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author | Filippos Karapetis | 2008-04-21 16:52:09 +0000 |
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committer | Filippos Karapetis | 2008-04-21 16:52:09 +0000 |
commit | 4e62a13a67dc499ed0b73c7b19f6f2bb3257b865 (patch) | |
tree | b1bd86e1d0695e590bc3cebd3eb39b4ee3219559 | |
parent | fb76c3eeedc48a89501590bd2b642896ae6462e0 (diff) | |
download | scummvm-rg350-4e62a13a67dc499ed0b73c7b19f6f2bb3257b865.tar.gz scummvm-rg350-4e62a13a67dc499ed0b73c7b19f6f2bb3257b865.tar.bz2 scummvm-rg350-4e62a13a67dc499ed0b73c7b19f6f2bb3257b865.zip |
Performed some optimizations to the PMV player
svn-id: r31644
-rw-r--r-- | engines/made/pmvplayer.cpp | 56 | ||||
-rw-r--r-- | engines/made/sound.cpp | 59 |
2 files changed, 63 insertions, 52 deletions
diff --git a/engines/made/pmvplayer.cpp b/engines/made/pmvplayer.cpp index b2467ffd20..94a38f0ccb 100644 --- a/engines/made/pmvplayer.cpp +++ b/engines/made/pmvplayer.cpp @@ -41,18 +41,25 @@ void PmvPlayer::play(const char *filename) { _mixer->stopAll(); - _audioStream = Audio::makeAppendableAudioStream(soundFreq, Audio::Mixer::FLAG_UNSIGNED); - _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_audioStreamHandle, _audioStream); - // Read palette _fd->read(_palette, 768); updatePalette(); uint32 frameCount = 0; + uint16 chunkCount = 0; + uint32 soundSize = 0; + uint32 palChunkOfs = 0; + uint32 palSize = 0; + byte *frameData, *audioData, *soundData, *palData, *imageData; + bool firstTime = true; + + uint32 frameNum; + uint16 width, height, cmdOffs, pixelOffs, maskOffs, lineSize; // TODO: Sound can still be a little choppy. A bug in the decoder or - // perhaps more likely - do we have to implement double buffering to // get it to work well? + _audioStream = Audio::makeAppendableAudioStream(soundFreq, Audio::Mixer::FLAG_UNSIGNED); while (!_abort && !_fd->eof()) { @@ -61,42 +68,41 @@ void PmvPlayer::play(const char *filename) { if (_fd->eof()) break; - byte *frameData = new byte[chunkSize]; + frameData = new byte[chunkSize]; _fd->read(frameData, chunkSize); // Handle audio - byte *audioData = frameData + READ_LE_UINT32(frameData + 8) - 8; + audioData = frameData + READ_LE_UINT32(frameData + 8) - 8; chunkSize = READ_LE_UINT16(audioData + 4); - uint16 chunkCount = READ_LE_UINT16(audioData + 6); + chunkCount = READ_LE_UINT16(audioData + 6); if (chunkCount > 50) break; // FIXME: this is a hack debug(2, "chunkCount = %d; chunkSize = %d\n", chunkCount, chunkSize); - uint32 soundSize = chunkCount * chunkSize; - byte *soundData = new byte[soundSize]; + soundSize = chunkCount * chunkSize; + soundData = new byte[soundSize]; decompressSound(audioData + 8, soundData, chunkSize, chunkCount); _audioStream->queueBuffer(soundData, soundSize); // Handle palette - uint32 palChunkOfs = READ_LE_UINT32(frameData + 16); + palChunkOfs = READ_LE_UINT32(frameData + 16); if (palChunkOfs) { - byte *palData = frameData + palChunkOfs - 8; - uint32 palSize = READ_LE_UINT32(palData + 4); + palData = frameData + palChunkOfs - 8; + palSize = READ_LE_UINT32(palData + 4); decompressPalette(palData + 8, _palette, palSize); - updatePalette(); } // Handle video - byte *imageData = frameData + READ_LE_UINT32(frameData + 12) - 8; + imageData = frameData + READ_LE_UINT32(frameData + 12) - 8; - uint32 frameNum = READ_LE_UINT32(frameData); - uint16 width = READ_LE_UINT16(imageData + 8); - uint16 height = READ_LE_UINT16(imageData + 10); - uint16 cmdOffs = READ_LE_UINT16(imageData + 12); - uint16 pixelOffs = READ_LE_UINT16(imageData + 16); - uint16 maskOffs = READ_LE_UINT16(imageData + 20); - uint16 lineSize = READ_LE_UINT16(imageData + 24); + frameNum = READ_LE_UINT32(frameData); + width = READ_LE_UINT16(imageData + 8); + height = READ_LE_UINT16(imageData + 10); + cmdOffs = READ_LE_UINT16(imageData + 12); + pixelOffs = READ_LE_UINT16(imageData + 16); + maskOffs = READ_LE_UINT16(imageData + 20); + lineSize = READ_LE_UINT16(imageData + 24); debug(2, "width = %d; height = %d; cmdOffs = %04X; pixelOffs = %04X; maskOffs = %04X; lineSize = %d\n", width, height, cmdOffs, pixelOffs, maskOffs, lineSize); @@ -107,14 +113,20 @@ void PmvPlayer::play(const char *filename) { } decompressImage(imageData, *_surface, cmdOffs, pixelOffs, maskOffs, lineSize, frameNum > 0); + + if (firstTime) { + _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_audioStreamHandle, _audioStream); + firstTime = false; + } - delete[] frameData; - + updatePalette(); handleEvents(); updateScreen(); frameCount++; + delete[] frameData; + while (_mixer->getSoundElapsedTime(_audioStreamHandle) < frameCount * frameDelay) { _system->delayMillis(10); } diff --git a/engines/made/sound.cpp b/engines/made/sound.cpp index 55b6584003..3cb2ea69fd 100644 --- a/engines/made/sound.cpp +++ b/engines/made/sound.cpp @@ -32,24 +32,35 @@ namespace Made { void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCount) { - int16 prevSample = 0; + int16 prevSample = 0, workSample = 0; byte soundBuffer[1025]; byte soundBuffer3[1024]; int16 soundBuffer2[16]; + byte deltaType, type; + uint16 workChunkSize, byteCount, bitCount; + byte bitMask, bitShift; + uint16 ofs = 0; + uint16 i = 0, l = 0; + byte val; + + const int modeValues[3][4] = { + { 2, 8, 0x01, 1}, + { 4, 4, 0x03, 2}, + {16, 2, 0x0F, 4} + }; while (chunkCount--) { + deltaType = (*source) >> 6; + workChunkSize = chunkSize; - byte deltaType = (*source) >> 6; - - uint16 workChunkSize = chunkSize; if (deltaType == 1) workChunkSize /= 2; else if (deltaType == 2) workChunkSize /= 4; - byte type = (*source++) & 0x0F; + type = (*source++) & 0x0F; - int16 workSample = prevSample; + workSample = prevSample; switch (type) { @@ -64,27 +75,18 @@ void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCou case 2: case 3: case 4: - { - - const int modeValues[3][4] = { - { 2, 8, 0x01, 1}, - { 4, 4, 0x03, 2}, - {16, 2, 0x0F, 4} - }; - - uint16 byteCount = modeValues[type - 2][0]; - uint16 bitCount = modeValues[type - 2][1]; - byte bitMask = modeValues[type - 2][2]; - byte bitShift = modeValues[type - 2][3]; + byteCount = modeValues[type - 2][0]; + bitCount = modeValues[type - 2][1]; + bitMask = modeValues[type - 2][2]; + bitShift = modeValues[type - 2][3]; + ofs = 0; - uint16 ofs = 0; - - for (uint16 i = 0; i < byteCount; i++) + for (i = 0; i < byteCount; i++) soundBuffer2[i] = (*source++) * 2 - 128; while (ofs < workChunkSize) { - byte val = *source++; - for (uint i = 0; i < bitCount; i++) { + val = *source++; + for (i = 0; i < bitCount; i++) { workSample = CLIP<int16>(workSample + soundBuffer2[val & bitMask], -127, 127); val >>= bitShift; soundBuffer[ofs++] = workSample + 128; @@ -92,15 +94,12 @@ void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCou } break; - } case 5: - { - for (uint16 i = 0; i < workChunkSize; i++) + for (i = 0; i < workChunkSize; i++) soundBuffer[i] = *source++; workSample = soundBuffer[workChunkSize - 1] - 128; break; - } default: return; @@ -108,12 +107,12 @@ void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCou } if (deltaType == 1) { - for (uint16 i = 0; i < chunkSize - 1; i += 2) { - uint16 l = i / 2; + for (i = 0; i < chunkSize - 1; i += 2) { + l = i / 2; soundBuffer3[i] = soundBuffer[l]; soundBuffer3[i + 1] = (soundBuffer[l + 1] + soundBuffer[l]) / 2; } - for (uint16 i = 0; i < chunkSize; i++) { + for (i = 0; i < chunkSize; i++) { soundBuffer[i] = soundBuffer3[i]; } } else if (deltaType == 2) { |