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author | Colin Snover | 2017-01-09 22:57:59 -0600 |
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committer | Colin Snover | 2017-01-11 11:01:38 -0600 |
commit | 4eecd48c64792c327bb1e5e85f38b75717da0947 (patch) | |
tree | 2dede89207ca2784e4bcc6c813a0c344ebc0ef0d | |
parent | 7156a82a64dea2b2836d42b0d5bcffe4841eb40c (diff) | |
download | scummvm-rg350-4eecd48c64792c327bb1e5e85f38b75717da0947.tar.gz scummvm-rg350-4eecd48c64792c327bb1e5e85f38b75717da0947.tar.bz2 scummvm-rg350-4eecd48c64792c327bb1e5e85f38b75717da0947.zip |
SCI32: Remove unnecessary call to unalloc
When the Resource is deleted, it will deallocate the memory, so
it is not necessary to do that manually.
-rw-r--r-- | engines/sci/resource_audio.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/engines/sci/resource_audio.cpp b/engines/sci/resource_audio.cpp index bd6eee3cca..f17a684cc9 100644 --- a/engines/sci/resource_audio.cpp +++ b/engines/sci/resource_audio.cpp @@ -987,9 +987,6 @@ void ResourceManager::changeAudioDirectory(const Common::String &path) { if (resource->_status == kResStatusEnqueued) { removeFromLRU(resource); } - if (resource->_status != kResStatusNoMalloc) { - resource->unalloc(); - } delete resource; _resMap.erase(resIt); } |