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authorJohannes Schickel2014-03-26 00:39:27 +0100
committerJohannes Schickel2014-03-26 00:39:27 +0100
commit4ca33e264802ec4c679c8b129ca461bb1e9c7f8d (patch)
treebba045f103520fd3a7a81ccd9832452599afbc07
parent1c193ed1e5eb6372df181ed70913532d0dcc58f9 (diff)
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WII: Fix color key handling for 16bit mouse cursors.
This should fix bug #6108 "WII: Zak FM-TOWNS mouse cursor encased in blue box".
-rw-r--r--backends/platform/wii/osystem_gfx.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/wii/osystem_gfx.cpp b/backends/platform/wii/osystem_gfx.cpp
index 001cfea31e..bb91242f98 100644
--- a/backends/platform/wii/osystem_gfx.cpp
+++ b/backends/platform/wii/osystem_gfx.cpp
@@ -717,8 +717,8 @@ void OSystem_Wii::setMouseCursor(const void *buf, uint w, uint h, int hotspotX,
u16 *d = (u16 *) tmp;
for (u16 y = 0; y < h; ++y) {
for (u16 x = 0; x < w; ++x) {
- if (*s++ != _mouseKeyColor)
- *d++ |= 7 << 12;
+ if (*s++ == _mouseKeyColor)
+ *d++ &= ~(7 << 12);
else
d++;
}