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authorJohannes Schickel2009-09-15 00:03:21 +0000
committerJohannes Schickel2009-09-15 00:03:21 +0000
commit4e4074f393acff806bd18cf56eeafc572acceb96 (patch)
tree70ac3bf2637f471ad266c4a8c8ecc7d014e77d39
parentbfe153871511d51798d22a18ac090a724e6bd102 (diff)
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Fix valgrind warning inside "saturatedAddColor", when using the same palette object as both source and destination.
svn-id: r44094
-rw-r--r--engines/cine/pal.cpp16
-rw-r--r--engines/cine/script_fw.cpp6
2 files changed, 17 insertions, 5 deletions
diff --git a/engines/cine/pal.cpp b/engines/cine/pal.cpp
index 757419ef87..01a7c20d25 100644
--- a/engines/cine/pal.cpp
+++ b/engines/cine/pal.cpp
@@ -214,8 +214,20 @@ Palette &Palette::saturatedAddColor(Palette& output, byte firstIndex, byte lastI
assert(firstIndex < output.colorCount() && lastIndex < output.colorCount());
assert(output.colorFormat() == colorFormat());
- for (uint i = firstIndex; i <= lastIndex; i++)
- output._colors[i] = saturatedAddColor(_colors[i], r, g, b);
+ for (uint i = firstIndex; i <= lastIndex; i++) {
+ // WORKAROUND for a valgrind warning on AMD64:
+ //
+ // The old code read: "output._colors[i] = saturatedAddColor(_colors[i], r, g, b);".
+ //
+ // It seems g++ 4.1.2, 4.3.4 and 4.4.1 do a 8 byte read when passing _colors[i] as parameter,
+ // even though the struct is only 3 bytes, resulting in an invalid read, when accessing indices
+ // 14 and 15 of 16 color palettes.
+ //
+ // To work around this issue, we added an temporary variable, which will have padding so
+ // the 8 byte read (which is done when passing src) is assured to be in a valid memory area.
+ const Color src = _colors[i];
+ output._colors[i] = saturatedAddColor(src, r, g, b);
+ }
return output;
}
diff --git a/engines/cine/script_fw.cpp b/engines/cine/script_fw.cpp
index e926027f68..ff7952bef8 100644
--- a/engines/cine/script_fw.cpp
+++ b/engines/cine/script_fw.cpp
@@ -1405,14 +1405,14 @@ int FWScript::o1_fadeToBlack() {
int FWScript::o1_transformPaletteRange() {
byte startColor = getNextByte();
- byte numColor = getNextByte();
+ byte endColor = getNextByte();
int16 r = getNextWord();
int16 g = getNextWord();
int16 b = getNextWord();
- debugC(5, kCineDebugScript, "Line: %d: transformPaletteRange(from:%d,numIdx:%d,r:%d,g:%d,b:%d)", _line, startColor, numColor, r, g, b);
+ debugC(5, kCineDebugScript, "Line: %d: transformPaletteRange(from:%d,to:%d,r:%d,g:%d,b:%d)", _line, startColor, endColor, r, g, b);
- renderer->transformPalette(startColor, numColor, r, g, b);
+ renderer->transformPalette(startColor, endColor, r, g, b);
return 0;
}