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author | James Brown | 2002-04-05 04:24:39 +0000 |
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committer | James Brown | 2002-04-05 04:24:39 +0000 |
commit | 4c9a95c3f9641eebd8941f0c759ece559e0b5911 (patch) | |
tree | eea0e38d2b8b81f1770878ef13c9280a8b85cb00 | |
parent | 3f2f8f958c0727e78481ecd4999acf590da4f523 (diff) | |
download | scummvm-rg350-4c9a95c3f9641eebd8941f0c759ece559e0b5911.tar.gz scummvm-rg350-4c9a95c3f9641eebd8941f0c759ece559e0b5911.tar.bz2 scummvm-rg350-4c9a95c3f9641eebd8941f0c759ece559e0b5911.zip |
Fix last BOOL
svn-id: r3868
-rw-r--r-- | sound.h | 5 |
1 files changed, 4 insertions, 1 deletions
@@ -17,6 +17,9 @@ * * Change Log: * $Log$ + * Revision 1.11 2002/04/05 04:24:39 ender + * Fix last BOOL + * * Revision 1.10 2002/04/04 22:47:03 arisme * MP3 cd music patch - still WIP, VBR doesn't work, compress the audio track X to MP3 CBR and name them trackX.mp3 in the game directory - only tested with Loom * @@ -99,7 +102,7 @@ struct MixerChannel { /* Mixer Channel */ uint32 size; uint32 buffer_size; mad_timer_t duration; - BOOL playing; + bool playing; FILE *file; } mp3_cdmusic; #endif |