_v2) {
+ playMovie(0, 13, 0);
+ } else {
+ playMovie(43, 55, MOVIE_NOTIFY_OBJECT);
+ }
+ }
+
+ return true;
+}
+
+bool CBrokenPelleratorFroz::LeaveViewMsg(CLeaveViewMsg *msg) {
+ CString name = msg->_newView->getNodeViewName();
+
+ if (name == "Node 3.S" || name == "Node 3.E") {
+ _v1 = false;
+ loadFrame(0);
+ }
+
+ return true;
+}
+
+bool CBrokenPelleratorFroz::ActMsg(CActMsg *msg) {
+ if (msg->_action == "PlayerGetsHose") {
+ _v2 = 1;
+ CStatusChangeMsg statusMsg;
+ statusMsg._newStatus = 0;
+ statusMsg.execute("FPickUpHose");
+ } else {
+ _fieldE0 = 0;
+ bool closeFlag = msg->_action == "Close";
+ if (msg->_action == "CloseLeft") {
+ closeFlag = true;
+ _fieldE0 = 1;
+ }
+ if (msg->_action == "CloseRight") {
+ closeFlag = true;
+ _fieldE0 = 2;
+ }
+
+ if (closeFlag) {
+ if (_v1) {
+ _v1 = false;
+ if (_v2)
+ playMovie(29, 42, MOVIE_NOTIFY_OBJECT);
+ else
+ playMovie(72, 84, MOVIE_NOTIFY_OBJECT);
+ } else {
+ switch (_fieldE0) {
+ case 1:
+ changeView(_string2);
+ break;
+ case 2:
+ changeView(_string3);
+ break;
+ default:
+ break;
+ }
+
+ _fieldE0 = 0;
+ }
+ }
+ }
+
+ return true;
+}
+
+bool CBrokenPelleratorFroz::MovieEndMsg(CMovieEndMsg *msg) {
+ if (msg->_endFrame == 55) {
+ CStatusChangeMsg statusMsg;
+ statusMsg._newStatus = 1;
+ statusMsg.execute("FPickUpHose");
+ }
+
+ if (msg->_endFrame == 84) {
+ CStatusChangeMsg statusMsg;
+ statusMsg._newStatus = 0;
+ statusMsg.execute("FPickUpHose");
+ }
+
+ if (_fieldE0 == 1) {
+ changeView(_string2);
+ _fieldE0 = 0;
+ } else if (_fieldE0 == 2) {
+ changeView(_string3);
+ _fieldE0 = 0;
+ }
+
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/broken_pellerator_froz.h b/engines/titanic/game/broken_pellerator_froz.h
index 1df6d2d0b2..ccdae6ffa8 100644
--- a/engines/titanic/game/broken_pellerator_froz.h
+++ b/engines/titanic/game/broken_pellerator_froz.h
@@ -28,6 +28,11 @@
namespace Titanic {
class CBrokenPelleratorFroz : public CBrokenPellBase {
+ DECLARE_MESSAGE_MAP;
+ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
+ bool LeaveViewMsg(CLeaveViewMsg *msg);
+ bool ActMsg(CActMsg *msg);
+ bool MovieEndMsg(CMovieEndMsg *msg);
private:
CString _string2;
CString _string3;
diff --git a/engines/titanic/game/transport/pellerator.cpp b/engines/titanic/game/transport/pellerator.cpp
index e789c20a3d..343ce29b3d 100644
--- a/engines/titanic/game/transport/pellerator.cpp
+++ b/engines/titanic/game/transport/pellerator.cpp
@@ -21,19 +21,32 @@
*/
#include "titanic/game/transport/pellerator.h"
+#include "titanic/core/room_item.h"
namespace Titanic {
+static const char *const WAVE_NAMES[10] = {
+ "z#465.wav", "z#456.wav", "z#455.wav", "z#453.wav",
+ "z#452.wav", "NoStandingInFunnyWays", "z#450.wav",
+ "z#449.wav", "z#435.wav", "z#434.wav"
+};
+
BEGIN_MESSAGE_MAP(CPellerator, CTransport)
+ ON_MESSAGE(StatusChangeMsg)
ON_MESSAGE(EnterRoomMsg)
+ ON_MESSAGE(MovieEndMsg)
+ ON_MESSAGE(TimerMsg)
END_MESSAGE_MAP()
-int CPellerator::_v1;
+int CPellerator::_soundHandle;
int CPellerator::_v2;
+CPellerator::CPellerator() : CTransport() {
+}
+
void CPellerator::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
- file->writeNumberLine(_v1, indent);
+ file->writeNumberLine(_soundHandle, indent);
file->writeNumberLine(_v2, indent);
CTransport::save(file, indent);
@@ -41,14 +54,90 @@ void CPellerator::save(SimpleFile *file, int indent) {
void CPellerator::load(SimpleFile *file) {
file->readNumber();
- _v1 = file->readNumber();
+ _soundHandle = file->readNumber();
_v2 = file->readNumber();
CTransport::load(file);
}
+bool CPellerator::StatusChangeMsg(CStatusChangeMsg *msg) {
+ warning("CPellerator::StatusChangeMsg");
+ return true;
+}
+
bool CPellerator::EnterRoomMsg(CEnterRoomMsg *msg) {
- warning("CPellerator::handleEvent");
+ if (isEquals("PelleratorObject")) {
+ for (int idx = 0; idx < 10; ++idx)
+ loadSound(WAVE_NAMES[idx]);
+ addTimer(10000);
+ }
+
+ CString name = msg->_oldRoom ? msg->_oldRoom->getName() : "";
+ int oldVal = _v2;
+
+ if (name.empty()) {
+ _v2 = 4;
+ oldVal = 4;
+ } else if (name == "PromenadeDeck") {
+ _v2 = 0;
+ } else if (name == "MusicRoomLobby") {
+ _v2 = 1;
+ } else if (name == "Bar") {
+ _v2 = 2;
+ } else if (name == "TopOfWell") {
+ _v2 = 4;
+ } else if (name == "1stClassRestaurant") {
+ _v2 = 5;
+ } else if (name == "Arboretum" || name == "FrozenArboretum") {
+ _v2 = 6;
+ }
+
+ if (_v2 != oldVal) {
+ CStatusChangeMsg statusMsg;
+ statusMsg._newStatus = _v2;
+ statusMsg.execute("ExitPellerator");
+ }
+
+ loadFrame(264);
+ return true;
+}
+
+bool CPellerator::MovieEndMsg(CMovieEndMsg *msg) {
+ setVisible(false);
+ stopGlobalSound(true, -1);
+
+ switch (_v2) {
+ case 0:
+ _soundHandle = queueSound("z#429.wav", _soundHandle);
+ break;
+ case 1:
+ _soundHandle = queueSound("z#430.wav", _soundHandle);
+ break;
+ case 2:
+ _soundHandle = queueSound("z#431.wav", _soundHandle);
+ break;
+ case 4:
+ _soundHandle = queueSound("z#428.wav", _soundHandle);
+ break;
+ case 5:
+ _soundHandle = queueSound("z#433.wav", _soundHandle);
+ break;
+ case 6:
+ _soundHandle = queueSound("z#432.wav", _soundHandle);
+ break;
+ default:
+ break;
+ }
+
+ return true;
+}
+
+bool CPellerator::TimerMsg(CTimerMsg *msg) {
+ if (compareRoomNameTo("Pellerator")) {
+ _soundHandle = queueSound(WAVE_NAMES[getRandomNumber(9)], _soundHandle);
+ addTimer(20000 + getRandomNumber(10000));
+ }
+
return true;
}
diff --git a/engines/titanic/game/transport/pellerator.h b/engines/titanic/game/transport/pellerator.h
index fa400a49cd..ad93ba036a 100644
--- a/engines/titanic/game/transport/pellerator.h
+++ b/engines/titanic/game/transport/pellerator.h
@@ -30,12 +30,16 @@ namespace Titanic {
class CPellerator : public CTransport {
DECLARE_MESSAGE_MAP;
+ bool StatusChangeMsg(CStatusChangeMsg *msg);
bool EnterRoomMsg(CEnterRoomMsg *msg);
-private:
- static int _v1;
+ bool MovieEndMsg(CMovieEndMsg *msg);
+ bool TimerMsg(CTimerMsg *msg);
+public:
+ static int _soundHandle;
static int _v2;
public:
CLASSDEF;
+ CPellerator();
/**
* Save the data for the class to file
diff --git a/engines/titanic/module.mk b/engines/titanic/module.mk
index 34d93b6411..a3afc7e4a4 100644
--- a/engines/titanic/module.mk
+++ b/engines/titanic/module.mk
@@ -94,7 +94,6 @@ MODULE_OBJS := \
game/broken_pell_base.o \
game/broken_pellerator.o \
game/broken_pellerator_froz.o \
- game/call_pellerator.o \
game/cage.o \
game/captains_wheel.o \
game/cdrom.o \
@@ -317,6 +316,7 @@ MODULE_OBJS := \
messages/messages.o \
messages/mouse_messages.o \
messages/service_elevator_door.o \
+ moves/call_pellerator.o \
moves/enter_bomb_room.o \
moves/enter_bridge.o \
moves/enter_exit_first_class_state.o \
diff --git a/engines/titanic/game/call_pellerator.cpp b/engines/titanic/moves/call_pellerator.cpp
index 0ea48131b1..0dd8195277 100644
--- a/engines/titanic/game/call_pellerator.cpp
+++ b/engines/titanic/moves/call_pellerator.cpp
@@ -20,10 +20,17 @@
*
*/
-#include "titanic/game/call_pellerator.h"
+#include "titanic/moves/call_pellerator.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CCallPellerator, CGameObject)
+ ON_MESSAGE(EnterViewMsg)
+ ON_MESSAGE(LeaveViewMsg)
+ ON_MESSAGE(PETActivateMsg)
+ ON_MESSAGE(MouseButtonDownMsg)
+END_MESSAGE_MAP()
+
void CCallPellerator::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
@@ -34,4 +41,42 @@ void CCallPellerator::load(SimpleFile *file) {
CGameObject::load(file);
}
+bool CCallPellerator::EnterViewMsg(CEnterViewMsg *msg) {
+ petSetArea(PET_REMOTE);
+ petHighlightGlyph(1);
+ CString name = getFullViewName();
+
+ if (name == "TopOfWell.Node 6.S") {
+ petDisplayMessage(2, "You are standing outside the Pellerator.");
+ }
+
+ petSetRemoteTarget();
+ return true;
+}
+
+bool CCallPellerator::LeaveViewMsg(CLeaveViewMsg *msg) {
+ petClear();
+ return true;
+}
+
+bool CCallPellerator::PETActivateMsg(CPETActivateMsg *msg) {
+ CString name = getFullViewName();
+
+ if (msg->_name == "Pellerator") {
+ if (petDoorOrBellbotPresent()) {
+ petDisplayMessage("I'm sorry, you cannot enter this pellerator at present as a bot is in the way.");
+ } else if (name == "Bar.Node 1.S") {
+ changeView("Pellerator.Node 1.S");
+ } else {
+ changeView("Pellerator.Node 1.N");
+ }
+ }
+
+ return true;
+}
+
+bool CCallPellerator::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/call_pellerator.h b/engines/titanic/moves/call_pellerator.h
index 7da4b40794..3a1ef3823a 100644
--- a/engines/titanic/game/call_pellerator.h
+++ b/engines/titanic/moves/call_pellerator.h
@@ -24,10 +24,16 @@
#define TITANIC_CALL_PELLERATOR_H
#include "titanic/core/game_object.h"
+#include "titanic/messages/pet_messages.h"
namespace Titanic {
class CCallPellerator : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool EnterViewMsg(CEnterViewMsg *msg);
+ bool LeaveViewMsg(CLeaveViewMsg *msg);
+ bool PETActivateMsg(CPETActivateMsg *msg);
+ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
public:
CLASSDEF;
diff --git a/engines/titanic/moves/exit_pellerator.cpp b/engines/titanic/moves/exit_pellerator.cpp
index 68a2a8da91..12ca2c1e3c 100644
--- a/engines/titanic/moves/exit_pellerator.cpp
+++ b/engines/titanic/moves/exit_pellerator.cpp
@@ -21,9 +21,16 @@
*/
#include "titanic/moves/exit_pellerator.h"
+#include "titanic/game/transport/pellerator.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CExitPellerator, CGameObject)
+ ON_MESSAGE(MouseButtonDownMsg)
+ ON_MESSAGE(StatusChangeMsg)
+ ON_MESSAGE(ChangeSeasonMsg)
+END_MESSAGE_MAP()
+
CExitPelleratorStatics *CExitPellerator::_statics;
void CExitPellerator::init() {
@@ -38,7 +45,7 @@ void CExitPellerator::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_statics->_v1, indent);
file->writeNumberLine(_statics->_v2, indent);
- file->writeNumberLine(_statics->_v3, indent);
+ file->writeNumberLine(_statics->_isWinter, indent);
CGameObject::save(file, indent);
}
@@ -47,9 +54,84 @@ void CExitPellerator::load(SimpleFile *file) {
file->readNumber();
_statics->_v1 = file->readString();
_statics->_v2 = file->readNumber();
- _statics->_v3 = file->readNumber();
+ _statics->_isWinter = file->readNumber();
CGameObject::load(file);
}
+bool CExitPellerator::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ CString name = getName();
+
+ if (name == "ExitPellerator") {
+ if (_statics->_v2 != 2) {
+ switch (getRandomNumber(2)) {
+ case 0:
+ CPellerator::_soundHandle = queueSound("z#457.wav", CPellerator::_soundHandle);
+ break;
+ case 1:
+ CPellerator::_soundHandle = queueSound("z#458.wav", CPellerator::_soundHandle);
+ break;
+ default:
+ CPellerator::_soundHandle = queueSound("z#464.wav", CPellerator::_soundHandle);
+ break;
+ }
+ }
+
+ switch (_statics->_v2) {
+ case 0:
+ changeView("PromenadeDeck.Node 1.W");
+ break;
+ case 1:
+ changeView("MusicRoomLobby.Node 1.S");
+ break;
+ case 4:
+ changeView("TopOfWell.Node 6.N");
+ break;
+ case 5:
+ changeView("1stClassRestaurant.Lobby Node.E");
+ break;
+ case 6:
+ changeView(_statics->_isWinter ? "FrozenArboretum.Node 4.S" : "Arboretum.Node 4.W");
+ break;
+ default:
+ petDisplayMessage(2, "Please exit from the other side.");
+ CPellerator::_soundHandle = queueSound("z#438.wav", CPellerator::_soundHandle);
+
+ }
+ } else if (name == "ExitPellerator2") {
+ if (_statics->_v2 == 2) {
+ switch (getRandomNumber(2)) {
+ case 0:
+ CPellerator::_soundHandle = queueSound("z#457.wav", CPellerator::_soundHandle);
+ break;
+ case 1:
+ CPellerator::_soundHandle = queueSound("z#458.wav", CPellerator::_soundHandle);
+ break;
+ default:
+ CPellerator::_soundHandle = queueSound("z#464.wav", CPellerator::_soundHandle);
+ break;
+ }
+ }
+
+ if (_statics->_v2 == 2) {
+ changeView("Bar.Node 1.N");
+ } else {
+ petDisplayMessage(2, "Please exit from the other side.");
+ CPellerator::_soundHandle = queueSound("z#438.wav", CPellerator::_soundHandle);
+ }
+ }
+
+ return true;
+}
+
+bool CExitPellerator::StatusChangeMsg(CStatusChangeMsg *msg) {
+ _statics->_v2 = msg->_newStatus;
+ return true;
+}
+
+bool CExitPellerator::ChangeSeasonMsg(CChangeSeasonMsg *msg) {
+ _statics->_isWinter = msg->_season == "Winter";
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/moves/exit_pellerator.h b/engines/titanic/moves/exit_pellerator.h
index 280d1e9a6c..8819d64355 100644
--- a/engines/titanic/moves/exit_pellerator.h
+++ b/engines/titanic/moves/exit_pellerator.h
@@ -30,10 +30,14 @@ namespace Titanic {
struct CExitPelleratorStatics {
CString _v1;
int _v2;
- int _v3;
+ bool _isWinter;
};
class CExitPellerator : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
+ bool StatusChangeMsg(CStatusChangeMsg *msg);
+ bool ChangeSeasonMsg(CChangeSeasonMsg *msg);
private:
static CExitPelleratorStatics *_statics;
public: