aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJohannes Schickel2008-04-29 14:22:04 +0000
committerJohannes Schickel2008-04-29 14:22:04 +0000
commit4d5c6d1afb3e883a1dad5373144431cacf9a9b97 (patch)
tree20ef79be56a2231229dd17a8578388819d209902
parenta55d13e0a3ee8bbb6ee24c7d8ee017c92e58b514 (diff)
downloadscummvm-rg350-4d5c6d1afb3e883a1dad5373144431cacf9a9b97.tar.gz
scummvm-rg350-4d5c6d1afb3e883a1dad5373144431cacf9a9b97.tar.bz2
scummvm-rg350-4d5c6d1afb3e883a1dad5373144431cacf9a9b97.zip
Prevent analog sound driver to be created for Kyra3.
svn-id: r31771
-rw-r--r--engines/kyra/detection.cpp28
-rw-r--r--engines/kyra/kyra.cpp82
-rw-r--r--engines/kyra/kyra.h11
-rw-r--r--engines/kyra/kyra_v1.cpp1
4 files changed, 63 insertions, 59 deletions
diff --git a/engines/kyra/detection.cpp b/engines/kyra/detection.cpp
index 02e501b31a..53d26becb2 100644
--- a/engines/kyra/detection.cpp
+++ b/engines/kyra/detection.cpp
@@ -41,22 +41,22 @@ struct KYRAGameDescription {
namespace {
-#define FLAGS(x, y, z, a, id) { Common::UNK_LANG, Common::kPlatformUnknown, x, y, z, a, id }
+#define FLAGS(x, y, z, a, b, id) { Common::UNK_LANG, Common::kPlatformUnknown, x, y, z, a, b, id }
-#define KYRA1_FLOPPY_FLAGS FLAGS(false, false, false, false, Kyra::GI_KYRA1)
-#define KYRA1_AMIGA_FLAGS FLAGS(false, false, false, false, Kyra::GI_KYRA1)
-#define KYRA1_TOWNS_FLAGS FLAGS(false, true, false, false, Kyra::GI_KYRA1)
-#define KYRA1_TOWNS_SJIS_FLAGS FLAGS(false, true, false, true, Kyra::GI_KYRA1)
-#define KYRA1_CD_FLAGS FLAGS(false, true, true, false, Kyra::GI_KYRA1)
-#define KYRA1_DEMO_FLAGS FLAGS(true, false, false, false, Kyra::GI_KYRA1)
+#define KYRA1_FLOPPY_FLAGS FLAGS(false, false, false, false, false, Kyra::GI_KYRA1)
+#define KYRA1_AMIGA_FLAGS FLAGS(false, false, false, false, false, Kyra::GI_KYRA1)
+#define KYRA1_TOWNS_FLAGS FLAGS(false, true, false, false, false, Kyra::GI_KYRA1)
+#define KYRA1_TOWNS_SJIS_FLAGS FLAGS(false, true, false, true, false, Kyra::GI_KYRA1)
+#define KYRA1_CD_FLAGS FLAGS(false, true, true, false, false, Kyra::GI_KYRA1)
+#define KYRA1_DEMO_FLAGS FLAGS(true, false, false, false, false, Kyra::GI_KYRA1)
-#define KYRA2_CD_FLAGS FLAGS(false, false, true, false, Kyra::GI_KYRA2)
-#define KYRA2_CD_DEMO_FLAGS FLAGS(true, false, true, false, Kyra::GI_KYRA2)
-#define KYRA2_DEMO_FLAGS FLAGS(true, false, false, false, Kyra::GI_KYRA2)
-#define KYRA2_TOWNS_FLAGS FLAGS(false, false, false, false, Kyra::GI_KYRA2)
-#define KYRA2_TOWNS_SJIS_FLAGS FLAGS(false, false, false, true, Kyra::GI_KYRA2)
+#define KYRA2_CD_FLAGS FLAGS(false, false, true, false, false, Kyra::GI_KYRA2)
+#define KYRA2_CD_DEMO_FLAGS FLAGS(true, false, true, false, false, Kyra::GI_KYRA2)
+#define KYRA2_DEMO_FLAGS FLAGS(true, false, false, false, false, Kyra::GI_KYRA2)
+#define KYRA2_TOWNS_FLAGS FLAGS(false, false, false, false, false, Kyra::GI_KYRA2)
+#define KYRA2_TOWNS_SJIS_FLAGS FLAGS(false, false, false, true, false, Kyra::GI_KYRA2)
-#define KYRA3_CD_FLAGS FLAGS(false, false, true, false, Kyra::GI_KYRA3)
+#define KYRA3_CD_FLAGS FLAGS(false, false, true, false, true, Kyra::GI_KYRA3)
const KYRAGameDescription adGameDescs[] = {
{
@@ -435,7 +435,7 @@ const KYRAGameDescription adGameDescs[] = {
KYRA3_CD_FLAGS
},
- { AD_TABLE_END_MARKER, FLAGS(0, 0, 0, 0, 0) }
+ { AD_TABLE_END_MARKER, FLAGS(0, 0, 0, 0, 0, 0) }
};
const PlainGameDescriptor gameList[] = {
diff --git a/engines/kyra/kyra.cpp b/engines/kyra/kyra.cpp
index 5ee2c1ed0c..f3d6467984 100644
--- a/engines/kyra/kyra.cpp
+++ b/engines/kyra/kyra.cpp
@@ -39,7 +39,7 @@
namespace Kyra {
KyraEngine::KyraEngine(OSystem *system, const GameFlags &flags)
- : Engine(system) {
+ : Engine(system), _flags(flags) {
_res = 0;
_sound = 0;
_text = 0;
@@ -47,7 +47,6 @@ KyraEngine::KyraEngine(OSystem *system, const GameFlags &flags)
_timer = 0;
_scriptInterpreter = 0;
- _flags = flags;
_gameSpeed = 60;
_tickLength = (uint8)(1000.0 / _gameSpeed);
@@ -87,50 +86,53 @@ int KyraEngine::init() {
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
- // We prefer AdLib over native MIDI, since our AdLib playback code is much
- // more mature than our MIDI player. For example we are missing MT-32 support
- // and it seems our MIDI playback code has threading issues (see bug #1506583
- // "KYRA1: Crash on exceeded polyphony" for more information).
- int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB/* | MDT_PREFER_MIDI*/);
-
- if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) {
- // TODO: currently we don't support the PC98 sound data,
- // but since it has the FM-Towns data files, we just use the
- // FM-Towns driver
- if (_flags.gameID == GI_KYRA1)
- _sound = new SoundTowns(this, _mixer);
- else
- _sound = new SoundTowns_v2(this, _mixer);
- } else if (midiDriver == MD_ADLIB) {
- _sound = new SoundAdlibPC(this, _mixer);
- assert(_sound);
- } else {
- bool native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"));
-
- MidiDriver *driver = MidiDriver::createMidi(midiDriver);
- assert(driver);
- if (native_mt32)
- driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
-
- SoundMidiPC *soundMidiPc = new SoundMidiPC(this, _mixer, driver);
- _sound = soundMidiPc;
- assert(_sound);
- soundMidiPc->hasNativeMT32(native_mt32);
-
- // Unlike some SCUMM games, it's not that the MIDI sounds are
- // missing. It's just that at least at the time of writing they
- // are decidedly inferior to the Adlib ones.
- if (ConfMan.getBool("multi_midi")) {
- SoundAdlibPC *adlib = new SoundAdlibPC(this, _mixer);
- assert(adlib);
-
- _sound = new MixedSoundDriver(this, _mixer, soundMidiPc, adlib);
+ if (!_flags.useDigSound) {
+ // We prefer AdLib over native MIDI, since our AdLib playback code is much
+ // more mature than our MIDI player. For example we are missing MT-32 support
+ // and it seems our MIDI playback code has threading issues (see bug #1506583
+ // "KYRA1: Crash on exceeded polyphony" for more information).
+ int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB/* | MDT_PREFER_MIDI*/);
+
+ if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) {
+ // TODO: currently we don't support the PC98 sound data,
+ // but since it has the FM-Towns data files, we just use the
+ // FM-Towns driver
+ if (_flags.gameID == GI_KYRA1)
+ _sound = new SoundTowns(this, _mixer);
+ else
+ _sound = new SoundTowns_v2(this, _mixer);
+ } else if (midiDriver == MD_ADLIB) {
+ _sound = new SoundAdlibPC(this, _mixer);
assert(_sound);
+ } else {
+ bool native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"));
+
+ MidiDriver *driver = MidiDriver::createMidi(midiDriver);
+ assert(driver);
+ if (native_mt32)
+ driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
+
+ SoundMidiPC *soundMidiPc = new SoundMidiPC(this, _mixer, driver);
+ _sound = soundMidiPc;
+ assert(_sound);
+ soundMidiPc->hasNativeMT32(native_mt32);
+
+ // Unlike some SCUMM games, it's not that the MIDI sounds are
+ // missing. It's just that at least at the time of writing they
+ // are decidedly inferior to the Adlib ones.
+ if (ConfMan.getBool("multi_midi")) {
+ SoundAdlibPC *adlib = new SoundAdlibPC(this, _mixer);
+ assert(adlib);
+
+ _sound = new MixedSoundDriver(this, _mixer, soundMidiPc, adlib);
+ assert(_sound);
+ }
}
}
if (_sound)
_sound->updateVolumeSettings();
+
_res = new Resource(this);
assert(_res);
_res->reset();
diff --git a/engines/kyra/kyra.h b/engines/kyra/kyra.h
index 8bd7b69f63..6c54a81953 100644
--- a/engines/kyra/kyra.h
+++ b/engines/kyra/kyra.h
@@ -47,10 +47,13 @@ namespace Kyra {
struct GameFlags {
Common::Language lang;
Common::Platform platform;
- bool isDemo;
- bool useAltShapeHeader; // alternative shape header (uses 2 bytes more, those are unused though)
- bool isTalkie;
- bool useHiResOverlay;
+
+ bool isDemo : 1;
+ bool useAltShapeHeader : 1; // alternative shape header (uses 2 bytes more, those are unused though)
+ bool isTalkie : 1;
+ bool useHiResOverlay : 1;
+ bool useDigSound : 1;
+
byte gameID;
};
diff --git a/engines/kyra/kyra_v1.cpp b/engines/kyra/kyra_v1.cpp
index f9a9f6320c..3d10710b16 100644
--- a/engines/kyra/kyra_v1.cpp
+++ b/engines/kyra/kyra_v1.cpp
@@ -49,7 +49,6 @@ namespace Kyra {
KyraEngine_v1::KyraEngine_v1(OSystem *system, const GameFlags &flags)
: KyraEngine(system, flags) {
_skipFlag = false;
- _flags = flags;
_seq_Forest = _seq_KallakWriting = _seq_KyrandiaLogo = _seq_KallakMalcolm =
_seq_MalcolmTree = _seq_WestwoodLogo = _seq_Demo1 = _seq_Demo2 = _seq_Demo3 =