aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJoost Peters2005-04-09 17:58:07 +0000
committerJoost Peters2005-04-09 17:58:07 +0000
commit4d626f867a8974f08d76ad25aa8f6effa2018309 (patch)
tree1d09dbac6e4804d3f63c903abb5fea29dbe68bdc
parent0b5a407567ea393ca39bf54c474c960cfaf1a89d (diff)
downloadscummvm-rg350-4d626f867a8974f08d76ad25aa8f6effa2018309.tar.gz
scummvm-rg350-4d626f867a8974f08d76ad25aa8f6effa2018309.tar.bz2
scummvm-rg350-4d626f867a8974f08d76ad25aa8f6effa2018309.zip
Fix crash after dropping item on screen change - thanks wjp!
svn-id: r17483
-rw-r--r--gob/game.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/gob/game.cpp b/gob/game.cpp
index 178ff3ff79..066889a1dc 100644
--- a/gob/game.cpp
+++ b/gob/game.cpp
@@ -1577,7 +1577,6 @@ void game_collisionsBlock(void) {
WRITE_LE_UINT32(inter_variables + 0x08, inter_mouseX);
WRITE_LE_UINT32(inter_variables + 0x0c, inter_mouseY);
WRITE_LE_UINT32(inter_variables + 0x10, game_mouseButtons);
- WRITE_LE_UINT32(inter_variables + 0x40, array[(uint16)game_activeCollResId & ~0x8000]);
if (READ_LE_UINT32(inter_variables + 0x40) == 0) {
WRITE_LE_UINT32(inter_variables + 0x40, array[(uint16)game_activeCollResId & ~0x8000]);