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author | James Brown | 2002-10-16 11:00:48 +0000 |
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committer | James Brown | 2002-10-16 11:00:48 +0000 |
commit | 4f3a2f774c23ab32cb2fdea413345b4be80a68e8 (patch) | |
tree | ed0a1646fff0d9995b07f251532f77308ab079c8 | |
parent | c1652de909d456bdb28584ad8a3c55d0017fc713 (diff) | |
download | scummvm-rg350-4f3a2f774c23ab32cb2fdea413345b4be80a68e8.tar.gz scummvm-rg350-4f3a2f774c23ab32cb2fdea413345b4be80a68e8.tar.bz2 scummvm-rg350-4f3a2f774c23ab32cb2fdea413345b4be80a68e8.zip |
Add comment for unknownCD() stub
svn-id: r5164
-rw-r--r-- | scumm/script_v2.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 645899ebed..0b71d508df 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -3128,6 +3128,9 @@ void Scumm::o6_getActorPriority() } void Scumm::o6_unknownCD() { + // Full Throttle: FIXME + // Opcode is used when placing the bunny into the + // mine field. Some kind of drawBlastObject() wrapper int a, b, c, d; a = pop(); b = pop(); |