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authorPaul Gilbert2009-02-15 10:32:06 +0000
committerPaul Gilbert2009-02-15 10:32:06 +0000
commit4e66e6db70cfee879f2498550a8d5878f9a23b99 (patch)
treedb2470766d2a059cea66254292beda6bd3a9e169
parent1dcc6b79c9ba6d90cc6a17a26ee1c681b48e21ec (diff)
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Fixed compiler warning about loss of precision
svn-id: r38222
-rw-r--r--engines/groovie/detection.cpp2
-rw-r--r--engines/groovie/groovie.cpp2
-rw-r--r--engines/groovie/groovie.h4
3 files changed, 4 insertions, 4 deletions
diff --git a/engines/groovie/detection.cpp b/engines/groovie/detection.cpp
index 0b9d7424bb..111ac737ae 100644
--- a/engines/groovie/detection.cpp
+++ b/engines/groovie/detection.cpp
@@ -206,7 +206,7 @@ public:
bool GroovieMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const {
if (gd) {
- *engine = new GroovieEngine(syst, (GroovieGameDescription *)gd);
+ *engine = new GroovieEngine(syst, (const GroovieGameDescription *)gd);
}
return gd != 0;
}
diff --git a/engines/groovie/groovie.cpp b/engines/groovie/groovie.cpp
index d0b42506b8..f08091dac9 100644
--- a/engines/groovie/groovie.cpp
+++ b/engines/groovie/groovie.cpp
@@ -34,7 +34,7 @@
namespace Groovie {
-GroovieEngine::GroovieEngine(OSystem *syst, GroovieGameDescription *gd) :
+GroovieEngine::GroovieEngine(OSystem *syst, const GroovieGameDescription *gd) :
Engine(syst), _gameDescription(gd), _debugger(NULL), _script(this),
_resMan(NULL), _grvCursorMan(NULL), _videoPlayer(NULL), _musicPlayer(NULL),
_graphicsMan(NULL), _waitingForInput(false) {
diff --git a/engines/groovie/groovie.h b/engines/groovie/groovie.h
index 008af42eeb..7a76248cf3 100644
--- a/engines/groovie/groovie.h
+++ b/engines/groovie/groovie.h
@@ -70,7 +70,7 @@ struct GroovieGameDescription {
class GroovieEngine : public Engine {
public:
- GroovieEngine(OSystem *syst, GroovieGameDescription *gd);
+ GroovieEngine(OSystem *syst, const GroovieGameDescription *gd);
~GroovieEngine();
protected:
@@ -98,7 +98,7 @@ public:
GraphicsMan *_graphicsMan;
private:
- GroovieGameDescription *_gameDescription;
+ const GroovieGameDescription *_gameDescription;
Debugger *_debugger;
bool _waitingForInput;
};