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authorJames Brown2002-04-05 04:24:39 +0000
committerJames Brown2002-04-05 04:24:39 +0000
commit4c9a95c3f9641eebd8941f0c759ece559e0b5911 (patch)
treeeea0e38d2b8b81f1770878ef13c9280a8b85cb00
parent3f2f8f958c0727e78481ecd4999acf590da4f523 (diff)
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Fix last BOOL
svn-id: r3868
-rw-r--r--sound.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/sound.h b/sound.h
index 6d59e9626a..013d1f752e 100644
--- a/sound.h
+++ b/sound.h
@@ -17,6 +17,9 @@
*
* Change Log:
* $Log$
+ * Revision 1.11 2002/04/05 04:24:39 ender
+ * Fix last BOOL
+ *
* Revision 1.10 2002/04/04 22:47:03 arisme
* MP3 cd music patch - still WIP, VBR doesn't work, compress the audio track X to MP3 CBR and name them trackX.mp3 in the game directory - only tested with Loom
*
@@ -99,7 +102,7 @@ struct MixerChannel { /* Mixer Channel */
uint32 size;
uint32 buffer_size;
mad_timer_t duration;
- BOOL playing;
+ bool playing;
FILE *file;
} mp3_cdmusic;
#endif